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avcodec/pthread_slice: Combine allocating and zeroing entries
Actually, ff_slice_thread_allocz_entries() always already allocates zeroed entries, so ff_reset_entries() was already unnecessary. Make this more clear by renaming it to ff_slice_thread_allocz_entries(). Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
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@ -2702,10 +2702,9 @@ static int hls_slice_data_wpp(HEVCContext *s, const H2645NAL *nal)
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}
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atomic_store(&s->wpp_err, 0);
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res = ff_alloc_entries(s->avctx, s->sh.num_entry_point_offsets + 1);
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res = ff_slice_thread_allocz_entries(s->avctx, s->sh.num_entry_point_offsets + 1);
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if (res < 0)
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goto error;
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ff_reset_entries(s->avctx);
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for (i = 0; i <= s->sh.num_entry_point_offsets; i++) {
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ret[i] = 0;
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@ -237,7 +237,7 @@ void ff_thread_await_progress2(AVCodecContext *avctx, int field, int thread, int
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pthread_mutex_unlock(&progress->mutex);
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}
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int ff_alloc_entries(AVCodecContext *avctx, int count)
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int ff_slice_thread_allocz_entries(AVCodecContext *avctx, int count)
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{
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if (avctx->active_thread_type & FF_THREAD_SLICE) {
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SliceThreadContext *p = avctx->internal->thread_ctx;
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@ -256,9 +256,3 @@ int ff_alloc_entries(AVCodecContext *avctx, int count)
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return 0;
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}
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void ff_reset_entries(AVCodecContext *avctx)
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{
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SliceThreadContext *p = avctx->internal->thread_ctx;
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memset(p->entries, 0, p->entries_count * sizeof(int));
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}
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@ -104,8 +104,7 @@ int ff_slice_thread_execute_with_mainfunc(AVCodecContext *avctx,
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int (*action_func2)(AVCodecContext *c, void *arg, int jobnr, int threadnr),
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int (*main_func)(AVCodecContext *c), void *arg, int *ret, int job_count);
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void ff_thread_free(AVCodecContext *s);
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int ff_alloc_entries(AVCodecContext *avctx, int count);
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void ff_reset_entries(AVCodecContext *avctx);
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int ff_slice_thread_allocz_entries(AVCodecContext *avctx, int count);
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int ff_slice_thread_init_progress(AVCodecContext *avctx);
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void ff_thread_report_progress2(AVCodecContext *avctx, int field, int thread, int n);
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void ff_thread_await_progress2(AVCodecContext *avctx, int field, int thread, int shift);
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@ -963,15 +963,11 @@ int ff_slice_thread_init_progress(AVCodecContext *avctx)
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return 0;
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}
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int ff_alloc_entries(AVCodecContext *avctx, int count)
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int ff_slice_thread_allocz_entries(AVCodecContext *avctx, int count)
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{
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return 0;
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}
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void ff_reset_entries(AVCodecContext *avctx)
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{
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}
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void ff_thread_await_progress2(AVCodecContext *avctx, int field, int thread, int shift)
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{
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}
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