mirror of
https://github.com/FFmpeg/FFmpeg.git
synced 2024-11-21 10:55:51 +02:00
avfilter/vf_fftdnoiz: refactor code and improve 3d filtering
This commit is contained in:
parent
003f9a9b41
commit
a6f136aef1
@ -41,7 +41,7 @@ typedef struct PlaneContext {
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int o;
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float n;
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float *buffer[BSIZE];
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float *buffer[MAX_THREADS][BSIZE];
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AVComplexFloat *hdata[MAX_THREADS], *vdata[MAX_THREADS];
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AVComplexFloat *hdata_out[MAX_THREADS], *vdata_out[MAX_THREADS];
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int data_linesize;
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@ -68,7 +68,10 @@ typedef struct FFTdnoizContext {
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PlaneContext planes[4];
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AVTXContext *fft[MAX_THREADS], *ifft[MAX_THREADS];
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AVTXContext *fft_r[MAX_THREADS], *ifft_r[MAX_THREADS];
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av_tx_fn tx_fn, itx_fn;
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av_tx_fn tx_r_fn, itx_r_fn;
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void (*import_row)(AVComplexFloat *dst, uint8_t *src, int rw, float scale);
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void (*export_row)(AVComplexFloat *src, uint8_t *dst, int rw, int depth);
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@ -203,7 +206,9 @@ static int config_input(AVFilterLink *inlink)
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av_tx_init(&s->fft[i], &s->tx_fn, AV_TX_FLOAT_FFT, 0, s->block_size, &scale, 0);
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av_tx_init(&s->ifft[i], &s->itx_fn, AV_TX_FLOAT_FFT, 1, s->block_size, &iscale, 0);
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if (!s->fft[i] || !s->ifft[i])
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av_tx_init(&s->fft_r[i], &s->tx_r_fn, AV_TX_FLOAT_FFT, 0, 1 + s->nb_prev + s->nb_next, &scale, 0);
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av_tx_init(&s->ifft_r[i], &s->itx_r_fn, AV_TX_FLOAT_FFT, 1, 1 + s->nb_prev + s->nb_next, &iscale, 0);
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if (!s->fft[i] || !s->ifft[i] || !s->fft_r[i] || !s->ifft_r[i])
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return AVERROR(ENOMEM);
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}
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@ -220,26 +225,26 @@ static int config_input(AVFilterLink *inlink)
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av_log(ctx, AV_LOG_DEBUG, "nox:%d noy:%d size:%d\n", p->nox, p->noy, size);
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p->buffer_linesize = p->b * p->nox * sizeof(AVComplexFloat);
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p->buffer[CURRENT] = av_calloc(p->b * p->noy, p->buffer_linesize);
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if (!p->buffer[CURRENT])
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return AVERROR(ENOMEM);
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if (s->nb_prev > 0) {
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p->buffer[PREV] = av_calloc(p->b * p->noy, p->buffer_linesize);
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if (!p->buffer[PREV])
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return AVERROR(ENOMEM);
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}
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if (s->nb_next > 0) {
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p->buffer[NEXT] = av_calloc(p->b * p->noy, p->buffer_linesize);
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if (!p->buffer[NEXT])
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return AVERROR(ENOMEM);
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}
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p->buffer_linesize = p->b * sizeof(AVComplexFloat);
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p->data_linesize = 2 * p->b * sizeof(float);
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for (int j = 0; j < s->nb_threads; j++) {
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p->hdata[j] = av_calloc(p->b, p->data_linesize);
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p->hdata_out[j] = av_calloc(p->b, p->data_linesize);
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p->vdata[j] = av_calloc(p->b, p->data_linesize);
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p->vdata_out[j] = av_calloc(p->b, p->data_linesize);
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p->buffer[j][CURRENT] = av_calloc(p->b, p->buffer_linesize);
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if (!p->buffer[j][CURRENT])
