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avfilter/vf_blend: add few more modes
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@ -7531,24 +7531,27 @@ of @var{all_mode}. Default value is @code{normal}.
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Available values for component modes are:
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@table @samp
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@item addition
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@item grainmerge
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@item and
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@item average
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@item bleach
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@item burn
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@item darken
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@item difference
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@item grainextract
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@item divide
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@item dodge
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@item freeze
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@item exclusion
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@item extremity
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@item freeze
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@item geometric
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@item glow
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@item grainextract
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@item grainmerge
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@item hardlight
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@item hardmix
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@item hardoverlay
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@item harmonic
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@item heat
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@item interpolate
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@item lighten
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@item linearlight
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@item multiply
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@ -7563,6 +7566,7 @@ Available values for component modes are:
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@item screen
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@item softdifference
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@item softlight
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@item stain
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@item subtract
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@item vividlight
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@item xor
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@ -62,6 +62,10 @@ enum BlendMode {
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BLEND_SOFTDIFFERENCE,
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BLEND_GEOMETRIC,
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BLEND_HARMONIC,
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BLEND_BLEACH,
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BLEND_STAIN,
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BLEND_INTERPOLATE,
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BLEND_HARDOVERLAY,
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BLEND_NB
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};
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@ -145,3 +145,7 @@ fn(linearlight,CLIP((B < HALF) ? B + 2 * A - MAX : B + 2 * (A - HALF)))
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fn(softdifference,CLIP((A > B) ? (B == MAX) ? 0 : (A - B) * MAX / (MAX - B) : (B == 0) ? 0 : (B - A) * MAX / B))
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fn(geometric, GEOMETRIC(A, B))
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fn(harmonic, A == 0 && B == 0 ? 0 : 2LL * A * B / (A + B))
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fn(bleach, (MAX - B) + (MAX - A) - MAX)
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fn(stain, 2 * MAX - A - B)
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fn(interpolate,lrintf(MAX * (2 - cosf(A * M_PI / MAX) - cosf(B * M_PI / MAX)) * 0.25f))
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fn(hardoverlay,A == MAX ? MAX : FFMIN(MAX, MAX * B / (2 * MAX - 2 * A) * (A > HALF) + 2 * A * B / MAX * (A <= HALF)))
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@ -134,6 +134,10 @@ static const AVOption blend_options[] = {
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{ "softdifference","", 0, AV_OPT_TYPE_CONST, {.i64=BLEND_SOFTDIFFERENCE}, 0, 0, FLAGS, "mode" },
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{ "geometric", "", 0, AV_OPT_TYPE_CONST, {.i64=BLEND_GEOMETRIC}, 0, 0, FLAGS, "mode" },
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{ "harmonic", "", 0, AV_OPT_TYPE_CONST, {.i64=BLEND_HARMONIC}, 0, 0, FLAGS, "mode" },
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{ "bleach", "", 0, AV_OPT_TYPE_CONST, {.i64=BLEND_BLEACH}, 0, 0, FLAGS, "mode" },
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{ "stain", "", 0, AV_OPT_TYPE_CONST, {.i64=BLEND_STAIN}, 0, 0, FLAGS, "mode" },
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{ "interpolate","", 0, AV_OPT_TYPE_CONST, {.i64=BLEND_INTERPOLATE},0, 0, FLAGS, "mode" },
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{ "hardoverlay","", 0, AV_OPT_TYPE_CONST, {.i64=BLEND_HARDOVERLAY},0, 0, FLAGS, "mode" },
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{ "c0_expr", "set color component #0 expression", OFFSET(params[0].expr_str), AV_OPT_TYPE_STRING, {.str=NULL}, 0, 0, FLAGS },
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{ "c1_expr", "set color component #1 expression", OFFSET(params[1].expr_str), AV_OPT_TYPE_STRING, {.str=NULL}, 0, 0, FLAGS },
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{ "c2_expr", "set color component #2 expression", OFFSET(params[2].expr_str), AV_OPT_TYPE_STRING, {.str=NULL}, 0, 0, FLAGS },
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@ -397,9 +401,13 @@ static av_cold void init_blend_func_##depth##_##nbits##bit(FilterParams *param)
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case BLEND_SUBTRACT: param->blend = blend_subtract_##depth##bit; break; \
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case BLEND_VIVIDLIGHT: param->blend = blend_vividlight_##depth##bit; break; \
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case BLEND_XOR: param->blend = blend_xor_##depth##bit; break; \
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case BLEND_SOFTDIFFERENCE:param->blend = blend_softdifference_##depth##bit; break;\
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case BLEND_SOFTDIFFERENCE:param->blend=blend_softdifference_##depth##bit;break; \
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case BLEND_GEOMETRIC: param->blend = blend_geometric_##depth##bit; break; \
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case BLEND_HARMONIC: param->blend = blend_harmonic_##depth##bit; break; \
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case BLEND_BLEACH: param->blend = blend_bleach_##depth##bit; break; \
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case BLEND_STAIN: param->blend = blend_stain_##depth##bit; break; \
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case BLEND_INTERPOLATE: param->blend = blend_interpolate_##depth##bit; break; \
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case BLEND_HARDOVERLAY: param->blend = blend_hardoverlay_##depth##bit; break; \
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} \
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}
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DEFINE_INIT_BLEND_FUNC(8, 8)
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