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In win32 thread implementation do not access jobnr if the thread is asked
to terminate, jobnr it does not point to a valid location in that case. Originally committed as revision 20565 to svn://svn.ffmpeg.org/ffmpeg/trunk
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@ -48,16 +48,17 @@ static unsigned WINAPI attribute_align_arg thread_func(void *v){
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int ret, jobnr;
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//printf("thread_func %X enter wait\n", (int)v); fflush(stdout);
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WaitForSingleObject(c->work_sem, INFINITE);
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// avoid trying to access jobnr if we should quit
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if (!c->func && !c->func2)
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break;
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WaitForSingleObject(c->job_sem, INFINITE);
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jobnr = (*c->jobnr)++;
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ReleaseSemaphore(c->job_sem, 1, 0);
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//printf("thread_func %X after wait (func=%X)\n", (int)v, (int)c->func); fflush(stdout);
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if(c->func)
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ret= c->func(c->avctx, (uint8_t *)c->arg + jobnr*c->argsize);
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else if (c->func2)
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ret= c->func2(c->avctx, c->arg, jobnr, c->threadnr);
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else
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return 0;
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ret= c->func2(c->avctx, c->arg, jobnr, c->threadnr);
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if (c->ret)
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c->ret[jobnr] = ret;
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//printf("thread_func %X signal complete\n", (int)v); fflush(stdout);
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