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Optimize overlapping
Suggested by Skal, sprintf(mail, "skal%d@orange.fr", 0xFFFF) Originally committed as revision 7113 to svn://svn.ffmpeg.org/ffmpeg/trunk
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@ -35,16 +35,19 @@ static void vc1_v_overlap_c(uint8_t* src, int stride, int rnd)
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{
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int i;
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int a, b, c, d;
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int d1, d2;
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for(i = 0; i < 8; i++) {
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a = src[-2*stride];
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b = src[-stride];
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c = src[0];
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d = src[stride];
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d1 = (a - d + 3 + rnd) >> 3;
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d2 = (a - d + b - c + 4 - rnd) >> 3;
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src[-2*stride] = clip_uint8((7*a + d + 4 - rnd) >> 3);
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src[-stride] = clip_uint8((-a + 7*b + c + d + 3 + rnd) >> 3);
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src[0] = clip_uint8((a + b + 7*c - d + 4 - rnd) >> 3);
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src[stride] = clip_uint8((a + 7*d + 3 + rnd) >> 3);
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src[-2*stride] = a - d1;
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src[-stride] = b - d2;
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src[0] = c + d2;
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src[stride] = d + d1;
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src++;
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}
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}
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@ -55,16 +58,19 @@ static void vc1_h_overlap_c(uint8_t* src, int stride, int rnd)
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{
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int i;
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int a, b, c, d;
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int d1, d2;
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for(i = 0; i < 8; i++) {
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a = src[-2];
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b = src[-1];
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c = src[0];
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d = src[1];
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d1 = (a - d + 3 + rnd) >> 3;
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d2 = (a - d + b - c + 4 - rnd) >> 3;
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src[-2] = clip_uint8((7*a + d + 4 - rnd) >> 3);
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src[-1] = clip_uint8((-a + 7*b + c + d + 3 + rnd) >> 3);
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src[0] = clip_uint8((a + b + 7*c - d + 4 - rnd) >> 3);
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src[1] = clip_uint8((a + 7*d + 3 + rnd) >> 3);
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src[-2] = a - d1;
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src[-1] = b - d2;
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src[0] = c + d2;
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src[1] = d + d1;
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src += stride;
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}
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}
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