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return AVERROR(ENOMEM);
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if (s->nb_prev > 0) {
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p->buffer[j][PREV] = av_calloc(p->b, p->buffer_linesize);
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if (!p->buffer[j][PREV])
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return AVERROR(ENOMEM);
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}
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if (s->nb_next > 0) {
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p->buffer[j][NEXT] = av_calloc(p->b, p->buffer_linesize);
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if (!p->buffer[j][NEXT])
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return AVERROR(ENOMEM);
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}
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if (!p->hdata[j] || !p->vdata[j] ||
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!p->hdata_out[j] || !p->vdata_out[j])
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return AVERROR(ENOMEM);
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@ -249,10 +254,10 @@ static int config_input(AVFilterLink *inlink)
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return 0;
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}
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static void import_plane(FFTdnoizContext *s,
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static void import_block(FFTdnoizContext *s,
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uint8_t *srcp, int src_linesize,
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float *buffer, int buffer_linesize, int plane,
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int jobnr, int nb_jobs)
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int jobnr, int y, int x)
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{
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PlaneContext *p = &s->planes[plane];
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const int width = p->planewidth;
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@ -260,68 +265,60 @@ static void import_plane(FFTdnoizContext *s,
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const int block = p->b;
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const int overlap = p->o;
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const int size = block - overlap;
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const int nox = p->nox;
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const int noy = p->noy;
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const int bpp = (s->depth + 7) / 8;
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const int data_linesize = p->data_linesize / sizeof(AVComplexFloat);
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const int slice_start = (noy * jobnr) / nb_jobs;
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const int slice_end = (noy * (jobnr+1)) / nb_jobs;
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const float scale = 1.f / (s->block_size * s->block_size);
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const float scale = 1.f / ((1.f + s->nb_prev + s->nb_next) * s->block_size * s->block_size);
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AVComplexFloat *hdata = p->hdata[jobnr];
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AVComplexFloat *hdata_out = p->hdata_out[jobnr];
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AVComplexFloat *vdata_out = p->vdata_out[jobnr];
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int x, y, i, j;
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const int rh = FFMIN(block, height - y * size);
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const int rw = FFMIN(block, width - x * size);
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uint8_t *src = srcp + src_linesize * y * size + x * size * bpp;
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AVComplexFloat *ssrc, *ddst, *dst = hdata, *dst_out = hdata_out;
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float *bdst = buffer;
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buffer_linesize /= sizeof(float);
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for (y = slice_start; y < slice_end; y++) {
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for (x = 0; x < nox; x++) {
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const int rh = FFMIN(block, height - y * size);
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const int rw = FFMIN(block, width - x * size);
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uint8_t *src = srcp + src_linesize * y * size + x * size * bpp;
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float *bdst = buffer + buffer_linesize * y * block + x * block * 2;
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AVComplexFloat *ssrc, *ddst, *dst = hdata, *dst_out = hdata_out;
