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mpeg4videodec: remove write-only sprite variables from MpegEncContext
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@ -1769,13 +1769,13 @@ static int decode_vol_header(Mpeg4DecContext *ctx, GetBitContext *gb)
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if (ctx->vol_sprite_usage == STATIC_SPRITE ||
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ctx->vol_sprite_usage == GMC_SPRITE) {
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if (ctx->vol_sprite_usage == STATIC_SPRITE) {
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s->sprite_width = get_bits(gb, 13);
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skip_bits(gb, 13); // sprite_width
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skip_bits1(gb); /* marker */
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s->sprite_height = get_bits(gb, 13);
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skip_bits(gb, 13); // sprite_height
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skip_bits1(gb); /* marker */
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s->sprite_left = get_bits(gb, 13);
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skip_bits(gb, 13); // sprite_left
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skip_bits1(gb); /* marker */
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s->sprite_top = get_bits(gb, 13);
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skip_bits(gb, 13); // sprite_top
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skip_bits1(gb); /* marker */
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}
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s->num_sprite_warping_points = get_bits(gb, 6);
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@ -579,10 +579,6 @@ typedef struct MpegEncContext {
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uint16_t pb_time; ///< time distance between the last b and p,s,i frame
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uint16_t pp_field_time;
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uint16_t pb_field_time; ///< like above, just for interlaced
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int sprite_width;
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int sprite_height;
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int sprite_left;
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int sprite_top;
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int sprite_brightness_change;
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int num_sprite_warping_points;
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int real_sprite_warping_points;
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