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sonic: use av_freep() as its safer than av_free()
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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parent
69d0a2922f
commit
9375f5003d
@ -602,13 +602,13 @@ static av_cold int sonic_encode_close(AVCodecContext *avctx)
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int i;
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int i;
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for (i = 0; i < s->channels; i++)
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for (i = 0; i < s->channels; i++)
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av_free(s->coded_samples[i]);
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av_freep(&s->coded_samples[i]);
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av_free(s->predictor_k);
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av_freep(&s->predictor_k);
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av_free(s->tail);
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av_freep(&s->tail);
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av_free(s->tap_quant);
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av_freep(&s->tap_quant);
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av_free(s->window);
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av_freep(&s->window);
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av_free(s->int_samples);
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av_freep(&s->int_samples);
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return 0;
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return 0;
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}
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}
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@ -838,14 +838,14 @@ static av_cold int sonic_decode_close(AVCodecContext *avctx)
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SonicContext *s = avctx->priv_data;
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SonicContext *s = avctx->priv_data;
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int i;
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int i;
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av_free(s->int_samples);
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av_freep(&s->int_samples);
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av_free(s->tap_quant);
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av_freep(&s->tap_quant);
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av_free(s->predictor_k);
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av_freep(&s->predictor_k);
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for (i = 0; i < s->channels; i++)
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for (i = 0; i < s->channels; i++)
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{
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{
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av_free(s->predictor_state[i]);
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av_freep(&s->predictor_state[i]);
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av_free(s->coded_samples[i]);
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av_freep(&s->coded_samples[i]);
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}
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}
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return 0;
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return 0;
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