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h264_slice: Copy the value of x264_build before calling h264_slice_header_init during thread init
If we don't copy this value first, it is seen as 0 by h264_slice_header_init, due to zero-allocation of the new context, triggering an old hack that multiplied the denominator by 2 for files produced by old x264 versions, but only if more than one thread was used. Fixes #7475 and #7083. Signed-off-by: Derek Buitenhuis <derek.buitenhuis@gmail.com>
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@ -358,6 +358,7 @@ int ff_h264_update_thread_context(AVCodecContext *dst,
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h->mb_num = h1->mb_num;
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h->mb_stride = h1->mb_stride;
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h->b_stride = h1->b_stride;
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h->x264_build = h1->x264_build;
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if (h->context_initialized || h1->context_initialized) {
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if ((err = h264_slice_header_init(h)) < 0) {
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@ -399,7 +400,6 @@ int ff_h264_update_thread_context(AVCodecContext *dst,
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h->enable_er = h1->enable_er;
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h->workaround_bugs = h1->workaround_bugs;
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h->x264_build = h1->x264_build;
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h->droppable = h1->droppable;
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// extradata/NAL handling
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