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avfilter/vf_atadenoise: add planes option
Make possible filtering only some planes.
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@ -4397,6 +4397,9 @@ threshold B is designed to react on continuous changes in the input signal.
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@item s
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Set number of frames filter will use for averaging. Default is 33. Must be odd
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number in range [5, 129].
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@item p
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Set what planes of frame filter will use for averaging. Default is all.
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@end table
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@section bbox
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@ -25,6 +25,7 @@
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* David Bartovčak and Miroslav Vrankić
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*/
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#include "libavutil/imgutils.h"
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#include "libavutil/opt.h"
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#include "libavutil/pixdesc.h"
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#include "avfilter.h"
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@ -44,6 +45,7 @@ typedef struct ATADenoiseContext {
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float fthra[4], fthrb[4];
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int thra[4], thrb[4];
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int planes;
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int nb_planes;
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int planewidth[4];
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int planeheight[4];
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@ -68,6 +70,7 @@ static const AVOption atadenoise_options[] = {
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{ "2a", "set threshold A for 3rd plane", OFFSET(fthra[2]), AV_OPT_TYPE_FLOAT, {.dbl=0.02}, 0, 0.3, FLAGS },
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{ "2b", "set threshold B for 3rd plane", OFFSET(fthrb[2]), AV_OPT_TYPE_FLOAT, {.dbl=0.04}, 0, 5.0, FLAGS },
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{ "s", "set how many frames to use", OFFSET(size), AV_OPT_TYPE_INT, {.i64=9}, 5, SIZE, FLAGS },
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{ "p", "set what planes to filter", OFFSET(planes), AV_OPT_TYPE_FLAGS, {.i64=7}, 0, 15, FLAGS },
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{ NULL }
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};
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@ -141,6 +144,12 @@ static int filter_slice8(AVFilterContext *ctx, void *arg, int jobnr, int nb_jobs
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const int *linesize = (const int *)s->linesize[p];
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const uint8_t *srcf[SIZE];
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if (!((1 << p) & s->planes)) {
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av_image_copy_plane(dst, out->linesize[p], src, in->linesize[p],
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w, slice_end - slice_start);
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continue;
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}
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for (i = 0; i < size; i++)
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srcf[i] = data[i] + slice_start * linesize[i];
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@ -212,6 +221,12 @@ static int filter_slice16(AVFilterContext *ctx, void *arg, int jobnr, int nb_job
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const int *linesize = (const int *)s->linesize[p];
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const uint16_t *srcf[SIZE];
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if (!((1 << p) & s->planes)) {
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av_image_copy_plane((uint8_t *)dst, out->linesize[p], (uint8_t *)src, in->linesize[p],
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w * 2, slice_end - slice_start);
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continue;
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}
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for (i = 0; i < s->size; i++)
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srcf[i] = (const uint16_t *)(data[i] + slice_start * linesize[i]);
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