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for (i = 0; i < rh; i++) {
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s->import_row(dst, src, rw, scale);
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for (j = rw; j < block; j++) {
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dst[j].re = dst[rw - 1].re;
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dst[j].im = 0.f;
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}
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s->tx_fn(s->fft[jobnr], dst_out, dst, sizeof(float));
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ddst = dst_out;
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src += src_linesize;
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dst += data_linesize;
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dst_out += data_linesize;
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}
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for (i = rh; i < block; i++) {
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for (j = 0; j < block; j++) {
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dst[j].re = ddst[j].re;
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dst[j].im = ddst[j].im;
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}
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dst += data_linesize;
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}
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ssrc = hdata_out;
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dst = vdata_out;
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for (i = 0; i < block; i++) {
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for (j = 0; j < block; j++)
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dst[j] = ssrc[j * data_linesize + i];
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s->tx_fn(s->fft[jobnr], bdst, dst, sizeof(float));
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dst += data_linesize;
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bdst += buffer_linesize;
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}
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for (int i = 0; i < rh; i++) {
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s->import_row(dst, src, rw, scale);
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for (int j = rw; j < block; j++) {
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dst[j].re = dst[rw - 1].re;
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dst[j].im = 0.f;
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}
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s->tx_fn(s->fft[jobnr], dst_out, dst, sizeof(float));
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ddst = dst_out;
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src += src_linesize;
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dst += data_linesize;
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dst_out += data_linesize;
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}
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for (int i = rh; i < block; i++) {
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for (int j = 0; j < block; j++) {
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dst[j].re = ddst[j].re;
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dst[j].im = ddst[j].im;
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}
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dst += data_linesize;
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}
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ssrc = hdata_out;
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dst = vdata_out;
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for (int i = 0; i < block; i++) {
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for (int j = 0; j < block; j++)
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dst[j] = ssrc[j * data_linesize + i];
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s->tx_fn(s->fft[jobnr], bdst, dst, sizeof(float));
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dst += data_linesize;
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bdst += buffer_linesize;
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}
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}
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static void export_plane(FFTdnoizContext *s,
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static void export_block(FFTdnoizContext *s,
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uint8_t *dstp, int dst_linesize,
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float *buffer, int buffer_linesize, int plane,
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int jobnr, int nb_jobs)
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int jobnr, int y, int x)
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{
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PlaneContext *p = &s->planes[plane];
