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mss1: use the AVFrame API properly.
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@ -30,7 +30,7 @@
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typedef struct MSS1Context {
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MSS12Context ctx;
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AVFrame pic;
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AVFrame *pic;
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SliceContext sc;
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} MSS1Context;
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@ -151,34 +151,34 @@ static int mss1_decode_frame(AVCodecContext *avctx, void *data, int *got_frame,
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init_get_bits(&gb, buf, buf_size * 8);
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arith_init(&acoder, &gb);
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if ((ret = ff_reget_buffer(avctx, &ctx->pic)) < 0) {
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if ((ret = ff_reget_buffer(avctx, ctx->pic)) < 0) {
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av_log(avctx, AV_LOG_ERROR, "reget_buffer() failed\n");
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return ret;
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}
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c->pal_pic = ctx->pic.data[0] + ctx->pic.linesize[0] * (avctx->height - 1);
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c->pal_stride = -ctx->pic.linesize[0];
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c->pal_pic = ctx->pic->data[0] + ctx->pic->linesize[0] * (avctx->height - 1);
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c->pal_stride = -ctx->pic->linesize[0];
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c->keyframe = !arith_get_bit(&acoder);
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if (c->keyframe) {
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c->corrupted = 0;
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ff_mss12_slicecontext_reset(&ctx->sc);
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pal_changed = decode_pal(c, &acoder);
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ctx->pic.key_frame = 1;
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ctx->pic.pict_type = AV_PICTURE_TYPE_I;
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ctx->pic->key_frame = 1;
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ctx->pic->pict_type = AV_PICTURE_TYPE_I;
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} else {
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if (c->corrupted)
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return AVERROR_INVALIDDATA;
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ctx->pic.key_frame = 0;
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ctx->pic.pict_type = AV_PICTURE_TYPE_P;
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ctx->pic->key_frame = 0;
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ctx->pic->pict_type = AV_PICTURE_TYPE_P;
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}
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c->corrupted = ff_mss12_decode_rect(&ctx->sc, &acoder, 0, 0,
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avctx->width, avctx->height);
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if (c->corrupted)
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return AVERROR_INVALIDDATA;
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memcpy(ctx->pic.data[1], c->pal, AVPALETTE_SIZE);
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ctx->pic.palette_has_changed = pal_changed;
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memcpy(ctx->pic->data[1], c->pal, AVPALETTE_SIZE);
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ctx->pic->palette_has_changed = pal_changed;
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if ((ret = av_frame_ref(data, &ctx->pic)) < 0)
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if ((ret = av_frame_ref(data, ctx->pic)) < 0)
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return ret;
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*got_frame = 1;
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@ -193,7 +193,10 @@ static av_cold int mss1_decode_init(AVCodecContext *avctx)
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int ret;
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c->ctx.avctx = avctx;
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avctx->coded_frame = &c->pic;
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c->pic = av_frame_alloc();
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if (!c->pic)
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return AVERROR(ENOMEM);
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ret = ff_mss12_decode_init(&c->ctx, 0, &c->sc, NULL);
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@ -206,7 +209,7 @@ static av_cold int mss1_decode_end(AVCodecContext *avctx)
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{
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MSS1Context * const ctx = avctx->priv_data;
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av_frame_unref(&ctx->pic);
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av_frame_free(&ctx->pic);
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ff_mss12_decode_end(&ctx->ctx);
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return 0;
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