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avfilter/vf_lut3d: prelut support for 3d cinespace luts
Reviewed-by: Paul B Mahol <onemda@gmail.com> Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
This commit is contained in:
parent
57564a2cfc
commit
a1221b96d8
@ -59,6 +59,15 @@ struct rgbvec {
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/* 3D LUT don't often go up to level 32, but it is common to have a Hald CLUT
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* of 512x512 (64x64x64) */
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#define MAX_LEVEL 256
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#define PRELUT_SIZE 65536
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typedef struct Lut3DPreLut {
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int size;
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float min[3];
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float max[3];
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float scale[3];
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float* lut[3];
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} Lut3DPreLut;
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typedef struct LUT3DContext {
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const AVClass *class;
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@ -71,6 +80,7 @@ typedef struct LUT3DContext {
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struct rgbvec *lut;
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int lutsize;
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int lutsize2;
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Lut3DPreLut prelut;
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#if CONFIG_HALDCLUT_FILTER
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uint8_t clut_rgba_map[4];
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int clut_step;
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@ -234,11 +244,39 @@ static inline struct rgbvec interp_tetrahedral(const LUT3DContext *lut3d,
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return c;
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}
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static inline float prelut_interp_1d_linear(const Lut3DPreLut *prelut,
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int idx, const float s)
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{
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const int lut_max = prelut->size - 1;
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const float scaled = (s - prelut->min[idx]) * prelut->scale[idx];
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const float x = av_clipf(scaled, 0.0f, lut_max);
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const int prev = PREV(x);
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const int next = FFMIN((int)(x) + 1, lut_max);
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const float p = prelut->lut[idx][prev];
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const float n = prelut->lut[idx][next];
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const float d = x - (float)prev;
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return lerpf(p, n, d);
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}
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static inline struct rgbvec apply_prelut(const Lut3DPreLut *prelut,
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const struct rgbvec *s)
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{
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if (prelut->size <= 0)
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return *s;
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struct rgbvec c;
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c.r = prelut_interp_1d_linear(prelut, 0, s->r);
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c.g = prelut_interp_1d_linear(prelut, 1, s->g);
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c.b = prelut_interp_1d_linear(prelut, 2, s->b);
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return c;
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}
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#define DEFINE_INTERP_FUNC_PLANAR(name, nbits, depth) \
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static int interp_##nbits##_##name##_p##depth(AVFilterContext *ctx, void *arg, int jobnr, int nb_jobs) \
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{ \
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int x, y; \
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const LUT3DContext *lut3d = ctx->priv; \
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const Lut3DPreLut *prelut = &lut3d->prelut; \
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const ThreadData *td = arg; \
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const AVFrame *in = td->in; \
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const AVFrame *out = td->out; \
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@ -253,9 +291,11 @@ static int interp_##nbits##_##name##_p##depth(AVFilterContext *ctx, void *arg, i