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const int depth = s->depth;
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@ -332,286 +329,245 @@ static void export_plane(FFTdnoizContext *s,
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const int overlap = p->o;
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const int hoverlap = overlap / 2;
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const int size = block - overlap;
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const int nox = p->nox;
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const int noy = p->noy;
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const int data_linesize = p->data_linesize / sizeof(AVComplexFloat);
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const int slice_start = (noy * jobnr) / nb_jobs;
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const int slice_end = (noy * (jobnr+1)) / nb_jobs;
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AVComplexFloat *hdata = p->hdata[jobnr];
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AVComplexFloat *hdata_out = p->hdata_out[jobnr];
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AVComplexFloat *vdata_out = p->vdata_out[jobnr];
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int x, y, i, j;
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const int woff = x == 0 ? 0 : hoverlap;
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const int hoff = y == 0 ? 0 : hoverlap;
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const int rw = x == 0 ? FFMIN(block, width) : FFMIN(size, width - x * size - woff);
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const int rh = y == 0 ? FFMIN(block, height) : FFMIN(size, height - y * size - hoff);
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uint8_t *dst = dstp + dst_linesize * (y * size + hoff) + (x * size + woff) * bpp;
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AVComplexFloat *hdst, *vdst = vdata_out, *hdst_out = hdata_out;
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float *bsrc = buffer;
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hdst = hdata;
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buffer_linesize /= sizeof(float);
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for (y = slice_start; y < slice_end; y++) {
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for (x = 0; x < nox; x++) {
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const int woff = x == 0 ? 0 : hoverlap;
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const int hoff = y == 0 ? 0 : hoverlap;
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const int rw = x == 0 ? FFMIN(block, width) : FFMIN(size, width - x * size - woff);
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const int rh = y == 0 ? FFMIN(block, height) : FFMIN(size, height - y * size - hoff);
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float *bsrc = buffer + buffer_linesize * y * block + x * block * 2;
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uint8_t *dst = dstp + dst_linesize * (y * size + hoff) + (x * size + woff) * bpp;
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AVComplexFloat *hdst, *vdst = vdata_out, *hdst_out = hdata_out;
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hdst = hdata;
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for (i = 0; i < block; i++) {
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s->itx_fn(s->ifft[jobnr], vdst, bsrc, sizeof(float));
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for (j = 0; j < block; j++)
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hdst[j * data_linesize + i] = vdst[j];
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for (int i = 0; i < block; i++) {
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s->itx_fn(s->ifft[jobnr], vdst, bsrc, sizeof(float));
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for (int j = 0; j < block; j++)
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hdst[j * data_linesize + i] = vdst[j];
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vdst += data_linesize;
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bsrc += buffer_linesize;
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}
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vdst += data_linesize;
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bsrc += buffer_linesize;
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}
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hdst = hdata + hoff * data_linesize;
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for (i = 0; i < rh; i++) {
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s->itx_fn(s->ifft[jobnr], hdst_out, hdst, sizeof(float));
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s->export_row(hdst_out + woff, dst, rw, depth);
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hdst = hdata + hoff * data_linesize;
