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random_seed: Reorder if clauses for gathering entropy
Make it easier to add more cases. This should be a pure refactoring, with no functional changes. Signed-off-by: Martin Storsjö <martin@martin.st>
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@ -98,17 +98,20 @@ static uint32_t get_generic_seed(void)
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for (;;) {
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clock_t t = clock();
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if (last_t + 2*last_td + (CLOCKS_PER_SEC > 1000) >= t) {
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last_td = t - last_t;
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buffer[i & 511] = 1664525*buffer[i & 511] + 1013904223 + (last_td % 3294638521U);
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int incremented_i = 0;
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int cur_td = t - last_t;
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if (last_t + 2*last_td + (CLOCKS_PER_SEC > 1000) < t) {
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buffer[++i & 511] += cur_td % 3294638521U;
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incremented_i = 1;
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} else {
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last_td = t - last_t;
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buffer[++i & 511] += last_td % 3294638521U;
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if ((t - init_t) >= CLOCKS_PER_SEC>>5)
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if (last_i && i - last_i > 4 || i - last_i > 64 || TEST && i - last_i > 8)
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break;
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buffer[i & 511] = 1664525*buffer[i & 511] + 1013904223 + (cur_td % 3294638521U);
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}
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if (incremented_i && (t - init_t) >= CLOCKS_PER_SEC>>5) {
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if (last_i && i - last_i > 4 || i - last_i > 64 || TEST && i - last_i > 8)
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break;
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}
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last_t = t;
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last_td = cur_td;
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if (!init_t)
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init_t = t;
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}
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