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cabac: Make CABAC states hardcoded
There is not much reason to generate such a small table at runtime. Signed-off-by: Derek Buitenhuis <derekb@vimeo.com> Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
This commit is contained in:
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2830bce47e
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a8956eca1f
@ -31,75 +31,130 @@
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#include "cabac.h"
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#include "cabac_functions.h"
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uint8_t ff_h264_cabac_tables[512 + 4*2*64 + 4*64 + 63] = {
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9,8,7,7,6,6,6,6,5,5,5,5,5,5,5,5,
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4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,
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3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,
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3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,
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2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,
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2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,
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2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,
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2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,
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1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
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1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
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1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
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1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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};
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static const uint8_t lps_range[64][4]= {
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{128,176,208,240}, {128,167,197,227}, {128,158,187,216}, {123,150,178,205},
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{116,142,169,195}, {111,135,160,185}, {105,128,152,175}, {100,122,144,166},
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{ 95,116,137,158}, { 90,110,130,150}, { 85,104,123,142}, { 81, 99,117,135},
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{ 77, 94,111,128}, { 73, 89,105,122}, { 69, 85,100,116}, { 66, 80, 95,110},
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{ 62, 76, 90,104}, { 59, 72, 86, 99}, { 56, 69, 81, 94}, { 53, 65, 77, 89},
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{ 51, 62, 73, 85}, { 48, 59, 69, 80}, { 46, 56, 66, 76}, { 43, 53, 63, 72},
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{ 41, 50, 59, 69}, { 39, 48, 56, 65}, { 37, 45, 54, 62}, { 35, 43, 51, 59},
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{ 33, 41, 48, 56}, { 32, 39, 46, 53}, { 30, 37, 43, 50}, { 29, 35, 41, 48},
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{ 27, 33, 39, 45}, { 26, 31, 37, 43}, { 24, 30, 35, 41}, { 23, 28, 33, 39},
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{ 22, 27, 32, 37}, { 21, 26, 30, 35}, { 20, 24, 29, 33}, { 19, 23, 27, 31},
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{ 18, 22, 26, 30}, { 17, 21, 25, 28}, { 16, 20, 23, 27}, { 15, 19, 22, 25},
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{ 14, 18, 21, 24}, { 14, 17, 20, 23}, { 13, 16, 19, 22}, { 12, 15, 18, 21},
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{ 12, 14, 17, 20}, { 11, 14, 16, 19}, { 11, 13, 15, 18}, { 10, 12, 15, 17},
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{ 10, 12, 14, 16}, { 9, 11, 13, 15}, { 9, 11, 12, 14}, { 8, 10, 12, 14},
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{ 8, 9, 11, 13}, { 7, 9, 11, 12}, { 7, 9, 10, 12}, { 7, 8, 10, 11},
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{ 6, 8, 9, 11}, { 6, 7, 9, 10}, { 6, 7, 8, 9}, { 2, 2, 2, 2},
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};
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static const uint8_t mps_state[64]= {
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1, 2, 3, 4, 5, 6, 7, 8,
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9,10,11,12,13,14,15,16,
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17,18,19,20,21,22,23,24,
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25,26,27,28,29,30,31,32,
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33,34,35,36,37,38,39,40,
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41,42,43,44,45,46,47,48,
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49,50,51,52,53,54,55,56,
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57,58,59,60,61,62,62,63,
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};
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static const uint8_t lps_state[64]= {
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0, 0, 1, 2, 2, 4, 4, 5,
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6, 7, 8, 9, 9,11,11,12,
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13,13,15,15,16,16,18,18,
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19,19,21,21,22,22,23,24,
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24,25,26,26,27,27,28,29,
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29,30,30,30,31,32,32,33,
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33,33,34,34,35,35,35,36,
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36,36,37,37,37,38,38,63,
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};
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static const uint8_t last_coeff_flag_offset_8x8[63] = {
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0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
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2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
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3, 3, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4, 4, 4,
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5, 5, 5, 5, 6, 6, 6, 6, 7, 7, 7, 7, 8, 8, 8
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const uint8_t ff_h264_cabac_tables[512 + 4*2*64 + 4*64 + 63] = {
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9,8,7,7,6,6,6,6,5,5,5,5,5,5,5,5,
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4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,
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3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,
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3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,
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2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,
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2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,
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2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,
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2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,
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1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