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for (int i = 0; i < rh; i++) {
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s->itx_fn(s->ifft[jobnr], hdst_out, hdst, sizeof(float));
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s->export_row(hdst_out + woff, dst, rw, depth);
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hdst += data_linesize;
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hdst_out += data_linesize;
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dst += dst_linesize;
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}
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}
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hdst += data_linesize;
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hdst_out += data_linesize;
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dst += dst_linesize;
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}
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}
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static void filter_plane3d2(FFTdnoizContext *s, int plane, float *pbuffer, float *nbuffer,
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int jobnr, int nb_jobs)
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static void filter_block3d2(FFTdnoizContext *s, int plane, float *pbuffer, float *nbuffer,
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int jobnr)
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{
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PlaneContext *p = &s->planes[plane];
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const int block = p->b;
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const int nox = p->nox;
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const int noy = p->noy;
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const int buffer_linesize = p->buffer_linesize / sizeof(float);
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const float depthx = (1 << (s->depth - 8)) * (1 << (s->depth - 8));
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const float sigma = s->sigma * depthx / (s->block_size * s->block_size);
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const int slice_start = (noy * jobnr) / nb_jobs;
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const int slice_end = (noy * (jobnr+1)) / nb_jobs;
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const float sigma = s->sigma * depthx / (3.f * s->block_size * s->block_size);
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const float limit = 1.f - s->amount;
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float *cbuffer = p->buffer[CURRENT];
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const float cfactor = sqrtf(3.f) * 0.5f;
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const float scale = 1.f / 3.f;
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int y, x, i, j;
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float *cbuffer = p->buffer[jobnr][CURRENT];
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const int method = s->method;
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float *cbuff = cbuffer;
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float *pbuff = pbuffer;
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float *nbuff = nbuffer;
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for (y = slice_start; y < slice_end; y++) {
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for (x = 0; x < nox; x++) {
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float *cbuff = cbuffer + buffer_linesize * y * block + x * block * 2;
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float *pbuff = pbuffer + buffer_linesize * y * block + x * block * 2;
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float *nbuff = nbuffer + buffer_linesize * y * block + x * block * 2;
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for (int i = 0; i < block; i++) {
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for (int j = 0; j < block; j++) {
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AVComplexFloat buffer[BSIZE];
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AVComplexFloat outbuffer[BSIZE];
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for (i = 0; i < block; i++) {
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for (j = 0; j < block; j++) {
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float sumr, sumi, difr, difi, mpr, mpi, mnr, mni;
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float factor, power, sumpnr, sumpni;
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buffer[0].re = pbuff[2 * j ];
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buffer[0].im = pbuff[2 * j + 1];
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sumpnr = pbuff[2 * j ] + nbuff[2 * j ];
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sumpni = pbuff[2 * j + 1] + nbuff[2 * j + 1];
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sumr = cbuff[2 * j ] + sumpnr;
