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h264: avoid pointless copying of ref lists
ref_list is constructed from other fields per slice when needed, so do not copy it for both frame and slice threading. default_ref_list is constructed per frame and still needs to be copied to per-slice contexts for slice threading, but a copy is not needed for frame threading.
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@ -1253,7 +1253,7 @@ static int decode_update_thread_context(AVCodecContext *dst,
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// reference lists
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copy_fields(h, h1, ref_count, list_count);
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copy_fields(h, h1, ref_list, intra_gb);
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copy_fields(h, h1, ref2frm, intra_gb);
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copy_fields(h, h1, short_ref, cabac_init_idc);
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copy_picture_range(h->short_ref, h1->short_ref, 32, s, s1);
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@ -2369,7 +2369,6 @@ static int clone_slice(H264Context *dst, H264Context *src)
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memcpy(dst->short_ref, src->short_ref, sizeof(dst->short_ref));
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memcpy(dst->long_ref, src->long_ref, sizeof(dst->long_ref));
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memcpy(dst->default_ref_list, src->default_ref_list, sizeof(dst->default_ref_list));
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memcpy(dst->ref_list, src->ref_list, sizeof(dst->ref_list));
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memcpy(dst->dequant4_coeff, src->dequant4_coeff, sizeof(src->dequant4_coeff));
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memcpy(dst->dequant8_coeff, src->dequant8_coeff, sizeof(src->dequant8_coeff));
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@ -481,9 +481,9 @@ typedef struct H264Context {
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int redundant_pic_count;
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Picture default_ref_list[2][32]; ///< base reference list for all slices of a coded picture
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Picture *short_ref[32];
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Picture *long_ref[32];
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Picture default_ref_list[2][32]; ///< base reference list for all slices of a coded picture
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Picture *delayed_pic[MAX_DELAYED_PIC_COUNT + 2]; // FIXME size?
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int last_pocs[MAX_DELAYED_PIC_COUNT];
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Picture *next_output_pic;
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