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const uint8_t *srcbrow = in->data[1] + slice_start * in->linesize[1]; \
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const uint8_t *srcrrow = in->data[2] + slice_start * in->linesize[2]; \
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const uint8_t *srcarow = in->data[3] + slice_start * in->linesize[3]; \
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const float scale_r = (lut3d->scale.r / ((1<<depth) - 1)) * (lut3d->lutsize - 1); \
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const float scale_g = (lut3d->scale.g / ((1<<depth) - 1)) * (lut3d->lutsize - 1); \
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const float scale_b = (lut3d->scale.b / ((1<<depth) - 1)) * (lut3d->lutsize - 1); \
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const float lut_max = lut3d->lutsize - 1; \
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const float scale_f = 1.0f / ((1<<depth) - 1); \
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const float scale_r = lut3d->scale.r * lut_max; \
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const float scale_g = lut3d->scale.g * lut_max; \
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const float scale_b = lut3d->scale.b * lut_max; \
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\
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for (y = slice_start; y < slice_end; y++) { \
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uint##nbits##_t *dstg = (uint##nbits##_t *)grow; \
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@ -267,9 +307,13 @@ static int interp_##nbits##_##name##_p##depth(AVFilterContext *ctx, void *arg, i
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const uint##nbits##_t *srcr = (const uint##nbits##_t *)srcrrow; \
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const uint##nbits##_t *srca = (const uint##nbits##_t *)srcarow; \
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for (x = 0; x < in->width; x++) { \
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const struct rgbvec scaled_rgb = {srcr[x] * scale_r, \
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srcg[x] * scale_g, \
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srcb[x] * scale_b}; \
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const struct rgbvec rgb = {srcr[x] * scale_f, \
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srcg[x] * scale_f, \
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srcb[x] * scale_f}; \
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const struct rgbvec prelut_rgb = apply_prelut(prelut, &rgb); \
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const struct rgbvec scaled_rgb = {av_clipf(prelut_rgb.r * scale_r, 0, lut_max), \
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av_clipf(prelut_rgb.g * scale_g, 0, lut_max), \
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av_clipf(prelut_rgb.b * scale_b, 0, lut_max)}; \
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struct rgbvec vec = interp_##name(lut3d, &scaled_rgb); \
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dstr[x] = av_clip_uintp2(vec.r * (float)((1<<depth) - 1), depth); \
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dstg[x] = av_clip_uintp2(vec.g * (float)((1<<depth) - 1), depth); \
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@ -318,6 +362,7 @@ static int interp_##name##_pf##depth(AVFilterContext *ctx, void *arg, int jobnr,
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{ \
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int x, y; \
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const LUT3DContext *lut3d = ctx->priv; \
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const Lut3DPreLut *prelut = &lut3d->prelut; \
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const ThreadData *td = arg; \
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const AVFrame *in = td->in; \
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const AVFrame *out = td->out; \
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@ -332,10 +377,10 @@ static int interp_##name##_pf##depth(AVFilterContext *ctx, void *arg, int jobnr,
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const uint8_t *srcbrow = in->data[1] + slice_start * in->linesize[1]; \
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const uint8_t *srcrrow = in->data[2] + slice_start * in->linesize[2]; \
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const uint8_t *srcarow = in->data[3] + slice_start * in->linesize[3]; \
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const float lutsize = lut3d->lutsize - 1; \
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const float scale_r = lut3d->scale.r * lutsize; \
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const float scale_g = lut3d->scale.g * lutsize; \
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const float scale_b = lut3d->scale.b * lutsize; \
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const float lut_max = lut3d->lutsize - 1; \
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const float scale_r = lut3d->scale.r * lut_max; \
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const float scale_g = lut3d->scale.g * lut_max; \
