mirror of
https://github.com/FFmpeg/FFmpeg.git
synced 2024-12-23 12:43:46 +02:00
VC1: inline vc1_put_block() in vc1_decode_i_blocks().
Advantage is that it allows us to combine several loops into a single one, and these can eventually be merged into the IDCT itself. Also, it allows us to remove vc1_put_block(), and makes CODEC_FLAG_GRAY faster.
This commit is contained in:
parent
c8c0189d62
commit
bbfd2e7ab4
@ -187,39 +187,6 @@ static void vc1_loop_filter_iblk(VC1Context *v, int pq)
|
||||
}
|
||||
}
|
||||
|
||||
/** Put block onto picture
|
||||
*/
|
||||
static void vc1_put_block(VC1Context *v, DCTELEM block[6][64])
|
||||
{
|
||||
uint8_t *Y;
|
||||
int ys, us, vs;
|
||||
DSPContext *dsp = &v->s.dsp;
|
||||
|
||||
if(v->rangeredfrm) {
|
||||
int i, j, k;
|
||||
for(k = 0; k < 6; k++)
|
||||
for(j = 0; j < 8; j++)
|
||||
for(i = 0; i < 8; i++)
|
||||
block[k][i + j*8] = (block[k][i + j*8] - 64) << 1;
|
||||
|
||||
}
|
||||
ys = v->s.current_picture.linesize[0];
|
||||
us = v->s.current_picture.linesize[1];
|
||||
vs = v->s.current_picture.linesize[2];
|
||||
Y = v->s.dest[0];
|
||||
|
||||
dsp->put_pixels_clamped(block[0], Y, ys);
|
||||
dsp->put_pixels_clamped(block[1], Y + 8, ys);
|
||||
Y += ys * 8;
|
||||
dsp->put_pixels_clamped(block[2], Y, ys);
|
||||
dsp->put_pixels_clamped(block[3], Y + 8, ys);
|
||||
|
||||
if(!(v->s.flags & CODEC_FLAG_GRAY)) {
|
||||
dsp->put_pixels_clamped(block[4], v->s.dest[1], us);
|
||||
dsp->put_pixels_clamped(block[5], v->s.dest[2], vs);
|
||||
}
|
||||
}
|
||||
|
||||
/** Do motion compensation over 1 macroblock
|
||||
* Mostly adapted hpel_motion and qpel_motion from mpegvideo.c
|
||||
*/
|
||||
@ -2627,7 +2594,14 @@ static void vc1_decode_i_blocks(VC1Context *v)
|
||||
s->mb_x = 0;
|
||||
ff_init_block_index(s);
|
||||
for(; s->mb_x < s->mb_width; s->mb_x++) {
|
||||
uint8_t *dst[6];
|
||||
ff_update_block_index(s);
|
||||
dst[0] = s->dest[0];
|
||||
dst[1] = dst[0] + 8;
|
||||
dst[2] = s->dest[0] + s->linesize * 8;
|
||||
dst[3] = dst[2] + 8;
|
||||
dst[4] = s->dest[1];
|
||||
dst[5] = s->dest[2];
|
||||
s->dsp.clear_blocks(s->block[0]);
|
||||
mb_pos = s->mb_x + s->mb_y * s->mb_width;
|
||||
s->current_picture.mb_type[mb_pos] = MB_TYPE_INTRA;
|
||||
@ -2651,13 +2625,17 @@ static void vc1_decode_i_blocks(VC1Context *v)
|
||||
|
||||
vc1_decode_i_block(v, s->block[k], k, val, (k<4)? v->codingset : v->codingset2);
|
||||
|
||||
if (k > 3 && (s->flags & CODEC_FLAG_GRAY)) continue;
|
||||
v->vc1dsp.vc1_inv_trans_8x8(s->block[k]);
|
||||
if(v->pq >= 9 && v->overlap) {
|
||||
for(j = 0; j < 64; j++) s->block[k][j] += 128;
|
||||
if (v->rangeredfrm) for(j = 0; j < 64; j++) s->block[k][j] <<= 1;
|
||||
s->dsp.put_signed_pixels_clamped(s->block[k], dst[k], k & 4 ? s->uvlinesize : s->linesize);
|
||||
} else {
|
||||
if (v->rangeredfrm) for(j = 0; j < 64; j++) s->block[k][j] = (s->block[k][j] - 64) << 1;
|
||||
s->dsp.put_pixels_clamped(s->block[k], dst[k], k & 4 ? s->uvlinesize : s->linesize);
|
||||
}
|
||||
}
|
||||
|
||||
vc1_put_block(v, s->block);
|
||||
if(v->pq >= 9 && v->overlap) {
|
||||
if(s->mb_x) {
|
||||
v->vc1dsp.vc1_h_overlap(s->dest[0], s->linesize);
|
||||
|
Loading…
Reference in New Issue
Block a user