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avfilter/avgblur_vulkan: check if shader is created with success

Signed-off-by: Wu Jianhua <jianhua.wu@intel.com>
This commit is contained in:
Wu Jianhua 2021-11-19 21:52:38 +08:00 committed by Lynne
parent da72aca7b0
commit a1d1663458

View File

@ -111,6 +111,8 @@ static av_cold int init_filter(AVFilterContext *ctx, AVFrame *in)
shd = ff_vk_init_shader(s->pl_hor, "avgblur_compute_hor",
VK_SHADER_STAGE_COMPUTE_BIT);
if (!shd)
return AVERROR(ENOMEM);
ff_vk_set_compute_shader_sizes(shd, (int [3]){ CGS, 1, 1 });
@ -154,6 +156,8 @@ static av_cold int init_filter(AVFilterContext *ctx, AVFrame *in)
shd = ff_vk_init_shader(s->pl_ver, "avgblur_compute_ver",
VK_SHADER_STAGE_COMPUTE_BIT);
if (!shd)
return AVERROR(ENOMEM);
ff_vk_set_compute_shader_sizes(shd, (int [3]){ 1, CGS, 1 });