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dxva2_h264: fix slice offset in long slice structs
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@ -222,7 +222,7 @@ static void fill_slice_long(AVCodecContext *avctx, DXVA_Slice_H264_Long *slice,
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slice->first_mb_in_slice = (sl->mb_y >> FIELD_OR_MBAFF_PICTURE(h)) * h->mb_width + sl->mb_x;
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slice->NumMbsForSlice = 0; /* XXX it is set once we have all slices */
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slice->BitOffsetToSliceData = get_bits_count(&h->gb);
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slice->BitOffsetToSliceData = get_bits_count(&sl->gb);
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slice->slice_type = ff_h264_get_slice_type(sl);
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if (sl->slice_type_fixed)
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slice->slice_type += 5;
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