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const float scale_b = lut3d->scale.b * lut_max; \
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\
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for (y = slice_start; y < slice_end; y++) { \
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float *dstg = (float *)grow; \
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@ -347,9 +392,13 @@ static int interp_##name##_pf##depth(AVFilterContext *ctx, void *arg, int jobnr,
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const float *srcr = (const float *)srcrrow; \
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const float *srca = (const float *)srcarow; \
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for (x = 0; x < in->width; x++) { \
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const struct rgbvec scaled_rgb = {av_clipf(sanitizef(srcr[x]) * scale_r, 0, lutsize), \
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av_clipf(sanitizef(srcg[x]) * scale_g, 0, lutsize), \
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av_clipf(sanitizef(srcb[x]) * scale_b, 0, lutsize)}; \
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const struct rgbvec rgb = {sanitizef(srcr[x]), \
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sanitizef(srcg[x]), \
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sanitizef(srcb[x])}; \
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const struct rgbvec prelut_rgb = apply_prelut(prelut, &rgb); \
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const struct rgbvec scaled_rgb = {av_clipf(prelut_rgb.r * scale_r, 0, lut_max), \
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av_clipf(prelut_rgb.g * scale_g, 0, lut_max), \
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av_clipf(prelut_rgb.b * scale_b, 0, lut_max)}; \
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struct rgbvec vec = interp_##name(lut3d, &scaled_rgb); \
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dstr[x] = vec.r; \
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dstg[x] = vec.g; \
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@ -378,6 +427,7 @@ static int interp_##nbits##_##name(AVFilterContext *ctx, void *arg, int jobnr, i
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{ \
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int x, y; \
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const LUT3DContext *lut3d = ctx->priv; \
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const Lut3DPreLut *prelut = &lut3d->prelut; \
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const ThreadData *td = arg; \
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const AVFrame *in = td->in; \
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const AVFrame *out = td->out; \
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@ -391,17 +441,23 @@ static int interp_##nbits##_##name(AVFilterContext *ctx, void *arg, int jobnr, i
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const int slice_end = (in->height * (jobnr+1)) / nb_jobs; \
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uint8_t *dstrow = out->data[0] + slice_start * out->linesize[0]; \
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const uint8_t *srcrow = in ->data[0] + slice_start * in ->linesize[0]; \
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const float scale_r = (lut3d->scale.r / ((1<<nbits) - 1)) * (lut3d->lutsize - 1); \
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const float scale_g = (lut3d->scale.g / ((1<<nbits) - 1)) * (lut3d->lutsize - 1); \
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const float scale_b = (lut3d->scale.b / ((1<<nbits) - 1)) * (lut3d->lutsize - 1); \
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const float lut_max = lut3d->lutsize - 1; \
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const float scale_f = 1.0f / ((1<<nbits) - 1); \
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const float scale_r = lut3d->scale.r * lut_max; \
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const float scale_g = lut3d->scale.g * lut_max; \
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const float scale_b = lut3d->scale.b * lut_max; \
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\
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for (y = slice_start; y < slice_end; y++) { \
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uint##nbits##_t *dst = (uint##nbits##_t *)dstrow; \
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const uint##nbits##_t *src = (const uint##nbits##_t *)srcrow; \
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for (x = 0; x < in->width * step; x += step) { \
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const struct rgbvec scaled_rgb = {src[x + r] * scale_r, \
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src[x + g] * scale_g, \
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src[x + b] * scale_b}; \
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const struct rgbvec rgb = {src[x + r] * scale_f, \
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src[x + g] * scale_f, \
