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avfilter/vf_blend: add geometric mode
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@ -7543,6 +7543,7 @@ Available values for component modes are:
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@item freeze
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@item exclusion
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@item extremity
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@item geometric
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@item glow
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@item hardlight
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@item hardmix
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@ -60,6 +60,7 @@ enum BlendMode {
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BLEND_FREEZE,
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BLEND_EXTREMITY,
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BLEND_SOFTDIFFERENCE,
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BLEND_GEOMETRIC,
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BLEND_NB
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};
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@ -52,6 +52,7 @@
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#undef SCREEN
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#undef BURN
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#undef DODGE
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#undef GEOMETRIC
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#undef INT2FLOAT
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#undef FLOAT2INT
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#undef MDIV
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@ -61,6 +62,7 @@
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#define SCREEN(x, a, b) (MAX - (x) * ((MAX - (a)) * (MAX - (b)) / MAX))
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#define BURN(a, b) (((a) == 0) ? (a) : FFMAX(0, MAX - ((MAX - (b)) << DEPTH) / (a)))
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#define DODGE(a, b) (((a) == MAX) ? (a) : FFMIN(MAX, (((b) << DEPTH) / (MAX - (a)))))
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#define GEOMETRIC(a, b) (lrintf(sqrtf((unsigned)A * B)))
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#define INT2FLOAT(x) (x)
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#define FLOAT2INT(x) (x)
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#define MDIV (0.125f * (1 << DEPTH))
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@ -69,6 +71,7 @@
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#define SCREEN(x, a, b) (1.0 - (x) * ((1.0 - (a)) * (1.0 - (b)) / 1.0))
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#define BURN(a, b) (((a) <= 0.0) ? (a) : FFMAX(0.0, 1.0 - (1.0 - (b)) / (a)))
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#define DODGE(a, b) (((a) >= 1.0) ? (a) : FFMIN(1.0, ((b) / (1.0 - (a)))))
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#define GEOMETRIC(a, b) (sqrtf(fmaxf(A, 0) * fmaxf(B, 0)))
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#define INT2FLOAT(x) av_int2float(x)
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#define FLOAT2INT(x) av_float2int(x)
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#define MDIV 0.125f
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@ -140,3 +143,4 @@ fn(xor, INT2FLOAT(FLOAT2INT(A) ^ FLOAT2INT(B)))
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fn(vividlight, (A < HALF) ? BURN(2 * A, B) : DODGE(2 * (A - HALF), B))
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fn(linearlight,CLIP((B < HALF) ? B + 2 * A - MAX : B + 2 * (A - HALF)))
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fn(softdifference,CLIP((A > B) ? (B == MAX) ? 0 : (A - B) * MAX / (MAX - B) : (B == 0) ? 0 : (B - A) * MAX / B))
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fn(geometric, GEOMETRIC(A, B))
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@ -132,6 +132,7 @@ static const AVOption blend_options[] = {
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{ "vividlight", "", 0, AV_OPT_TYPE_CONST, {.i64=BLEND_VIVIDLIGHT}, 0, 0, FLAGS, "mode" },
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{ "xor", "", 0, AV_OPT_TYPE_CONST, {.i64=BLEND_XOR}, 0, 0, FLAGS, "mode" },
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{ "softdifference","", 0, AV_OPT_TYPE_CONST, {.i64=BLEND_SOFTDIFFERENCE}, 0, 0, FLAGS, "mode" },
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{ "geometric", "", 0, AV_OPT_TYPE_CONST, {.i64=BLEND_GEOMETRIC}, 0, 0, FLAGS, "mode" },
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{ "c0_expr", "set color component #0 expression", OFFSET(params[0].expr_str), AV_OPT_TYPE_STRING, {.str=NULL}, 0, 0, FLAGS },
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{ "c1_expr", "set color component #1 expression", OFFSET(params[1].expr_str), AV_OPT_TYPE_STRING, {.str=NULL}, 0, 0, FLAGS },
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{ "c2_expr", "set color component #2 expression", OFFSET(params[2].expr_str), AV_OPT_TYPE_STRING, {.str=NULL}, 0, 0, FLAGS },
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@ -396,6 +397,7 @@ static av_cold void init_blend_func_##depth##_##nbits##bit(FilterParams *param)
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case BLEND_VIVIDLIGHT: param->blend = blend_vividlight_##depth##bit; break; \
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case BLEND_XOR: param->blend = blend_xor_##depth##bit; break; \
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case BLEND_SOFTDIFFERENCE:param->blend = blend_softdifference_##depth##bit; break;\
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case BLEND_GEOMETRIC: param->blend = blend_geometric_##depth##bit; break; \
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} \
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}
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DEFINE_INIT_BLEND_FUNC(8, 8)
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