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sumi = cbuff[2 * j + 1] + sumpni;
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difr = cfactor * (nbuff[2 * j ] - pbuff[2 * j ]);
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difi = cfactor * (pbuff[2 * j + 1] - nbuff[2 * j + 1]);
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mpr = cbuff[2 * j ] - 0.5f * sumpnr + difi;
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mnr = mpr - difi - difi;
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mpi = cbuff[2 * j + 1] - 0.5f * sumpni + difr;
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mni = mpi - difr - difr;
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power = sumr * sumr + sumi * sumi;
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factor = fmaxf((power - sigma) / (power + 1e-15f), limit);
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sumr *= factor;
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sumi *= factor;
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power = mpr * mpr + mpi * mpi;
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factor = fmaxf((power - sigma) / (power + 1e-15f), limit);
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mpr *= factor;
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mpi *= factor;
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power = mnr * mnr + mni * mni;
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factor = fmaxf((power - sigma) / (power + 1e-15f), limit);
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mnr *= factor;
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mni *= factor;
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cbuff[2 * j ] = (sumr + mpr + mnr) * scale;
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cbuff[2 * j + 1] = (sumi + mpi + mni) * scale;
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buffer[1].re = cbuff[2 * j ];
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buffer[1].im = cbuff[2 * j + 1];
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buffer[2].re = nbuff[2 * j ];
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buffer[2].im = nbuff[2 * j + 1];
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s->tx_r_fn(s->fft_r[jobnr], outbuffer, buffer, sizeof(float));
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for (int z = 0; z < 3; z++) {
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const float re = outbuffer[z].re;
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const float im = outbuffer[z].im;
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const float power = re * re + im * im;;
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float factor;
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switch (method) {
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case 0:
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factor = fmaxf(limit, (power - sigma) / (power + 1e-15f));
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break;
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case 1:
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factor = power < sigma ? limit : 1.f;
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break;
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}
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cbuff += buffer_linesize;
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pbuff += buffer_linesize;
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nbuff += buffer_linesize;
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outbuffer[z].re *= factor;
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outbuffer[z].im *= factor;
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}
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s->itx_r_fn(s->ifft_r[jobnr], buffer, outbuffer, sizeof(float));
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cbuff[2 * j + 0] = buffer[1].re;
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cbuff[2 * j + 1] = buffer[1].im;
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}
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cbuff += buffer_linesize;
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pbuff += buffer_linesize;
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nbuff += buffer_linesize;
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}
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}
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static void filter_plane3d1(FFTdnoizContext *s, int plane, float *pbuffer,
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int jobnr, int nb_jobs)
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static void filter_block3d1(FFTdnoizContext *s, int plane, float *pbuffer,
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int jobnr)
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{
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PlaneContext *p = &s->planes[plane];
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const int block = p->b;
