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	avcodec/jpeg2000htdec: Consolidate jpeg2000 spec bits in jpeg2000_bitbuf_refill_backwards()
Code should make more sense now Fixes: out of array access Fixes: 58299/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_JPEG2000_fuzzer-6627570448465920 Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg Reviewed-by: Pierre-Anthony Lemieux <pal@sandflow.com> Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
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		| @@ -144,36 +144,20 @@ static void jpeg2000_init_mel_decoder(MelDecoderState *mel_state) | ||||
| static int jpeg2000_bitbuf_refill_backwards(StateVars *buffer, const uint8_t *array) | ||||
| { | ||||
|     uint64_t tmp = 0; | ||||
|     int32_t position = buffer->pos; | ||||
|     int32_t position = buffer->pos - 4; | ||||
|     uint32_t new_bits = 32; | ||||
|  | ||||
|     if (buffer->bits_left >= 32) | ||||
|         return 0; // enough data, no need to pull in more bits | ||||
|  | ||||
|     /** | ||||
|      * We are reading bytes from end to start and need to handle being close to | ||||
|      * the end. Subtracting by 4 means we will read some of the bytes of the MEL | ||||
|      * byte stream since the MEL byte stream ends at the start of the VLC byte | ||||
|      * stream. This is okay as they are masked away since we check for cases | ||||
|      * where that occurs (when the position is less than 4). | ||||
|      */ | ||||
|     position -= 4; | ||||
|  | ||||
|     tmp = AV_RB32(&array[position + 1]); | ||||
|  | ||||
|     if (buffer->pos < 4){ | ||||
|         /* mask un-needed bits if we are close to input end */ | ||||
|         uint64_t mask = (1ull << (buffer->pos + 1) * 8) - 1; | ||||
|         tmp &= mask; | ||||
|     } | ||||
|  | ||||
|     /** | ||||
|      *  Unstuff bits. Load a temporary byte, which precedes the position we | ||||
|      *  currently at, to ensure that we can also un-stuff if the stuffed bit is | ||||
|      *  the bottom most bits. | ||||
|      */ | ||||
|     tmp <<= 8; | ||||
|     tmp |= array[buffer->pos + 1]; | ||||
|  | ||||
|     for(int i = FFMAX(0, position + 1); i <= buffer->pos + 1; i++) | ||||
|         tmp = 256*tmp + array[i]; | ||||
|  | ||||
|     if ((tmp & 0x7FFF000000) > 0x7F8F000000) { | ||||
|         tmp &= 0x7FFFFFFFFF; | ||||
|   | ||||
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