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src[x + b] * scale_f}; \
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const struct rgbvec prelut_rgb = apply_prelut(prelut, &rgb); \
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const struct rgbvec scaled_rgb = {av_clipf(prelut_rgb.r * scale_r, 0, lut_max), \
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av_clipf(prelut_rgb.g * scale_g, 0, lut_max), \
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av_clipf(prelut_rgb.b * scale_b, 0, lut_max)}; \
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struct rgbvec vec = interp_##name(lut3d, &scaled_rgb); \
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dst[x + r] = av_clip_uint##nbits(vec.r * (float)((1<<nbits) - 1)); \
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dst[x + g] = av_clip_uint##nbits(vec.g * (float)((1<<nbits) - 1)); \
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@ -432,6 +488,40 @@ static int skip_line(const char *p)
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return !*p || *p == '#';
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}
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static char* fget_next_word(char* dst, int max, FILE* f)
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{
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int c;
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char *p = dst;
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/* for null */
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max--;
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/* skip until next non whitespace char */
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while ((c = fgetc(f)) != EOF) {
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if (av_isspace(c))
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continue;
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*p++ = c;
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max--;
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break;
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}
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/* get max bytes or up until next whitespace char */
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for (; max > 0; max--) {
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if ((c = fgetc(f)) == EOF)
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break;
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if (av_isspace(c))
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break;
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*p++ = c;
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}
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*p = 0;
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if (p == dst)
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return NULL;
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return p;
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}
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#define NEXT_LINE(loop_cond) do { \
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if (!fgets(line, sizeof(line), f)) { \
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av_log(ctx, AV_LOG_ERROR, "Unexpected EOF\n"); \
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@ -439,10 +529,18 @@ static int skip_line(const char *p)
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} \
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} while (loop_cond)
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static int allocate_3dlut(AVFilterContext *ctx, int lutsize)
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#define NEXT_LINE_OR_GOTO(loop_cond, label) do { \
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if (!fgets(line, sizeof(line), f)) { \
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av_log(ctx, AV_LOG_ERROR, "Unexpected EOF\n"); \
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ret = AVERROR_INVALIDDATA; \
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goto label; \
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} \
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} while (loop_cond)
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static int allocate_3dlut(AVFilterContext *ctx, int lutsize, int prelut)
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{
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LUT3DContext *lut3d = ctx->priv;
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int i;
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if (lutsize < 2 || lutsize > MAX_LEVEL) {
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av_log(ctx, AV_LOG_ERROR, "Too large or invalid 3D LUT size\n");
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return AVERROR(EINVAL);
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@ -452,6 +550,21 @@ static int allocate_3dlut(AVFilterContext *ctx, int lutsize)
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lut3d->lut = av_malloc_array(lutsize * lutsize * lutsize, sizeof(*lut3d->lut));
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if (!lut3d->lut)
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return AVERROR(ENOMEM);
