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configure: Check if ID3D11VideoDecoder exists, not just the header to enable d3d11va

Fixes build with "mingw-w64-x86-64-dev 3.2.0-2"

Tested-by: jamrial
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
This commit is contained in:
Michael Niedermayer 2015-05-26 00:14:58 +02:00
parent 5bc2c39527
commit a838b22bd9

4
configure vendored
View File

@ -1815,6 +1815,7 @@ TOOLCHAIN_FEATURES="
TYPES_LIST="
CONDITION_VARIABLE_Ptr
DXVA_PicParams_HEVC
ID3D11VideoDecoder
socklen_t
struct_addrinfo
struct_group_source_req
@ -2319,7 +2320,7 @@ zmbv_encoder_select="zlib"
# hardware accelerators
crystalhd_deps="libcrystalhd_libcrystalhd_if_h"
d3d11va_deps="d3d11_h dxva_h"
d3d11va_deps="d3d11_h dxva_h ID3D11VideoDecoder"
dxva2_deps="dxva2api_h"
vaapi_deps="va_va_h"
vda_deps="VideoDecodeAcceleration_VDADecoder_h pthreads"
@ -4992,6 +4993,7 @@ check_lib2 "windows.h psapi.h" GetProcessMemoryInfo -lpsapi
check_struct "sys/time.h sys/resource.h" "struct rusage" ru_maxrss
check_type "windows.h dxva.h" "DXVA_PicParams_HEVC"
check_type "windows.h d3d11.h" "ID3D11VideoDecoder"
if ! disabled w32threads && ! enabled pthreads; then
check_func_headers "windows.h process.h" _beginthreadex &&