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avfilter/vf_xfade: add cover transitions
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@ -25259,6 +25259,10 @@ Set one of available transition effects:
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@item hrwind
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@item vuwind
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@item vdwind
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@item coverleft
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@item coverright
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@item coverup
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@item coverdown
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@end table
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Default transition effect is fade.
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@ -80,6 +80,10 @@ enum XFadeTransitions {
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HRWIND,
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VUWIND,
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VDWIND,
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COVERLEFT,
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COVERRIGHT,
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COVERUP,
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COVERDOWN,
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NB_TRANSITIONS,
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};
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@ -214,6 +218,10 @@ static const AVOption xfade_options[] = {
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{ "hrwind", "hr wind transition", 0, AV_OPT_TYPE_CONST, {.i64=HRWIND}, 0, 0, FLAGS, "transition" },
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{ "vuwind", "vu wind transition", 0, AV_OPT_TYPE_CONST, {.i64=VUWIND}, 0, 0, FLAGS, "transition" },
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{ "vdwind", "vd wind transition", 0, AV_OPT_TYPE_CONST, {.i64=VDWIND}, 0, 0, FLAGS, "transition" },
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{ "coverleft", "cover left transition", 0, AV_OPT_TYPE_CONST, {.i64=COVERLEFT}, 0, 0, FLAGS, "transition" },
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{ "coverright", "cover right transition", 0, AV_OPT_TYPE_CONST, {.i64=COVERRIGHT}, 0, 0, FLAGS, "transition" },
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{ "coverup", "cover up transition", 0, AV_OPT_TYPE_CONST, {.i64=COVERUP}, 0, 0, FLAGS, "transition" },
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{ "coverdown", "cover down transition", 0, AV_OPT_TYPE_CONST, {.i64=COVERDOWN}, 0, 0, FLAGS, "transition" },
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{ "duration", "set cross fade duration", OFFSET(duration), AV_OPT_TYPE_DURATION, {.i64=1000000}, 0, 60000000, FLAGS },
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{ "offset", "set cross fade start relative to first input stream", OFFSET(offset), AV_OPT_TYPE_DURATION, {.i64=0}, INT64_MIN, INT64_MAX, FLAGS },
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{ "expr", "set expression for custom transition", OFFSET(custom_str), AV_OPT_TYPE_STRING, {.str=NULL}, 0, 0, FLAGS },
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@ -1851,6 +1859,74 @@ VWIND_TRANSITION(16, u, uint16_t, 2, 1.f - )
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VWIND_TRANSITION(8, d, uint8_t, 1, )
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VWIND_TRANSITION(16, d, uint16_t, 2, )
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#define COVERH_TRANSITION(dir, name, type, div, expr) \
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static void cover##dir##name##_transition(AVFilterContext *ctx, \
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const AVFrame *a, const AVFrame *b, AVFrame *out, \
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float progress, \
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int slice_start, int slice_end, int jobnr) \
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{ \
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XFadeContext *s = ctx->priv; \
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const int height = slice_end - slice_start; \
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const int width = out->width; \
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const int z = (expr progress) * width; \
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\
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for (int p = 0; p < s->nb_planes; p++) { \
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const type *xf0 = (const type *)(a->data[p] + slice_start * a->linesize[p]); \
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const type *xf1 = (const type *)(b->data[p] + slice_start * b->linesize[p]); \
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type *dst = (type *)(out->data[p] + slice_start * out->linesize[p]); \
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\
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for (int y = 0; y < height; y++) { \
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for (int x = 0; x < width; x++) { \
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const int zx = z + x; \
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const int zz = zx % width + width * (zx < 0); \
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dst[x] = (zx >= 0) && (zx < width) ? xf1[zz] : xf0[x]; \
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} \
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\
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dst += out->linesize[p] / div; \
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xf0 += a->linesize[p] / div; \
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xf1 += b->linesize[p] / div; \
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} \
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} \
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}
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COVERH_TRANSITION(left, 8, uint8_t, 1, -)
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COVERH_TRANSITION(left, 16, uint16_t, 2, -)
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COVERH_TRANSITION(right, 8, uint8_t, 1, )
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COVERH_TRANSITION(right, 16, uint16_t, 2, )
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#define COVERV_TRANSITION(dir, name, type, div, expr) \
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static void cover##dir##name##_transition(AVFilterContext *ctx, \
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const AVFrame *a, const AVFrame *b, AVFrame *out, \
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float progress, \
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int slice_start, int slice_end, int jobnr) \
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{ \
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XFadeContext *s = ctx->priv; \
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const int height = out->height; \
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const int width = out->width; \
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const int z = (expr progress) * height; \
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\
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for (int p = 0; p < s->nb_planes; p++) { \
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type *dst = (type *)(out->data[p] + slice_start * out->linesize[p]); \
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\
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for (int y = slice_start; y < slice_end; y++) { \
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const int zy = z + y; \
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const int zz = zy % height + height * (zy < 0); \
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const type *xf0 = (const type *)(a->data[p] + y * a->linesize[p]); \
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const type *xf1 = (const type *)(b->data[p] + zz * b->linesize[p]); \
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\
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for (int x = 0; x < width; x++) \
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dst[x] = (zy >= 0) && (zy < height) ? xf1[x] : xf0[x]; \
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\
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dst += out->linesize[p] / div; \
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} \
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} \
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}
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COVERV_TRANSITION(up, 8, uint8_t, 1, -)
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COVERV_TRANSITION(up, 16, uint16_t, 2, -)
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COVERV_TRANSITION(down, 8, uint8_t, 1, )
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COVERV_TRANSITION(down, 16, uint16_t, 2, )
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static inline double getpix(void *priv, double x, double y, int plane, int nb)
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{
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XFadeContext *s = priv;
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@ -2001,6 +2077,10 @@ static int config_output(AVFilterLink *outlink)
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case HRWIND: s->transitionf = s->depth <= 8 ? hrwind8_transition : hrwind16_transition; break;
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case VUWIND: s->transitionf = s->depth <= 8 ? vuwind8_transition : vuwind16_transition; break;
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case VDWIND: s->transitionf = s->depth <= 8 ? vdwind8_transition : vdwind16_transition; break;
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case COVERLEFT: s->transitionf = s->depth <= 8 ? coverleft8_transition : coverleft16_transition; break;
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case COVERRIGHT: s->transitionf = s->depth <= 8 ? coverright8_transition : coverright16_transition; break;
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case COVERUP: s->transitionf = s->depth <= 8 ? coverup8_transition : coverup16_transition; break;
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case COVERDOWN: s->transitionf = s->depth <= 8 ? coverdown8_transition : coverdown16_transition; break;
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default: return AVERROR_BUG;
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}
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