|
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const int nox = p->nox;
|
||||
const int noy = p->noy;
|
||||
const int buffer_linesize = p->buffer_linesize / sizeof(float);
|
||||
const float depthx = (1 << (s->depth - 8)) * (1 << (s->depth - 8));
|
||||
const float sigma = s->sigma * depthx / (s->block_size * s->block_size);
|
||||
const int slice_start = (noy * jobnr) / nb_jobs;
|
||||
const int slice_end = (noy * (jobnr+1)) / nb_jobs;
|
||||
const float sigma = s->sigma * depthx / (2.f * s->block_size * s->block_size);
|
||||
const float limit = 1.f - s->amount;
|
||||
float *cbuffer = p->buffer[CURRENT];
|
||||
int y, x, i, j;
|
||||
float *cbuffer = p->buffer[jobnr][CURRENT];
|
||||
const int method = s->method;
|
||||
float *cbuff = cbuffer;
|
||||
float *pbuff = pbuffer;
|
||||
|
||||
for (y = slice_start; y < slice_end; y++) {
|
||||
for (x = 0; x < nox; x++) {
|
||||
float *cbuff = cbuffer + buffer_linesize * y * block + x * block * 2;
|
||||
float *pbuff = pbuffer + buffer_linesize * y * block + x * block * 2;
|
||||
for (int i = 0; i < block; i++) {
|
||||
for (int j = 0; j < block; j++) {
|
||||
AVComplexFloat buffer[BSIZE];
|
||||
AVComplexFloat outbuffer[BSIZE];
|
||||
|
||||
for (i = 0; i < block; i++) {
|
||||
for (j = 0; j < block; j++) {
|
||||
float factor, power, re, im, pre, pim;
|
||||
float sumr, sumi, difr, difi;
|
||||
buffer[0].re = pbuff[2 * j ];
|
||||
buffer[0].im = pbuff[2 * j + 1];
|
||||
|
||||
re = cbuff[j * 2 ];
|
||||
pre = pbuff[j * 2 ];
|
||||
im = cbuff[j * 2 + 1];
|
||||
pim = pbuff[j * 2 + 1];
|
||||
buffer[1].re = cbuff[2 * j ];
|
||||
buffer[1].im = cbuff[2 * j + 1];
|
||||
|
||||
sumr = re + pre;
|
||||
sumi = im + pim;
|
||||
difr = re - pre;
|
||||
difi = im - pim;
|
||||
s->tx_r_fn(s->fft_r[jobnr], outbuffer, buffer, sizeof(float));
|
||||
|
||||
power = sumr * sumr + sumi * sumi;
|
||||
for (int z = 0; z < 2; z++) {
|
||||
const float re = outbuffer[z].re;
|
||||
const float im = outbuffer[z].im;
|
||||
const float power = re * re + im * im;;
|
||||
float factor;
|
||||
|
||||
switch (method) {
|
||||
case 0:
|
||||
factor = fmaxf(limit, (power - sigma) / (power + 1e-15f));
|
||||
sumr *= factor;
|
||||
sumi *= factor;
|
||||
power = difr * difr + difi * difi;
|
||||
factor = fmaxf(limit, (power - sigma) / (power + 1e-15f));
|
||||
difr *= factor;
|
||||
difi *= factor;
|
||||
|
||||
cbuff[j * 2 ] = (sumr + difr) * 0.5f;
|
||||
cbuff[j * 2 + 1] = (sumi + difi) * 0.5f;
|
||||
break;
|
||||
case 1:
|
||||
factor = power < sigma ? limit : 1.f;
|
||||
break;
|
||||
}
|
||||
|
||||
cbuff += buffer_linesize;
|
||||
pbuff += buffer_linesize;
|
||||
outbuffer[z].re *= factor;
|
||||
outbuffer[z].im *= factor;
|
||||
}
|
||||
|
||||
s->itx_r_fn(s->ifft_r[jobnr], buffer, outbuffer, sizeof(float));
|
||||
|
||||
cbuff[2 * j + 0] = buffer[1].re;
|
||||
cbuff[2 * j + 1] = buffer[1].im;
|
||||
}
|
||||
|
||||
cbuff += buffer_linesize;
|
||||
pbuff += buffer_linesize;
|
||||
}
|
||||
}
|
||||
|
||||
static void filter_plane2d(FFTdnoizContext *s, int plane,
|
||||
int jobnr, int nb_jobs)
|
||||
static void filter_block2d(FFTdnoizContext *s, int plane,
|
||||
int jobnr)
|
||||
{
|
||||
PlaneContext *p = &s->planes[plane];
|
||||
const int block = p->b;
|
||||
const int nox = p->nox;
|
||||
const int noy = p->noy;
|
||||
const int method = s->method;
|
||||
const int buffer_linesize = p->buffer_linesize / sizeof(float);
|
||||
const float depthx = (1 << (s->depth - 8)) * (1 << (s->depth - 8));
|
||||
const float sigma = s->sigma * depthx / (s->block_size * s->block_size);
|
||||
const float limit = 1.f - s->amount;
|
||||
const int slice_start = (noy * jobnr) / nb_jobs;
|
||||
const int slice_end = (noy * (jobnr+1)) / nb_jobs;
|
||||
float *buffer = p->buffer[CURRENT];
|
||||
float *buff = p->buffer[jobnr][CURRENT];
|
||||
|
||||
for (int y = slice_start; y < slice_end; y++) {
|
||||
for (int x = 0; x < nox; x++) {
|
||||
float *buff = buffer + buffer_linesize * y * block + x * block * 2;
|
||||
for (int i = 0; i < block; i++) {
|
||||
for (int j = 0; j < block; j++) {
|
||||
float factor, power, re, im;
|
||||
|
||||
for (int i = 0; i < block; i++) {
|
||||
for (int j = 0; j < block; j++) {
|
||||
float factor, power, re, im;
|
||||
|
||||
re = buff[j * 2 ];
|
||||
im = buff[j * 2 + 1];
|
||||
power = re * re + im * im;
|
||||
switch (method) {
|
||||
case 0:
|
||||
factor = fmaxf(limit, (power - sigma) / (power + 1e-15f));
|
||||
break;
|
||||
case 1:
|
||||
factor = power < sigma ? limit : 1.f;
|
||||
break;
|
||||
}
|
||||
|
||||
buff[j * 2 ] *= factor;
|
||||
buff[j * 2 + 1] *= factor;
|
||||
}
|
||||
|
||||
buff += buffer_linesize;
|
||||
re = buff[j * 2 ];
|
||||
im = buff[j * 2 + 1];
|
||||
power = re * re + im * im;
|
||||
switch (method) {
|
||||
case 0:
|
||||
factor = fmaxf(limit, (power - sigma) / (power + 1e-15f));
|
||||
break;
|
||||
case 1:
|
||||
factor = power < sigma ? limit : 1.f;
|
||||
break;
|
||||
}
|
||||
|
||||
buff[j * 2 ] *= factor;
|
||||
buff[j * 2 + 1] *= factor;
