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avfilter/xbr: misc style fixes
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@ -73,28 +73,26 @@ static uint32_t pixel_diff(uint32_t x, uint32_t y, const uint32_t *r2y)
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#define ALPHA_BLEND_32_W(dst, src) \
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dst = ((RED_BLUE_MASK & ((dst & RED_BLUE_MASK) + ((((src & RED_BLUE_MASK) - \
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(dst & RED_BLUE_MASK))) >>3))) | (GREEN_MASK & ((dst & GREEN_MASK) + \
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((((src & GREEN_MASK) - (dst & GREEN_MASK))) >>3))))
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(dst & RED_BLUE_MASK))) >> 3))) | (GREEN_MASK & ((dst & GREEN_MASK) + \
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((((src & GREEN_MASK) - (dst & GREEN_MASK))) >> 3))))
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#define ALPHA_BLEND_64_W(dst, src) \
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dst = ((RED_BLUE_MASK & ((dst & RED_BLUE_MASK) + ((((src & RED_BLUE_MASK) - \
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(dst & RED_BLUE_MASK))) >>2))) | (GREEN_MASK & ((dst & GREEN_MASK) + \
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((((src & GREEN_MASK) - (dst & GREEN_MASK))) >>2))))
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(dst & RED_BLUE_MASK))) >> 2))) | (GREEN_MASK & ((dst & GREEN_MASK) + \
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((((src & GREEN_MASK) - (dst & GREEN_MASK))) >> 2))))
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#define ALPHA_BLEND_192_W(dst, src) \
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dst = ((RED_BLUE_MASK & ((dst & RED_BLUE_MASK) + ((((src & RED_BLUE_MASK) - \
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(dst & RED_BLUE_MASK)) * 3) >>2))) | (GREEN_MASK & ((dst & GREEN_MASK) + \
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((((src & GREEN_MASK) - (dst & GREEN_MASK)) * 3) >>2))))
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(dst & RED_BLUE_MASK)) * 3) >> 2))) | (GREEN_MASK & ((dst & GREEN_MASK) + \
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((((src & GREEN_MASK) - (dst & GREEN_MASK)) * 3) >> 2))))
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#define ALPHA_BLEND_224_W(dst, src) \
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dst = ((RED_BLUE_MASK & ((dst & RED_BLUE_MASK) + ((((src & RED_BLUE_MASK) - \
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(dst & RED_BLUE_MASK)) * 7) >>3))) | (GREEN_MASK & ((dst & GREEN_MASK) + \
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((((src & GREEN_MASK) - (dst & GREEN_MASK)) * 7) >>3))))
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(dst & RED_BLUE_MASK)) * 7) >> 3))) | (GREEN_MASK & ((dst & GREEN_MASK) + \
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((((src & GREEN_MASK) - (dst & GREEN_MASK)) * 7) >> 3))))
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#define df(A, B) pixel_diff(A, B, r2y)
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#define eq(A, B)\
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(df(A, B) < 155)\
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#define eq(A, B) (df(A, B) < 155)
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#define INIT_SRC_DST_POINTERS(level) \
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uint32_t *E = (uint32_t *)(output->data[0] + y * output->linesize[0] * (level)); \
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@ -157,11 +155,11 @@ static uint32_t pixel_diff(uint32_t x, uint32_t y, const uint32_t *r2y)
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if (e < i && (!eq(PF,PB) && !eq(PH,PD) || eq(PE,PI) \
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&& (!eq(PF,I4) && !eq(PH,I5)) \
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|| eq(PE,PG) || eq(PE,PC))) { \
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const unsigned ke = df(PF,PG); \
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const unsigned ki = df(PH,PC); \
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const int left = ke<<1 <= ki && PE != PG && PD != PG; \
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const int up = ke >= ki<<1 && PE != PC && PB != PC; \
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const unsigned px = df(PE,PF) <= df(PE,PH) ? PF : PH; \
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const unsigned ke = df(PF,PG); \
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const unsigned ki = df(PH,PC); \
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const int left = ke<<1 <= ki && PE != PG && PD != PG; \
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const int up = ke >= ki<<1 && PE != PC && PB != PC; \
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const unsigned px = df(PE,PF) <= df(PE,PH) ? PF : PH; \
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if (left && up) { \
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ALPHA_BLEND_224_W(E[N3], px); \
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ALPHA_BLEND_64_W( E[N2], px); \
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@ -218,11 +216,11 @@ static void xbr2x(AVFrame * input, AVFrame * output, const uint32_t * r2y)
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if (e < i && (!eq(PF,PB) && !eq(PF,PC) || !eq(PH,PD) && !eq(PH,PG) || eq(PE,PI) \
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&& (!eq(PF,F4) && !eq(PF,I4) || !eq(PH,H5) && !eq(PH,I5)) \
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|| eq(PE,PG) || eq(PE,PC))) { \
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const unsigned ke = df(PF,PG); \
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const unsigned ki = df(PH,PC); \
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const int left = ke<<1 <= ki && PE != PG && PD != PG; \
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const int up = ke >= ki<<1 && PE != PC && PB != PC; \
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const unsigned px = df(PE,PF) <= df(PE,PH) ? PF : PH; \
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const unsigned ke = df(PF,PG); \
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const unsigned ki = df(PH,PC); \
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const int left = ke<<1 <= ki && PE != PG && PD != PG; \
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const int up = ke >= ki<<1 && PE != PC && PB != PC; \
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const unsigned px = df(PE,PF) <= df(PE,PH) ? PF : PH; \
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if (left && up) { \
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ALPHA_BLEND_192_W(E[N7], px); \
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ALPHA_BLEND_64_W( E[N6], px); \
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@ -290,11 +288,11 @@ static void xbr3x(AVFrame *input, AVFrame *output, const uint32_t *r2y)
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if (e < i && (!eq(PF,PB) && !eq(PH,PD) || eq(PE,PI) \
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&& (!eq(PF,I4) && !eq(PH,I5)) \
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|| eq(PE,PG) || eq(PE,PC))) { \
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const unsigned ke = df(PF,PG); \
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const unsigned ki = df(PH,PC); \
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const int left = ke<<1 <= ki && PE != PG && PD != PG; \
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const int up = ke >= ki<<1 && PE != PC && PB != PC; \
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const unsigned px = df(PE,PF) <= df(PE,PH) ? PF : PH; \
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const unsigned ke = df(PF,PG); \
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const unsigned ki = df(PH,PC); \
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const int left = ke<<1 <= ki && PE != PG && PD != PG; \
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const int up = ke >= ki<<1 && PE != PC && PB != PC; \
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const unsigned px = df(PE,PF) <= df(PE,PH) ? PF : PH; \
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if (left && up) { \
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ALPHA_BLEND_192_W(E[N13], px); \
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ALPHA_BLEND_64_W( E[N12], px); \
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