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Simplify: do not overuse pointer aritmetic
Originally committed as revision 14271 to svn://svn.ffmpeg.org/ffmpeg/trunk
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@ -111,19 +111,16 @@ static int pred(const float *in, float *tgt, int n)
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in--; // To avoid a -1 subtraction in the inner loop
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for (x=1; x <= n; x++) {
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float *p1 = tgt + x - 1;
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float *p2 = tgt;
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f1 = in[x+1];
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for (y=0; y < x - 1; y++)
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f1 += in[x-y]*tgt[y];
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*(p1--) = f2 = -f1/f0;
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for (y=x >> 1; y--;) {
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float temp = *p2 + *p1 * f2;
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*(p1--) += *p2 * f2;
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*(p2++) = temp;
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tgt[x-1] = f2 = -f1/f0;
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for (y=0; y < x >> 1; y++) {
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float temp = tgt[y] + tgt[x-y-2]*f2;
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tgt[x-y-2] += tgt[y]*f2;
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tgt[y] = temp;
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}
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if ((f0 += f1*f2) < 0)
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return 0;
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