|
||||
}
|
||||
|
||||
buff += buffer_linesize;
|
||||
}
|
||||
}
|
||||
|
||||
static int import_pass(AVFilterContext *ctx, void *arg,
|
||||
int jobnr, int nb_jobs)
|
||||
{
|
||||
FFTdnoizContext *s = ctx->priv;
|
||||
|
||||
for (int plane = 0; plane < s->nb_planes; plane++) {
|
||||
PlaneContext *p = &s->planes[plane];
|
||||
|
||||
if (!((1 << plane) & s->planesf) || ctx->is_disabled)
|
||||
continue;
|
||||
|
||||
if (s->next) {
|
||||
import_plane(s, s->next->data[plane], s->next->linesize[plane],
|
||||
p->buffer[NEXT], p->buffer_linesize, plane,
|
||||
jobnr, nb_jobs);
|
||||
}
|
||||
|
||||
if (s->prev) {
|
||||
import_plane(s, s->prev->data[plane], s->prev->linesize[plane],
|
||||
p->buffer[PREV], p->buffer_linesize, plane,
|
||||
jobnr, nb_jobs);
|
||||
}
|
||||
|
||||
import_plane(s, s->cur->data[plane], s->cur->linesize[plane],
|
||||
p->buffer[CURRENT], p->buffer_linesize, plane,
|
||||
jobnr, nb_jobs);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int filter_pass(AVFilterContext *ctx, void *arg,
|
||||
int jobnr, int nb_jobs)
|
||||
{
|
||||
FFTdnoizContext *s = ctx->priv;
|
||||
|
||||
for (int plane = 0; plane < s->nb_planes; plane++) {
|
||||
PlaneContext *p = &s->planes[plane];
|
||||
|
||||
if (!((1 << plane) & s->planesf) || ctx->is_disabled)
|
||||
continue;
|
||||
|
||||
if (s->next && s->prev) {
|
||||
filter_plane3d2(s, plane, p->buffer[PREV], p->buffer[NEXT], jobnr, nb_jobs);
|
||||
} else if (s->next) {
|
||||
filter_plane3d1(s, plane, p->buffer[NEXT], jobnr, nb_jobs);
|
||||
} else if (s->prev) {
|
||||
filter_plane3d1(s, plane, p->buffer[PREV], jobnr, nb_jobs);
|
||||
} else {
|
||||
filter_plane2d(s, plane, jobnr, nb_jobs);
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int export_pass(AVFilterContext *ctx, void *arg,
|
||||
int jobnr, int nb_jobs)
|
||||
static int denoise(AVFilterContext *ctx, void *arg,
|
||||
int jobnr, int nb_jobs)
|
||||
{
|
||||
FFTdnoizContext *s = ctx->priv;
|
||||
AVFrame *out = arg;
|
||||
|
||||
for (int plane = 0; plane < s->nb_planes; plane++) {
|
||||
PlaneContext *p = &s->planes[plane];
|
||||
const int nox = p->nox;
|
||||
const int noy = p->noy;
|
||||
const int slice_start = (noy * jobnr) / nb_jobs;
|
||||
const int slice_end = (noy * (jobnr+1)) / nb_jobs;
|
||||
|
||||
if (!((1 << plane) & s->planesf) || ctx->is_disabled)
|
||||
continue;
|
||||
|
||||
export_plane(s, out->data[plane], out->linesize[plane],
|
||||
p->buffer[CURRENT], p->buffer_linesize, plane,
|
||||
jobnr, nb_jobs);
|
||||
for (int y = slice_start; y < slice_end; y++) {
|
||||
for (int x = 0; x < nox; x++) {
|
||||
if (s->next) {
|
||||
import_block(s, s->next->data[plane], s->next->linesize[plane],
|
||||
p->buffer[jobnr][NEXT], p->buffer_linesize, plane,
|
||||
jobnr, y, x);
|
||||
}
|
||||
|
||||
if (s->prev) {
|
||||
import_block(s, s->prev->data[plane], s->prev->linesize[plane],
|
||||
p->buffer[jobnr][PREV], p->buffer_linesize, plane,
|
||||
jobnr, y, x);
|
||||
}
|
||||
|
||||
import_block(s, s->cur->data[plane], s->cur->linesize[plane],
|
||||
p->buffer[jobnr][CURRENT], p->buffer_linesize, plane,
|
||||
jobnr, y, x);
|
||||
|
||||
if (s->next && s->prev) {
|
||||
filter_block3d2(s, plane, p->buffer[jobnr][PREV], p->buffer[jobnr][NEXT], jobnr);
|
||||
} else if (s->next) {
|
||||
filter_block3d1(s, plane, p->buffer[jobnr][NEXT], jobnr);
|
||||
} else if (s->prev) {
|
||||
filter_block3d1(s, plane, p->buffer[jobnr][PREV], jobnr);
|
||||
} else {
|
||||
filter_block2d(s, plane, jobnr);
|
||||
}
|
||||
|
||||
export_block(s, out->data[plane], out->linesize[plane],
|
||||
p->buffer[jobnr][CURRENT], p->buffer_linesize, plane,
|
||||
jobnr, y, x);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
@ -669,13 +625,7 @@ static int filter_frame(AVFilterLink *inlink, AVFrame *in)
|
||||
av_frame_copy_props(out, s->cur);
|
||||
}
|
||||
|
||||
ff_filter_execute(ctx, import_pass, NULL, NULL,
|
||||
FFMIN(s->planes[0].noy, s->nb_threads));
|
||||
|
||||
ff_filter_execute(ctx, filter_pass, NULL, NULL,
|
||||
FFMIN(s->planes[0].noy, s->nb_threads));
|
||||
|
||||
ff_filter_execute(ctx, export_pass, out, NULL,
|
||||
ff_filter_execute(ctx, denoise, out, NULL,
|
||||
FFMIN(s->planes[0].noy, s->nb_threads));
|
||||
|
||||
for (plane = 0; plane < s->nb_planes; plane++) {
|
||||
@ -742,16 +692,17 @@ static av_cold void uninit(AVFilterContext *ctx)
|
||||
av_freep(&p->vdata[j]);
|
||||
av_freep(&p->hdata_out[j]);
|
||||
av_freep(&p->vdata_out[j]);
|
||||
av_freep(&p->buffer[j][PREV]);
|
||||
av_freep(&p->buffer[j][CURRENT]);
|
||||
av_freep(&p->buffer[j][NEXT]);
|
||||
}
|
||||
|
||||
av_freep(&p->buffer[PREV]);
|
||||
av_freep(&p->buffer[CURRENT]);
|
||||
av_freep(&p->buffer[NEXT]);
|
||||
}
|
||||
|
||||
for (i = 0; i < s->nb_threads; i++) {
|
||||
av_tx_uninit(&s->fft[i]);
|
||||
av_tx_uninit(&s->ifft[i]);
|
||||
av_tx_uninit(&s->fft_r[i]);
|
||||
av_tx_uninit(&s->ifft_r[i]);
|
||||
}
|
||||
|
||||
av_frame_free(&s->prev);
|
||||
|
Loading…
Reference in New Issue
Block a user