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https://github.com/FFmpeg/FFmpeg.git
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hwcontext_dxva2: implement device creation
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parent
2e219b491b
commit
8e70385a8e
@ -37,6 +37,9 @@
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#include "pixdesc.h"
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#include "pixfmt.h"
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typedef IDirect3D9* WINAPI pDirect3DCreate9(UINT);
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typedef HRESULT WINAPI pCreateDeviceManager9(UINT *, IDirect3DDeviceManager9 **);
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typedef struct DXVA2FramesContext {
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IDirect3DSurface9 **surfaces_internal;
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int nb_surfaces_used;
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@ -47,6 +50,16 @@ typedef struct DXVA2FramesContext {
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D3DFORMAT format;
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} DXVA2FramesContext;
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typedef struct DXVA2DevicePriv {
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HMODULE d3dlib;
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HMODULE dxva2lib;
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HANDLE device_handle;
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IDirect3D9 *d3d9;
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IDirect3DDevice9 *d3d9device;
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} DXVA2DevicePriv;
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static const struct {
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D3DFORMAT d3d_format;
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enum AVPixelFormat pix_fmt;
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@ -273,6 +286,125 @@ static int dxva2_transfer_data(AVHWFramesContext *ctx, AVFrame *dst,
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return 0;
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}
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static void dxva2_device_free(AVHWDeviceContext *ctx)
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{
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AVDXVA2DeviceContext *hwctx = ctx->hwctx;
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DXVA2DevicePriv *priv = ctx->user_opaque;
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if (hwctx->devmgr && priv->device_handle != INVALID_HANDLE_VALUE)
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IDirect3DDeviceManager9_CloseDeviceHandle(hwctx->devmgr, priv->device_handle);
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if (hwctx->devmgr)
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IDirect3DDeviceManager9_Release(hwctx->devmgr);
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if (priv->d3d9device)
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IDirect3DDevice9_Release(priv->d3d9device);
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if (priv->d3d9)
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IDirect3D9_Release(priv->d3d9);
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if (priv->d3dlib)
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FreeLibrary(priv->d3dlib);
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if (priv->dxva2lib)
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FreeLibrary(priv->dxva2lib);
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av_freep(&ctx->user_opaque);
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}
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static int dxva2_device_create(AVHWDeviceContext *ctx, const char *device,
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AVDictionary *opts, int flags)
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{
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AVDXVA2DeviceContext *hwctx = ctx->hwctx;
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DXVA2DevicePriv *priv;
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pDirect3DCreate9 *createD3D = NULL;
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pCreateDeviceManager9 *createDeviceManager = NULL;
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D3DPRESENT_PARAMETERS d3dpp = {0};
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D3DDISPLAYMODE d3ddm;
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unsigned resetToken = 0;
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UINT adapter = D3DADAPTER_DEFAULT;
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HRESULT hr;
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if (device)
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adapter = atoi(device);
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priv = av_mallocz(sizeof(*priv));
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if (!priv)
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return AVERROR(ENOMEM);
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ctx->user_opaque = priv;
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ctx->free = dxva2_device_free;
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priv->device_handle = INVALID_HANDLE_VALUE;
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priv->d3dlib = LoadLibrary("d3d9.dll");
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if (!priv->d3dlib) {
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av_log(ctx, AV_LOG_ERROR, "Failed to load D3D9 library\n");
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return AVERROR_UNKNOWN;
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}
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priv->dxva2lib = LoadLibrary("dxva2.dll");
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if (!priv->dxva2lib) {
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av_log(ctx, AV_LOG_ERROR, "Failed to load DXVA2 library\n");
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return AVERROR_UNKNOWN;
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}
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createD3D = (pDirect3DCreate9 *)GetProcAddress(priv->d3dlib, "Direct3DCreate9");
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if (!createD3D) {
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av_log(ctx, AV_LOG_ERROR, "Failed to locate Direct3DCreate9\n");
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return AVERROR_UNKNOWN;
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}
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createDeviceManager = (pCreateDeviceManager9 *)GetProcAddress(priv->dxva2lib,
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"DXVA2CreateDirect3DDeviceManager9");
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if (!createDeviceManager) {
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av_log(ctx, AV_LOG_ERROR, "Failed to locate DXVA2CreateDirect3DDeviceManager9\n");
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return AVERROR_UNKNOWN;
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}
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priv->d3d9 = createD3D(D3D_SDK_VERSION);
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if (!priv->d3d9) {
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av_log(ctx, AV_LOG_ERROR, "Failed to create IDirect3D object\n");
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return AVERROR_UNKNOWN;
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}
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IDirect3D9_GetAdapterDisplayMode(priv->d3d9, adapter, &d3ddm);
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d3dpp.Windowed = TRUE;
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d3dpp.BackBufferWidth = 640;
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d3dpp.BackBufferHeight = 480;
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d3dpp.BackBufferCount = 0;
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d3dpp.BackBufferFormat = d3ddm.Format;
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d3dpp.SwapEffect = D3DSWAPEFFECT_DISCARD;
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d3dpp.Flags = D3DPRESENTFLAG_VIDEO;
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hr = IDirect3D9_CreateDevice(priv->d3d9, adapter, D3DDEVTYPE_HAL, GetShellWindow(),
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D3DCREATE_SOFTWARE_VERTEXPROCESSING | D3DCREATE_MULTITHREADED | D3DCREATE_FPU_PRESERVE,
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&d3dpp, &priv->d3d9device);
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if (FAILED(hr)) {
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av_log(ctx, AV_LOG_ERROR, "Failed to create Direct3D device\n");
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return AVERROR_UNKNOWN;
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}
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hr = createDeviceManager(&resetToken, &hwctx->devmgr);
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if (FAILED(hr)) {
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av_log(ctx, AV_LOG_ERROR, "Failed to create Direct3D device manager\n");
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return AVERROR_UNKNOWN;
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}
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hr = IDirect3DDeviceManager9_ResetDevice(hwctx->devmgr, priv->d3d9device, resetToken);
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if (FAILED(hr)) {
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av_log(ctx, AV_LOG_ERROR, "Failed to bind Direct3D device to device manager\n");
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return AVERROR_UNKNOWN;
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}
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hr = IDirect3DDeviceManager9_OpenDeviceHandle(hwctx->devmgr, &priv->device_handle);
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if (FAILED(hr)) {
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av_log(ctx, AV_LOG_ERROR, "Failed to open device handle\n");
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return AVERROR_UNKNOWN;
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}
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return 0;
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}
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const HWContextType ff_hwcontext_type_dxva2 = {
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.type = AV_HWDEVICE_TYPE_DXVA2,
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.name = "DXVA2",
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@ -281,6 +413,7 @@ const HWContextType ff_hwcontext_type_dxva2 = {
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.frames_hwctx_size = sizeof(AVDXVA2FramesContext),
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.frames_priv_size = sizeof(DXVA2FramesContext),
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.device_create = dxva2_device_create,
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.frames_init = dxva2_frames_init,
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.frames_uninit = dxva2_frames_uninit,
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.frames_get_buffer = dxva2_get_buffer,
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