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avcodec/ac3dec: Keep track of band structure
It is needed in some corner cases that seem not to be forbidden Fixes: out of array index Fixes: 1538/clusterfuzz-testcase-minimized-4696904925446144 Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/targets/ffmpeg Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
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@ -761,30 +761,31 @@ static void ac3_upmix_delay(AC3DecodeContext *s)
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* @param[in] default_band_struct default band structure table
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* @param[out] num_bands number of bands (optionally NULL)
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* @param[out] band_sizes array containing the number of bins in each band (optionally NULL)
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* @param[in,out] band_struct current band structure
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*/
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static void decode_band_structure(GetBitContext *gbc, int blk, int eac3,
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int ecpl, int start_subband, int end_subband,
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const uint8_t *default_band_struct,
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int *num_bands, uint8_t *band_sizes)
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int *num_bands, uint8_t *band_sizes,
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uint8_t *band_struct, int band_struct_size)
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{
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int subbnd, bnd, n_subbands, n_bands=0;
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uint8_t bnd_sz[22];
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uint8_t coded_band_struct[22];
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const uint8_t *band_struct;
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n_subbands = end_subband - start_subband;
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if (!blk)
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memcpy(band_struct, default_band_struct, band_struct_size);
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av_assert0(band_struct_size >= start_subband + n_subbands);
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band_struct += start_subband + 1;
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/* decode band structure from bitstream or use default */
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if (!eac3 || get_bits1(gbc)) {
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for (subbnd = 0; subbnd < n_subbands - 1; subbnd++) {
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coded_band_struct[subbnd] = get_bits1(gbc);
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band_struct[subbnd] = get_bits1(gbc);
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}
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band_struct = coded_band_struct;
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} else if (!blk) {
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band_struct = &default_band_struct[start_subband+1];
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} else {
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/* no change in band structure */
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return;
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}
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/* calculate number of bands and band sizes based on band structure.
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@ -863,7 +864,8 @@ static inline int spx_strategy(AC3DecodeContext *s, int blk)
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start_subband, end_subband,
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ff_eac3_default_spx_band_struct,
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&s->num_spx_bands,
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s->spx_band_sizes);
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s->spx_band_sizes,
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s->spx_band_struct, sizeof(s->spx_band_struct));
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return 0;
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}
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@ -1000,7 +1002,8 @@ static inline int coupling_strategy(AC3DecodeContext *s, int blk,
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decode_band_structure(bc, blk, s->eac3, 0, cpl_start_subband,
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cpl_end_subband,
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ff_eac3_default_cpl_band_struct,
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&s->num_cpl_bands, s->cpl_band_sizes);
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&s->num_cpl_bands, s->cpl_band_sizes,
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s->cpl_band_struct, sizeof(s->cpl_band_struct));
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} else {
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/* coupling not in use */
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for (ch = 1; ch <= fbw_channels; ch++) {
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@ -128,6 +128,7 @@ typedef struct AC3DecodeContext {
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int phase_flags_in_use; ///< phase flags in use (phsflginu)
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int phase_flags[AC3_MAX_CPL_BANDS]; ///< phase flags (phsflg)
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int num_cpl_bands; ///< number of coupling bands (ncplbnd)
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uint8_t cpl_band_struct[AC3_MAX_CPL_BANDS];
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uint8_t cpl_band_sizes[AC3_MAX_CPL_BANDS]; ///< number of coeffs in each coupling band
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int firstchincpl; ///< first channel in coupling
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int first_cpl_coords[AC3_MAX_CHANNELS]; ///< first coupling coordinates states (firstcplcos)
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@ -144,6 +145,7 @@ typedef struct AC3DecodeContext {
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int spx_dst_start_freq; ///< spx starting frequency bin for copying (copystartmant)
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///< the copy region ends at the start of the spx region.
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int num_spx_bands; ///< number of spx bands (nspxbnds)
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uint8_t spx_band_struct[SPX_MAX_BANDS];
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uint8_t spx_band_sizes[SPX_MAX_BANDS]; ///< number of bins in each spx band
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uint8_t first_spx_coords[AC3_MAX_CHANNELS]; ///< first spx coordinates states (firstspxcos)
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INTFLOAT spx_noise_blend[AC3_MAX_CHANNELS][SPX_MAX_BANDS]; ///< spx noise blending factor (nblendfact)
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