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qdmc: convert to new channel layout API
Signed-off-by: James Almer <jamrial@gmail.com>
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@ -248,13 +248,14 @@ static av_cold int qdmc_decode_init(AVCodecContext *avctx)
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}
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bytestream2_skipu(&b, 4);
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avctx->channels = s->nb_channels = bytestream2_get_be32u(&b);
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s->nb_channels = bytestream2_get_be32u(&b);
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if (s->nb_channels <= 0 || s->nb_channels > 2) {
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av_log(avctx, AV_LOG_ERROR, "invalid number of channels\n");
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return AVERROR_INVALIDDATA;
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}
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avctx->channel_layout = avctx->channels == 2 ? AV_CH_LAYOUT_STEREO :
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AV_CH_LAYOUT_MONO;
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av_channel_layout_uninit(&avctx->ch_layout);
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avctx->ch_layout = s->nb_channels == 2 ? (AVChannelLayout)AV_CHANNEL_LAYOUT_STEREO :
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(AVChannelLayout)AV_CHANNEL_LAYOUT_MONO;
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avctx->sample_rate = bytestream2_get_be32u(&b);
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avctx->bit_rate = bytestream2_get_be32u(&b);
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@ -280,7 +281,7 @@ static av_cold int qdmc_decode_init(AVCodecContext *avctx)
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s->frame_size = 1 << s->frame_bits;
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s->subframe_size = s->frame_size >> 5;
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if (avctx->channels == 2)
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if (avctx->ch_layout.nb_channels == 2)
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x = 3 * x / 2;
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s->band_index = noise_bands_selector[FFMIN(6, llrint(floor(avctx->bit_rate * 3.0 / (double)x + 0.5)))];
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