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if (prelut) {
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lut3d->prelut.size = PRELUT_SIZE;
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for (i = 0; i < 3; i++) {
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av_freep(&lut3d->prelut.lut[i]);
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lut3d->prelut.lut[i] = av_malloc_array(PRELUT_SIZE, sizeof(*lut3d->prelut.lut[0]));
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if (!lut3d->prelut.lut[i])
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return AVERROR(ENOMEM);
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}
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} else {
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lut3d->prelut.size = 0;
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for (i = 0; i < 3; i++) {
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av_freep(&lut3d->prelut.lut[i]);
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}
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}
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lut3d->lutsize = lutsize;
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lut3d->lutsize2 = lutsize * lutsize;
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return 0;
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@ -475,7 +588,7 @@ static int parse_dat(AVFilterContext *ctx, FILE *f)
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NEXT_LINE(skip_line(line));
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}
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ret = allocate_3dlut(ctx, size);
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ret = allocate_3dlut(ctx, size, 0);
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if (ret < 0)
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return ret;
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@ -507,7 +620,7 @@ static int parse_cube(AVFilterContext *ctx, FILE *f)
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const int size = strtol(line + 12, NULL, 0);
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const int size2 = size * size;
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ret = allocate_3dlut(ctx, size);
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ret = allocate_3dlut(ctx, size, 0);
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if (ret < 0)
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return ret;
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@ -562,7 +675,7 @@ static int parse_3dl(AVFilterContext *ctx, FILE *f)
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lut3d->lutsize = size;
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ret = allocate_3dlut(ctx, size);
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ret = allocate_3dlut(ctx, size, 0);
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if (ret < 0)
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return ret;
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@ -631,7 +744,7 @@ static int parse_m3d(AVFilterContext *ctx, FILE *f)
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lut3d->lutsize = size;
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size2 = size * size;
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ret = allocate_3dlut(ctx, size);
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ret = allocate_3dlut(ctx, size, 0);
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if (ret < 0)
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return ret;
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@ -655,6 +768,44 @@ static int parse_m3d(AVFilterContext *ctx, FILE *f)
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return 0;
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}
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static int nearest_sample_index(float *data, float x, int low, int hi)
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{
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int mid;
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if (x < data[low])
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return low;
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if (x > data[hi])
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return hi;
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for (;;) {
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av_assert0(x >= data[low]);
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av_assert0(x <= data[hi]);
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av_assert0((hi-low) > 0);
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if (hi - low == 1)
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return low;
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mid = (low + hi) / 2;
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if (x < data[mid])
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hi = mid;
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else
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low = mid;
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}
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return 0;
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}
