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avcodec/elbg: Add persistent ELBGContext
It will be used in future commits to avoid having to allocate and free all the buffers used. Reviewed-by: Paul B Mahol <onemda@gmail.com> Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
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@ -43,6 +43,7 @@
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typedef struct A64Context {
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/* variables for multicolor modes */
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struct ELBGContext *elbg;
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AVLFG randctx;
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int mc_lifetime;
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int mc_use_5col;
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@ -195,6 +196,9 @@ static void render_charset(AVCodecContext *avctx, uint8_t *charset,
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static av_cold int a64multi_close_encoder(AVCodecContext *avctx)
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{
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A64Context *c = avctx->priv_data;
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avpriv_elbg_free(&c->elbg);
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av_freep(&c->mc_meta_charset);
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av_freep(&c->mc_best_cb);
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av_freep(&c->mc_charmap);
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@ -333,8 +337,8 @@ static int a64multi_encode_frame(AVCodecContext *avctx, AVPacket *pkt,
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buf = pkt->data;
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/* calc optimal new charset + charmaps */
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ret = avpriv_do_elbg(meta, 32, 1000 * c->mc_lifetime, best_cb,
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CHARSET_CHARS, 50, charmap, &c->randctx);
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ret = avpriv_elbg_do(&c->elbg, meta, 32, 1000 * c->mc_lifetime,
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best_cb, CHARSET_CHARS, 50, charmap, &c->randctx);
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if (ret < 0)
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return ret;
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@ -127,6 +127,7 @@ typedef struct CinepakEncContext {
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int min_min_strips;
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int max_max_strips;
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int strip_number_delta_range;
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struct ELBGContext *elbg;
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} CinepakEncContext;
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#define OFFSET(x) offsetof(CinepakEncContext, x)
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@ -761,7 +762,8 @@ static int quantize(CinepakEncContext *s, int h, uint8_t *data[4],
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if (i < size)
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size = i;
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avpriv_do_elbg(s->codebook_input, entry_size, i, codebook, size, 1, s->codebook_closest, &s->randctx);
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avpriv_elbg_do(&s->elbg, s->codebook_input, entry_size, i, codebook,
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size, 1, s->codebook_closest, &s->randctx);
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// set up vq_data, which contains a single MB
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vq_data[0] = vq_pict_buf;
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@ -1161,6 +1163,7 @@ static av_cold int cinepak_encode_end(AVCodecContext *avctx)
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CinepakEncContext *s = avctx->priv_data;
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int x;
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avpriv_elbg_free(&s->elbg);
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av_frame_free(&s->last_frame);
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av_frame_free(&s->best_frame);
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av_frame_free(&s->scratch_frame);
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@ -466,12 +466,17 @@ static int init_elbg(int *points, int dim, int numpoints, int *codebook,
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return ret;
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}
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int avpriv_do_elbg(int *points, int dim, int numpoints,
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int avpriv_elbg_do(ELBGContext **elbgp, int *points, int dim, int numpoints,
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int *codebook, int num_cb, int max_steps,
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int *closest_cb, AVLFG *rand_state)
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{
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ELBGContext *const elbg = *elbgp ? *elbgp : av_mallocz(sizeof(*elbg));
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int ret;
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if (!elbg)
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return AVERROR(ENOMEM);
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*elbgp = elbg;
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ret = init_elbg(points, dim, numpoints, codebook,
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num_cb, max_steps, closest_cb, rand_state);
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if (ret < 0)
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@ -479,3 +484,8 @@ int avpriv_do_elbg(int *points, int dim, int numpoints,
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return do_elbg (points, dim, numpoints, codebook,
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num_cb, max_steps, closest_cb, rand_state);
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}
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av_cold void avpriv_elbg_free(ELBGContext **elbgp)
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{
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av_freep(elbgp);
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}
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@ -23,11 +23,16 @@
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#include "libavutil/lfg.h"
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struct ELBGContext;
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/**
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* Implementation of the Enhanced LBG Algorithm
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* Based on the paper "Neural Networks 14:1219-1237" that can be found in
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* http://citeseer.ist.psu.edu/patan01enhanced.html .
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*
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* @param ctx A pointer to a pointer to an already allocated ELBGContext
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* or a pointer to NULL. In the latter case, this function
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* will allocate an ELBGContext and put a pointer to it in `*ctx`.
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* @param points Input points.
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* @param dim Dimension of the points.
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* @param numpoints Num of points in **points.
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@ -38,8 +43,13 @@
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* @param rand_state A random number generator state. Should be already initialized by av_lfg_init().
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* @return < 0 in case of error, 0 otherwise
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*/
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int avpriv_do_elbg(int *points, int dim, int numpoints, int *codebook,
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int num_cb, int num_steps, int *closest_cb,
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AVLFG *rand_state);
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int avpriv_elbg_do(struct ELBGContext **ctx, int *points, int dim,
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int numpoints, int *codebook, int num_cb, int num_steps,
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int *closest_cb, AVLFG *rand_state);
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/**
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* Free an ELBGContext and reset the pointer to it.
