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avcodec/h264_slice: Fix integer overflow in implicit weight computation
Fixes mozilla bug 1230423
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
(cherry picked from commit 7cc01c2572
)
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
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@ -783,7 +783,7 @@ static void implicit_weight_table(const H264Context *h, H264SliceContext *sl, in
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cur_poc = h->cur_pic_ptr->field_poc[h->picture_structure - 1];
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}
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if (sl->ref_count[0] == 1 && sl->ref_count[1] == 1 && !FRAME_MBAFF(h) &&
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sl->ref_list[0][0].poc + sl->ref_list[1][0].poc == 2 * cur_poc) {
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sl->ref_list[0][0].poc + (int64_t)sl->ref_list[1][0].poc == 2 * cur_poc) {
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sl->use_weight = 0;
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sl->use_weight_chroma = 0;
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return;
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@ -804,7 +804,7 @@ static void implicit_weight_table(const H264Context *h, H264SliceContext *sl, in
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sl->chroma_log2_weight_denom = 5;
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for (ref0 = ref_start; ref0 < ref_count0; ref0++) {
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int poc0 = sl->ref_list[0][ref0].poc;
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int64_t poc0 = sl->ref_list[0][ref0].poc;
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for (ref1 = ref_start; ref1 < ref_count1; ref1++) {
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int w = 32;
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if (!sl->ref_list[0][ref0].parent->long_ref && !sl->ref_list[1][ref1].parent->long_ref) {
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