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1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
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1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
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1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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// LPS range
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-128, -128, -128, -128, -128, -128, 123, 123,
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116, 116, 111, 111, 105, 105, 100, 100,
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95, 95, 90, 90, 85, 85, 81, 81,
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77, 77, 73, 73, 69, 69, 66, 66,
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62, 62, 59, 59, 56, 56, 53, 53,
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51, 51, 48, 48, 46, 46, 43, 43,
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41, 41, 39, 39, 37, 37, 35, 35,
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33, 33, 32, 32, 30, 30, 29, 29,
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27, 27, 26, 26, 24, 24, 23, 23,
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22, 22, 21, 21, 20, 20, 19, 19,
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18, 18, 17, 17, 16, 16, 15, 15,
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14, 14, 14, 14, 13, 13, 12, 12,
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12, 12, 11, 11, 11, 11, 10, 10,
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10, 10, 9, 9, 9, 9, 8, 8,
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8, 8, 7, 7, 7, 7, 7, 7,
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6, 6, 6, 6, 6, 6, 2, 2,
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-80, -80, -89, -89, -98, -98, -106, -106,
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-114, -114, -121, -121, -128, -128, 122, 122,
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116, 116, 110, 110, 104, 104, 99, 99,
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94, 94, 89, 89, 85, 85, 80, 80,
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76, 76, 72, 72, 69, 69, 65, 65,
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62, 62, 59, 59, 56, 56, 53, 53,
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50, 50, 48, 48, 45, 45, 43, 43,
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41, 41, 39, 39, 37, 37, 35, 35,
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33, 33, 31, 31, 30, 30, 28, 28,
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27, 27, 26, 26, 24, 24, 23, 23,
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22, 22, 21, 21, 20, 20, 19, 19,
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18, 18, 17, 17, 16, 16, 15, 15,
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14, 14, 14, 14, 13, 13, 12, 12,
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12, 12, 11, 11, 11, 11, 10, 10,
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9, 9, 9, 9, 9, 9, 8, 8,
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8, 8, 7, 7, 7, 7, 2, 2,
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-48, -48, -59, -59, -69, -69, -78, -78,
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-87, -87, -96, -96, -104, -104, -112, -112,
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-119, -119, -126, -126, 123, 123, 117, 117,
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111, 111, 105, 105, 100, 100, 95, 95,
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90, 90, 86, 86, 81, 81, 77, 77,
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73, 73, 69, 69, 66, 66, 63, 63,
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59, 59, 56, 56, 54, 54, 51, 51,
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48, 48, 46, 46, 43, 43, 41, 41,
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39, 39, 37, 37, 35, 35, 33, 33,
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32, 32, 30, 30, 29, 29, 27, 27,
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26, 26, 25, 25, 23, 23, 22, 22,
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21, 21, 20, 20, 19, 19, 18, 18,
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17, 17, 16, 16, 15, 15, 15, 15,
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14, 14, 13, 13, 12, 12, 12, 12,
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11, 11, 11, 11, 10, 10, 10, 10,
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9, 9, 9, 9, 8, 8, 2, 2,
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-16, -16, -29, -29, -40, -40, -51, -51,
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-61, -61, -71, -71, -81, -81, -90, -90,
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-98, -98, -106, -106, -114, -114, -121, -121,
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-128, -128, 122, 122, 116, 116, 110, 110,
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104, 104, 99, 99, 94, 94, 89, 89,
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85, 85, 80, 80, 76, 76, 72, 72,
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69, 69, 65, 65, 62, 62, 59, 59,
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56, 56, 53, 53, 50, 50, 48, 48,
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45, 45, 43, 43, 41, 41, 39, 39,
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37, 37, 35, 35, 33, 33, 31, 31,
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30, 30, 28, 28, 27, 27, 25, 25,
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24, 24, 23, 23, 22, 22, 21, 21,
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20, 20, 19, 19, 18, 18, 17, 17,
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16, 16, 15, 15, 14, 14, 14, 14,
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13, 13, 12, 12, 12, 12, 11, 11,
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11, 11, 10, 10, 9, 9, 2, 2,
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// mlps state
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127, 126, 77, 76, 77, 76, 75, 74,
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75, 74, 75, 74, 73, 72, 73, 72,
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73, 72, 71, 70, 71, 70, 71, 70,
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69, 68, 69, 68, 67, 66, 67, 66,
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67, 66, 65, 64, 65, 64, 63, 62,
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61, 60, 61, 60, 61, 60, 59, 58,
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59, 58, 57, 56, 55, 54, 55, 54,
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53, 52, 53, 52, 51, 50, 49, 48,
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49, 48, 47, 46, 45, 44, 45, 44,
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43, 42, 43, 42, 39, 38, 39, 38,
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37, 36, 37, 36, 33, 32, 33, 32,
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31, 30, 31, 30, 27, 26, 27, 26,
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25, 24, 23, 22, 23, 22, 19, 18,
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19, 18, 17, 16, 15, 14, 13, 12,
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11, 10, 9, 8, 9, 8, 5, 4,
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5, 4, 3, 2, 1, 0, 0, 1,
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2, 3, 4, 5, 6, 7, 8, 9,