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*/
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void avpriv_elbg_free(struct ELBGContext **ctx);
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#endif /* AVCODEC_ELBG_H */
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@ -36,6 +36,7 @@
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*/
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typedef struct Msvideo1EncContext {
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AVCodecContext *avctx;
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struct ELBGContext *elbg;
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AVLFG rnd;
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uint8_t *prev;
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@ -117,7 +118,8 @@ static int encode_frame(AVCodecContext *avctx, AVPacket *pkt,
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}
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// try to find optimal value to fill whole 4x4 block
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score = 0;
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avpriv_do_elbg (c->block, 3, 16, c->avg, 1, 1, c->output, &c->rnd);
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avpriv_elbg_do(&c->elbg, c->block, 3, 16, c->avg,
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1, 1, c->output, &c->rnd);
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if(c->avg[0] == 1) // red component = 1 will be written as skip code
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c->avg[0] = 0;
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for(j = 0; j < 4; j++){
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@ -136,7 +138,8 @@ static int encode_frame(AVCodecContext *avctx, AVPacket *pkt,
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}
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// search for optimal filling of 2-color block
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score = 0;
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avpriv_do_elbg (c->block, 3, 16, c->codebook, 2, 1, c->output, &c->rnd);
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avpriv_elbg_do(&c->elbg, c->block, 3, 16, c->codebook,
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2, 1, c->output, &c->rnd);
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// last output value should be always 1, swap codebooks if needed
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if(!c->output[15]){
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for(i = 0; i < 3; i++)
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@ -161,7 +164,9 @@ static int encode_frame(AVCodecContext *avctx, AVPacket *pkt,
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// search for optimal filling of 2-color 2x2 subblocks
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score = 0;
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for(i = 0; i < 4; i++){
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avpriv_do_elbg (c->block2 + i*4*3, 3, 4, c->codebook2 + i*2*3, 2, 1, c->output2 + i*4, &c->rnd);
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avpriv_elbg_do(&c->elbg, c->block2 + i * 4 * 3, 3, 4,
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c->codebook2 + i * 2 * 3, 2, 1,
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c->output2 + i*4, &c->rnd);
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}
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// last value should be always 1, swap codebooks if needed
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if(!c->output2[15]){
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@ -286,6 +291,7 @@ static av_cold int encode_end(AVCodecContext *avctx)
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Msvideo1EncContext * const c = avctx->priv_data;
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av_freep(&c->prev);
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avpriv_elbg_free(&c->elbg);
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return 0;
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}
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@ -133,6 +133,7 @@ typedef struct CelEvaluation {
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typedef struct RoqEncContext {
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RoqContext common;
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struct ELBGContext *elbg;
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AVLFG randctx;
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uint64_t lambda;
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@ -824,8 +825,8 @@ static int generate_codebook(RoqEncContext *enc,
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int *codebook = enc->tmp_codebook_buf;
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int *closest_cb = enc->closest_cb;
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ret = avpriv_do_elbg(points, 6 * c_size, inputCount, codebook,
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cbsize, 1, closest_cb, &enc->randctx);
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ret = avpriv_elbg_do(&enc->elbg, points, 6 * c_size, inputCount, codebook,
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cbsize, 1, closest_cb, &enc->randctx);
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if (ret < 0)
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return ret;
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@ -961,6 +962,8 @@ static av_cold int roq_encode_end(AVCodecContext *avctx)
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av_freep(&enc->this_motion8);
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av_freep(&enc->last_motion8);
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avpriv_elbg_free(&enc->elbg);
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return 0;
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}
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@ -35,6 +35,7 @@
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typedef struct ELBGFilterContext {
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const AVClass *class;
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struct ELBGContext *ctx;
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AVLFG lfg;
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int64_t lfg_seed;
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int max_steps_nb;
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@ -163,7 +164,7 @@ static int filter_frame(AVFilterLink *inlink, AVFrame *frame)
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}
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/* compute the codebook */
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avpriv_do_elbg(elbg->codeword, NB_COMPONENTS, elbg->codeword_length,
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avpriv_elbg_do(&elbg->ctx, elbg->codeword, NB_COMPONENTS, elbg->codeword_length,
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elbg->codebook, elbg->codebook_length, elbg->max_steps_nb,
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elbg->codeword_closest_codebook_idxs, &elbg->lfg);
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@ -223,6 +224,8 @@ static av_cold void uninit(AVFilterContext *ctx)
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{
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ELBGFilterContext *const elbg = ctx->priv;
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avpriv_elbg_free(&elbg->ctx);
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av_freep(&elbg->codebook);
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av_freep(&elbg->codeword);
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av_freep(&elbg->codeword_closest_codebook_idxs);
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