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configure: Check if ID3D11VideoDecoder exists, not just the header to enable d3d11va
Fixes build with "mingw-w64-x86-64-dev 3.2.0-2" Tested-by: jamrial Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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configure
vendored
4
configure
vendored
@ -1815,6 +1815,7 @@ TOOLCHAIN_FEATURES="
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TYPES_LIST="
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CONDITION_VARIABLE_Ptr
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DXVA_PicParams_HEVC
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ID3D11VideoDecoder
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socklen_t
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struct_addrinfo
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struct_group_source_req
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@ -2319,7 +2320,7 @@ zmbv_encoder_select="zlib"
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# hardware accelerators
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crystalhd_deps="libcrystalhd_libcrystalhd_if_h"
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d3d11va_deps="d3d11_h dxva_h"
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d3d11va_deps="d3d11_h dxva_h ID3D11VideoDecoder"
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dxva2_deps="dxva2api_h"
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vaapi_deps="va_va_h"
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vda_deps="VideoDecodeAcceleration_VDADecoder_h pthreads"
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@ -4992,6 +4993,7 @@ check_lib2 "windows.h psapi.h" GetProcessMemoryInfo -lpsapi
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check_struct "sys/time.h sys/resource.h" "struct rusage" ru_maxrss
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check_type "windows.h dxva.h" "DXVA_PicParams_HEVC"
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check_type "windows.h d3d11.h" "ID3D11VideoDecoder"
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if ! disabled w32threads && ! enabled pthreads; then
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check_func_headers "windows.h process.h" _beginthreadex &&
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