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https://github.com/FFmpeg/FFmpeg.git
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ffplay: eliminate pictq_prev_picture
Instead of directly rolling back the frame queue, keep the last displayed picture in the queue and use a boolean variable to keep track if it is displayed or not. This makes the code cleaner because it removes the complicated logic in pictq_prev_picture. There should be no change in functionality. Signed-off-by: Marton Balint <cus@passwd.hu>
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parent
f364101144
commit
9dd97aa3d3
54
ffplay.c
54
ffplay.c
@ -255,7 +255,7 @@ typedef struct VideoState {
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int64_t video_current_pos; // current displayed file pos
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double max_frame_duration; // maximum duration of a frame - above this, we consider the jump a timestamp discontinuity
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VideoPicture pictq[VIDEO_PICTURE_QUEUE_SIZE];
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int pictq_size, pictq_rindex, pictq_windex;
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int pictq_size, pictq_rindex, pictq_windex, pictq_rindex_shown;
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SDL_mutex *pictq_mutex;
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SDL_cond *pictq_cond;
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#if !CONFIG_AVFILTER
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@ -844,7 +844,7 @@ static void video_image_display(VideoState *is)
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SDL_Rect rect;
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int i;
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vp = &is->pictq[is->pictq_rindex];
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vp = &is->pictq[(is->pictq_rindex + is->pictq_rindex_shown) % VIDEO_PICTURE_QUEUE_SIZE];
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if (vp->bmp) {
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if (is->subtitle_st) {
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if (is->subpq_size > 0) {
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@ -1317,7 +1317,23 @@ static double vp_duration(VideoState *is, VideoPicture *vp, VideoPicture *nextvp
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}
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}
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/* return the number of undisplayed pictures in the queue */
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static int pictq_nb_remaining(VideoState *is) {
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return is->pictq_size - is->pictq_rindex_shown;
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}
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/* jump back to the previous picture if available by resetting rindex_shown */
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static int pictq_prev_picture(VideoState *is) {
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int ret = is->pictq_rindex_shown;
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is->pictq_rindex_shown = 0;
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return ret;
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}
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static void pictq_next_picture(VideoState *is) {
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if (!is->pictq_rindex_shown) {
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is->pictq_rindex_shown = 1;
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return;
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}
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/* update queue size and signal for next picture */
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if (++is->pictq_rindex == VIDEO_PICTURE_QUEUE_SIZE)
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is->pictq_rindex = 0;
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@ -1328,25 +1344,6 @@ static void pictq_next_picture(VideoState *is) {
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SDL_UnlockMutex(is->pictq_mutex);
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}
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static int pictq_prev_picture(VideoState *is) {
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VideoPicture *prevvp;
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int ret = 0;
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/* update queue size and signal for the previous picture */
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prevvp = &is->pictq[(is->pictq_rindex + VIDEO_PICTURE_QUEUE_SIZE - 1) % VIDEO_PICTURE_QUEUE_SIZE];
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if (prevvp->allocated && prevvp->serial == is->videoq.serial) {
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SDL_LockMutex(is->pictq_mutex);
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if (is->pictq_size < VIDEO_PICTURE_QUEUE_SIZE) {
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if (--is->pictq_rindex == -1)
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is->pictq_rindex = VIDEO_PICTURE_QUEUE_SIZE - 1;
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is->pictq_size++;
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ret = 1;
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}
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SDL_CondSignal(is->pictq_cond);
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SDL_UnlockMutex(is->pictq_mutex);
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}
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return ret;
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}
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static void update_video_pts(VideoState *is, double pts, int64_t pos, int serial) {
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/* update current video pts */
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set_clock(&is->vidclk, pts, serial);
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@ -1379,15 +1376,15 @@ static void video_refresh(void *opaque, double *remaining_time)
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if (is->force_refresh)
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redisplay = pictq_prev_picture(is);
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retry:
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if (is->pictq_size == 0) {
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if (pictq_nb_remaining(is) == 0) {
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// nothing to do, no picture to display in the queue
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} else {
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double last_duration, duration, delay;
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VideoPicture *vp, *lastvp;
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/* dequeue the picture */
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vp = &is->pictq[is->pictq_rindex];
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lastvp = &is->pictq[(is->pictq_rindex + VIDEO_PICTURE_QUEUE_SIZE - 1) % VIDEO_PICTURE_QUEUE_SIZE];
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lastvp = &is->pictq[is->pictq_rindex];
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vp = &is->pictq[(is->pictq_rindex + is->pictq_rindex_shown) % VIDEO_PICTURE_QUEUE_SIZE];
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if (vp->serial != is->videoq.serial) {
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pictq_next_picture(is);
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@ -1424,8 +1421,8 @@ retry:
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update_video_pts(is, vp->pts, vp->pos, vp->serial);
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SDL_UnlockMutex(is->pictq_mutex);
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if (is->pictq_size > 1) {
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VideoPicture *nextvp = &is->pictq[(is->pictq_rindex + 1) % VIDEO_PICTURE_QUEUE_SIZE];
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if (pictq_nb_remaining(is) > 1) {
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VideoPicture *nextvp = &is->pictq[(is->pictq_rindex + is->pictq_rindex_shown + 1) % VIDEO_PICTURE_QUEUE_SIZE];
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duration = vp_duration(is, vp, nextvp);
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if(!is->step && (redisplay || framedrop>0 || (framedrop && get_master_sync_type(is) != AV_SYNC_VIDEO_MASTER)) && time > is->frame_timer + duration){
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if (!redisplay)
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@ -1581,8 +1578,7 @@ static int queue_picture(VideoState *is, AVFrame *src_frame, double pts, double
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/* wait until we have space to put a new picture */
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SDL_LockMutex(is->pictq_mutex);
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/* keep the last already displayed picture in the queue */
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while (is->pictq_size >= VIDEO_PICTURE_QUEUE_SIZE - 1 &&
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while (is->pictq_size >= VIDEO_PICTURE_QUEUE_SIZE &&
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!is->videoq.abort_request) {
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SDL_CondWait(is->pictq_cond, is->pictq_mutex);
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}
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@ -2996,7 +2992,7 @@ static int read_thread(void *arg)
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}
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if (!is->paused &&
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(!is->audio_st || is->audio_finished == is->audioq.serial) &&
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(!is->video_st || (is->video_finished == is->videoq.serial && is->pictq_size == 0))) {
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(!is->video_st || (is->video_finished == is->videoq.serial && pictq_nb_remaining(is) == 0))) {
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if (loop != 1 && (!loop || --loop)) {
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stream_seek(is, start_time != AV_NOPTS_VALUE ? start_time : 0, 0, 0);
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} else if (autoexit) {
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