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#define NEXT_FLOAT_OR_GOTO(value, label) \
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if (!fget_next_word(line, sizeof(line) ,f)) { \
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ret = AVERROR_INVALIDDATA; \
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goto label; \
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} \
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if (av_sscanf(line, "%f", &value) != 1) { \
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ret = AVERROR_INVALIDDATA; \
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goto label; \
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}
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static int parse_cinespace(AVFilterContext *ctx, FILE *f)
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{
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LUT3DContext *lut3d = ctx->priv;
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@ -663,22 +814,30 @@ static int parse_cinespace(AVFilterContext *ctx, FILE *f)
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float in_max[3] = {1.0, 1.0, 1.0};
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float out_min[3] = {0.0, 0.0, 0.0};
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float out_max[3] = {1.0, 1.0, 1.0};
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int ret, inside_metadata = 0, size, size2;
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int inside_metadata = 0, size, size2;
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int prelut = 0;
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int ret = 0;
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NEXT_LINE(skip_line(line));
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int prelut_sizes[3] = {0, 0, 0};
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float *in_prelut[3] = {NULL, NULL, NULL};
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float *out_prelut[3] = {NULL, NULL, NULL};
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NEXT_LINE_OR_GOTO(skip_line(line), end);
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if (strncmp(line, "CSPLUTV100", 10)) {
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av_log(ctx, AV_LOG_ERROR, "Not cineSpace LUT format\n");
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return AVERROR(EINVAL);
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ret = AVERROR(EINVAL);
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goto end;
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}
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NEXT_LINE(skip_line(line));
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NEXT_LINE_OR_GOTO(skip_line(line), end);
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if (strncmp(line, "3D", 2)) {
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av_log(ctx, AV_LOG_ERROR, "Not 3D LUT format\n");
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return AVERROR(EINVAL);
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ret = AVERROR(EINVAL);
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goto end;
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}
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while (1) {
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NEXT_LINE(skip_line(line));
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NEXT_LINE_OR_GOTO(skip_line(line), end);
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if (!strncmp(line, "BEGIN METADATA", 14)) {
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inside_metadata = 1;
|
||||
@ -694,31 +853,94 @@ static int parse_cinespace(AVFilterContext *ctx, FILE *f)
|
||||
for (int i = 0; i < 3; i++) {
|
||||
int npoints = strtol(line, NULL, 0);
|
||||
|
||||
if (npoints != 2) {
|
||||
if (npoints > 2) {
|
||||
float v,last;
|
||||
|
||||
if (npoints > PRELUT_SIZE) {
|
||||
av_log(ctx, AV_LOG_ERROR, "Prelut size too large.\n");
|
||||
ret = AVERROR_INVALIDDATA;
|
||||
goto end;
|
||||
}
|
||||
|
||||
if (in_prelut[i] || out_prelut[i]) {
|
||||
av_log(ctx, AV_LOG_ERROR, "Invalid file has multiple preluts.\n");
|
||||
ret = AVERROR_INVALIDDATA;
|
||||
goto end;
|
||||
}
|
||||
|
||||
in_prelut[i] = (float*)av_malloc(npoints * sizeof(float));
|
||||
out_prelut[i] = (float*)av_malloc(npoints * sizeof(float));
|
||||
if (!in_prelut[i] || !out_prelut[i]) {
|
||||
ret = AVERROR(ENOMEM);
|
||||
goto end;
|
||||
}
|
||||
|
||||
prelut_sizes[i] = npoints;
|
||||
in_min[i] = FLT_MAX;
|
||||
in_max[i] = FLT_MIN;
|
||||
out_min[i] = FLT_MAX;
|
||||
out_max[i] = FLT_MIN;
|
||||
|
||||
last = FLT_MIN;
|
||||
|
||||
for (int j = 0; j < npoints; j++) {
|
||||
NEXT_FLOAT_OR_GOTO(v, end)
|
||||
in_min[i] = FFMIN(in_min[i], v);
|
||||
in_max[i] = FFMAX(in_max[i], v);
|
||||
in_prelut[i][j] = v;
|
||||
if (v < last) {
|
||||
av_log(ctx, AV_LOG_ERROR, "Invalid file, non increasing prelut.\n");
|
||||
ret = AVERROR(ENOMEM);
|
||||
goto end;
|
||||
}
|
||||
last = v;
|
||||
}
|
||||
|
||||
for (int j = 0; j < npoints; j++) {
|
||||
NEXT_FLOAT_OR_GOTO(v, end)
|
||||
out_min[i] = FFMIN(out_min[i], v);
|
||||
out_max[i] = FFMAX(out_max[i], v);
