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examples/muxing: reuse global audio frame
Simplify logic, avoid multiple unnecessary alloc/free operations.
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@ -123,6 +123,7 @@ static AVStream *add_stream(AVFormatContext *oc, AVCodec **codec,
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static float t, tincr, tincr2;
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AVFrame *audio_frame;
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static uint8_t **src_samples_data;
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static int src_samples_linesize;
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static int src_nb_samples;
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@ -141,6 +142,13 @@ static void open_audio(AVFormatContext *oc, AVCodec *codec, AVStream *st)
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c = st->codec;
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/* allocate and init a re-usable frame */
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audio_frame = av_frame_alloc();
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if (!audio_frame) {
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fprintf(stderr, "Could not allocate audio frame\n");
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exit(1);
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}
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/* open it */
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ret = avcodec_open2(c, codec, NULL);
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if (ret < 0) {
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@ -225,7 +233,6 @@ static void write_audio_frame(AVFormatContext *oc, AVStream *st)
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{
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AVCodecContext *c;
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AVPacket pkt = { 0 }; // data and size must be 0;
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AVFrame *frame = av_frame_alloc();
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int got_packet, ret, dst_nb_samples;
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av_init_packet(&pkt);
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@ -261,18 +268,18 @@ static void write_audio_frame(AVFormatContext *oc, AVStream *st)
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dst_nb_samples = src_nb_samples;
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}
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frame->nb_samples = dst_nb_samples;
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avcodec_fill_audio_frame(frame, c->channels, c->sample_fmt,
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audio_frame->nb_samples = dst_nb_samples;
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avcodec_fill_audio_frame(audio_frame, c->channels, c->sample_fmt,
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dst_samples_data[0], dst_samples_size, 0);
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ret = avcodec_encode_audio2(c, &pkt, frame, &got_packet);
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ret = avcodec_encode_audio2(c, &pkt, audio_frame, &got_packet);
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if (ret < 0) {
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fprintf(stderr, "Error encoding audio frame: %s\n", av_err2str(ret));
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exit(1);
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}
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if (!got_packet)
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goto freeframe;
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return;
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pkt.stream_index = st->index;
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@ -283,8 +290,6 @@ static void write_audio_frame(AVFormatContext *oc, AVStream *st)
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av_err2str(ret));
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exit(1);
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}
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freeframe:
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av_frame_free(&frame);
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}
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static void close_audio(AVFormatContext *oc, AVStream *st)
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@ -296,6 +301,7 @@ static void close_audio(AVFormatContext *oc, AVStream *st)
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}
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av_free(src_samples_data[0]);
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av_free(src_samples_data);
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av_frame_free(&audio_frame);
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}
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/**************************************************************/
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