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10, 11, 12, 13, 14, 15, 16, 17,
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18, 19, 20, 21, 22, 23, 24, 25,
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26, 27, 28, 29, 30, 31, 32, 33,
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34, 35, 36, 37, 38, 39, 40, 41,
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42, 43, 44, 45, 46, 47, 48, 49,
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50, 51, 52, 53, 54, 55, 56, 57,
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58, 59, 60, 61, 62, 63, 64, 65,
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66, 67, 68, 69, 70, 71, 72, 73,
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74, 75, 76, 77, 78, 79, 80, 81,
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82, 83, 84, 85, 86, 87, 88, 89,
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90, 91, 92, 93, 94, 95, 96, 97,
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98, 99, 100, 101, 102, 103, 104, 105,
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106, 107, 108, 109, 110, 111, 112, 113,
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114, 115, 116, 117, 118, 119, 120, 121,
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122, 123, 124, 125, 124, 125, 126, 127,
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// last_coeff_flag_offset_8x8
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0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
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2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
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3, 3, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4, 4, 4,
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5, 5, 5, 5, 6, 6, 6, 6, 7, 7, 7, 7, 8, 8, 8
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};
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/**
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@ -120,35 +175,3 @@ void ff_init_cabac_decoder(CABACContext *c, const uint8_t *buf, int buf_size){
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c->low+= ((*c->bytestream++)<<2) + 2;
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c->range= 0x1FE;
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}
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void ff_init_cabac_states(void)
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{
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int i, j;
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static int initialized = 0;
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if (initialized)
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return;
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for(i=0; i<64; i++){
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for(j=0; j<4; j++){ //FIXME check if this is worth the 1 shift we save
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ff_h264_lps_range[j*2*64+2*i+0]=
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ff_h264_lps_range[j*2*64+2*i+1]= lps_range[i][j];
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}
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ff_h264_mlps_state[128 + 2 * i + 0] = 2 * mps_state[i] + 0;
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ff_h264_mlps_state[128 + 2 * i + 1] = 2 * mps_state[i] + 1;
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if( i ){
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ff_h264_mlps_state[128-2*i-1]= 2*lps_state[i]+0;
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ff_h264_mlps_state[128-2*i-2]= 2*lps_state[i]+1;
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}else{
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ff_h264_mlps_state[128-2*i-1]= 1;
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ff_h264_mlps_state[128-2*i-2]= 0;
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}
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}
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for(i=0; i< 63; i++){
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ff_h264_last_coeff_flag_offset_8x8[i] = last_coeff_flag_offset_8x8[i];
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}
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initialized = 1;
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}
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@ -31,7 +31,7 @@
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#include "put_bits.h"
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extern uint8_t ff_h264_cabac_tables[512 + 4*2*64 + 4*64 + 63];
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extern const uint8_t ff_h264_cabac_tables[512 + 4*2*64 + 4*64 + 63];
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#define H264_NORM_SHIFT_OFFSET 0
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#define H264_LPS_RANGE_OFFSET 512
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#define H264_MLPS_STATE_OFFSET 1024
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@ -49,6 +49,5 @@ typedef struct CABACContext{
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}CABACContext;
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void ff_init_cabac_decoder(CABACContext *c, const uint8_t *buf, int buf_size);
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void ff_init_cabac_states(void);
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#endif /* AVCODEC_CABAC_H */
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# include "x86/cabac.h"
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#endif
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static uint8_t * const ff_h264_norm_shift = ff_h264_cabac_tables + H264_NORM_SHIFT_OFFSET;
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static uint8_t * const ff_h264_lps_range = ff_h264_cabac_tables + H264_LPS_RANGE_OFFSET;
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static uint8_t * const ff_h264_mlps_state = ff_h264_cabac_tables + H264_MLPS_STATE_OFFSET;
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static uint8_t * const ff_h264_last_coeff_flag_offset_8x8 = ff_h264_cabac_tables + H264_LAST_COEFF_FLAG_OFFSET_8x8_OFFSET;
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static const uint8_t * const ff_h264_norm_shift = ff_h264_cabac_tables + H264_NORM_SHIFT_OFFSET;
|
||||
static const uint8_t * const ff_h264_lps_range = ff_h264_cabac_tables + H264_LPS_RANGE_OFFSET;
|
||||
static const uint8_t * const ff_h264_mlps_state = ff_h264_cabac_tables + H264_MLPS_STATE_OFFSET;
|
||||
static const uint8_t * const ff_h264_last_coeff_flag_offset_8x8 = ff_h264_cabac_tables + H264_LAST_COEFF_FLAG_OFFSET_8x8_OFFSET;
|
||||
|
||||
static void refill(CABACContext *c){
|
||||
#if CABAC_BITS == 16
|
||||
|
@ -621,8 +621,6 @@ av_cold int ff_h264_decode_init(AVCodecContext *avctx)
|
||||
|
||||
ff_h264_decode_init_vlc();
|
||||
|
||||
ff_init_cabac_states();
|
||||
|
||||
if (avctx->codec_id == AV_CODEC_ID_H264) {
|
||||
if (avctx->ticks_per_frame == 1)
|
||||
h->avctx->framerate.num *= 2;
|
||||
|
@ -2984,8 +2984,6 @@ static av_cold int hevc_decode_init(AVCodecContext *avctx)
|
||||
HEVCContext *s = avctx->priv_data;
|
||||
int ret;
|
||||
|
||||
ff_init_cabac_states();
|
||||
|
||||
avctx->internal->allocate_progress = 1;
|
||||
|
||||
ret = hevc_init_context(avctx);
|
||||
|
Loading…
Reference in New Issue
Block a user