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avfilter/af_amix: rename sum option to normalize
It makes more sense to still use provided weights.
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@ -1936,10 +1936,10 @@ stream ends. The default value is 2 seconds.
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Specify weight of each input audio stream as sequence.
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Each weight is separated by space. By default all inputs have same weight.
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@item sum
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Do not scale inputs but instead do only summation of samples.
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Beware of heavy clipping if inputs are not normalized prior of filtering
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or output from @var{amix} normalized after filtering. By default is disabled.
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@item normalize
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Always scale inputs instead of only doing summation of samples.
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Beware of heavy clipping if inputs are not normalized prior or after filtering
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by this filter if this option is disabled. By default is enabled.
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@end table
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@subsection Commands
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@ -164,7 +164,7 @@ typedef struct MixContext {
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int duration_mode; /**< mode for determining duration */
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float dropout_transition; /**< transition time when an input drops out */
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char *weights_str; /**< string for custom weights for every input */
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int sum; /**< inputs are not scaled, only added */
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int normalize; /**< if inputs are scaled */
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int nb_channels; /**< number of channels */
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int sample_rate; /**< sample rate */
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@ -196,8 +196,8 @@ static const AVOption amix_options[] = {
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OFFSET(dropout_transition), AV_OPT_TYPE_FLOAT, { .dbl = 2.0 }, 0, INT_MAX, A|F },
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{ "weights", "Set weight for each input.",
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OFFSET(weights_str), AV_OPT_TYPE_STRING, {.str="1 1"}, 0, 0, A|F|T },
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{ "sum", "Do not scale inputs instead do only sum",
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OFFSET(sum), AV_OPT_TYPE_BOOL, {.i64=0}, 0, 1, A|F|T },
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{ "normalize", "Scale inputs",
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OFFSET(normalize), AV_OPT_TYPE_BOOL, {.i64=1}, 0, 1, A|F|T },
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{ NULL }
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};
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@ -231,8 +231,8 @@ static void calculate_scales(MixContext *s, int nb_samples)
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for (i = 0; i < s->nb_inputs; i++) {
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if (s->input_state[i] & INPUT_ON) {
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if (s->sum)
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s->input_scale[i] = 1.0f;
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if (!s->normalize)
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s->input_scale[i] = FFABS(s->weights[i]);
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else
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s->input_scale[i] = 1.0f / s->scale_norm[i] * FFSIGN(s->weights[i]);
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} else {
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