|
||||
out_prelut[i][j] = v;
|
||||
}
|
||||
|
||||
} else if (npoints == 2) {
|
||||
NEXT_LINE_OR_GOTO(skip_line(line), end);
|
||||
if (av_sscanf(line, "%f %f", &in_min[i], &in_max[i]) != 2) {
|
||||
ret = AVERROR_INVALIDDATA;
|
||||
goto end;
|
||||
}
|
||||
NEXT_LINE_OR_GOTO(skip_line(line), end);
|
||||
if (av_sscanf(line, "%f %f", &out_min[i], &out_max[i]) != 2) {
|
||||
ret = AVERROR_INVALIDDATA;
|
||||
goto end;
|
||||
}
|
||||
|
||||
} else {
|
||||
av_log(ctx, AV_LOG_ERROR, "Unsupported number of pre-lut points.\n");
|
||||
return AVERROR_PATCHWELCOME;
|
||||
ret = AVERROR_PATCHWELCOME;
|
||||
goto end;
|
||||
}
|
||||
|
||||
NEXT_LINE(skip_line(line));
|
||||
if (av_sscanf(line, "%f %f", &in_min[i], &in_max[i]) != 2)
|
||||
return AVERROR_INVALIDDATA;
|
||||
NEXT_LINE(skip_line(line));
|
||||
if (av_sscanf(line, "%f %f", &out_min[i], &out_max[i]) != 2)
|
||||
return AVERROR_INVALIDDATA;
|
||||
NEXT_LINE(skip_line(line));
|
||||
NEXT_LINE_OR_GOTO(skip_line(line), end);
|
||||
}
|
||||
|
||||
if (av_sscanf(line, "%d %d %d", &size_r, &size_g, &size_b) != 3)
|
||||
return AVERROR(EINVAL);
|
||||
if (av_sscanf(line, "%d %d %d", &size_r, &size_g, &size_b) != 3) {
|
||||
ret = AVERROR(EINVAL);
|
||||
goto end;
|
||||
}
|
||||
if (size_r != size_g || size_r != size_b) {
|
||||
av_log(ctx, AV_LOG_ERROR, "Unsupported size combination: %dx%dx%d.\n", size_r, size_g, size_b);
|
||||
return AVERROR_PATCHWELCOME;
|
||||
ret = AVERROR_PATCHWELCOME;
|
||||
goto end;
|
||||
}
|
||||
|
||||
size = size_r;
|
||||
size2 = size * size;
|
||||
|
||||
ret = allocate_3dlut(ctx, size);
|
||||
if (prelut_sizes[0] && prelut_sizes[1] && prelut_sizes[2])
|
||||
prelut = 1;
|
||||
|
||||
ret = allocate_3dlut(ctx, size, prelut);
|
||||
if (ret < 0)
|
||||
return ret;
|
||||
|
||||
@ -726,10 +948,13 @@ static int parse_cinespace(AVFilterContext *ctx, FILE *f)
|
||||
for (int j = 0; j < size; j++) {
|
||||
for (int i = 0; i < size; i++) {
|
||||
struct rgbvec *vec = &lut3d->lut[i * size2 + j * size + k];
|
||||
if (k != 0 || j != 0 || i != 0)
|
||||
NEXT_LINE(skip_line(line));
|
||||
if (av_sscanf(line, "%f %f %f", &vec->r, &vec->g, &vec->b) != 3)
|
||||
return AVERROR_INVALIDDATA;
|
||||
|
||||
NEXT_LINE_OR_GOTO(skip_line(line), end);
|
||||
if (av_sscanf(line, "%f %f %f", &vec->r, &vec->g, &vec->b) != 3) {
|
||||
ret = AVERROR_INVALIDDATA;
|
||||
goto end;
|
||||
}
|
||||
|
||||
vec->r *= out_max[0] - out_min[0];
|
||||
vec->g *= out_max[1] - out_min[1];
|
||||
vec->b *= out_max[2] - out_min[2];
|
||||
@ -741,11 +966,44 @@ static int parse_cinespace(AVFilterContext *ctx, FILE *f)
|
||||
}
|
||||
}
|
||||
|
||||
lut3d->scale.r = av_clipf(1. / (in_max[0] - in_min[0]), 0.f, 1.f);
|
||||
lut3d->scale.g = av_clipf(1. / (in_max[1] - in_min[1]), 0.f, 1.f);
|
||||
lut3d->scale.b = av_clipf(1. / (in_max[2] - in_min[2]), 0.f, 1.f);
|
||||
if (prelut) {
|
||||
for (int c = 0; c < 3; c++) {
|
||||
|
||||
return 0;
|
||||
lut3d->prelut.min[c] = in_min[c];
|
||||
lut3d->prelut.max[c] = in_max[c];
|
||||
lut3d->prelut.scale[c] = (1.0f / (float)(in_max[c] - in_min[c])) * (lut3d->prelut.size - 1);
|
||||
|
||||
for (int i = 0; i < lut3d->prelut.size; ++i) {
|
||||
float mix = (float) i / (float)(lut3d->prelut.size - 1);
|
||||
float x = lerpf(in_min[c], in_max[c], mix);
|
||||
|
||||
int idx = nearest_sample_index(in_prelut[c], x, 0, prelut_sizes[c]-1);
|
||||
av_assert0(idx + 1 < prelut_sizes[c]);
|
||||
|
||||
float a = out_prelut[c][idx + 0];
|
||||
float b = out_prelut[c][idx + 1];
|
||||
mix = x - in_prelut[c][idx];
|
||||
|
||||
float outval = lerpf(a, b, mix);
|
||||
lut3d->prelut.lut[c][i] = sanitizef(outval);
|
||||
}
|
||||
}
|
||||
lut3d->scale.r = 1.00f;
|
||||
lut3d->scale.g = 1.00f;
|
||||
lut3d->scale.b = 1.00f;
|
||||
|
||||
} else {
|
||||
lut3d->scale.r = av_clipf(1. / (in_max[0] - in_min[0]), 0.f, 1.f);
|
||||
lut3d->scale.g = av_clipf(1. / (in_max[1] - in_min[1]), 0.f, 1.f);
|
||||
lut3d->scale.b = av_clipf(1. / (in_max[2] - in_min[2]), 0.f, 1.f);
|
||||
}
|
||||
|
||||
end:
|
||||
for (int c = 0; c < 3; c++) {
|
||||
av_freep(&in_prelut[c]);
|
||||
av_freep(&out_prelut[c]);
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
static int set_identity_matrix(AVFilterContext *ctx, int size)
|
||||
@ -755,7 +1013,7 @@ static int set_identity_matrix(AVFilterContext *ctx, int size)
|
||||
const int size2 = size * size;
|
||||
const float c = 1. / (size - 1);
|
||||
|
||||
ret = allocate_3dlut(ctx, size);
|
||||
ret = allocate_3dlut(ctx, size, 0);
|
||||
if (ret < 0)
|
||||
return ret;
|
||||
|
||||
@ -939,8 +1197,12 @@ end:
|
||||
static av_cold void lut3d_uninit(AVFilterContext *ctx)
|
||||
{
|
||||
LUT3DContext *lut3d = ctx->priv;
|
||||
|
||||
int i;
|
||||
av_freep(&lut3d->lut);
|
||||
|
||||
for (i = 0; i < 3; i++) {
|
||||
av_freep(&lut3d->prelut.lut[i]);
|
||||
}
|
||||
}
|
||||
|
||||
static const AVFilterPad lut3d_inputs[] = {
|
||||
@ -1158,7 +1420,7 @@ static int config_clut(AVFilterLink *inlink)
|
||||
return AVERROR(EINVAL);
|
||||
}
|
||||
|
||||
return allocate_3dlut(ctx, level);
|
||||
return allocate_3dlut(ctx, level, 0);
|
||||
}
|
||||
|
||||
static int update_apply_clut(FFFrameSync *fs)
|
||||
|
Loading…
Reference in New Issue
Block a user