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sonic: use av_freep() as its safer than av_free()

Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
This commit is contained in:
Michael Niedermayer 2013-06-23 19:45:39 +02:00
parent 69d0a2922f
commit 9375f5003d

View File

@ -602,13 +602,13 @@ static av_cold int sonic_encode_close(AVCodecContext *avctx)
int i;
for (i = 0; i < s->channels; i++)
av_free(s->coded_samples[i]);
av_freep(&s->coded_samples[i]);
av_free(s->predictor_k);
av_free(s->tail);
av_free(s->tap_quant);
av_free(s->window);
av_free(s->int_samples);
av_freep(&s->predictor_k);
av_freep(&s->tail);
av_freep(&s->tap_quant);
av_freep(&s->window);
av_freep(&s->int_samples);
return 0;
}
@ -838,14 +838,14 @@ static av_cold int sonic_decode_close(AVCodecContext *avctx)
SonicContext *s = avctx->priv_data;
int i;
av_free(s->int_samples);
av_free(s->tap_quant);
av_free(s->predictor_k);
av_freep(&s->int_samples);
av_freep(&s->tap_quant);
av_freep(&s->predictor_k);
for (i = 0; i < s->channels; i++)
{
av_free(s->predictor_state[i]);
av_free(s->coded_samples[i]);
av_freep(&s->predictor_state[i]);
av_freep(&s->coded_samples[i]);
}
return 0;