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cbs: Describe allocate/free methods in tabular form

Unit types are split into three categories, depending on how their
content is managed:
* POD structure - these require no special treatment.
* Structure containing references to refcounted buffers - these can use
  a common free function when the offsets of all the internal references
  are known.
* More complex structures - these still require ad-hoc treatment.

For each codec we can then maintain a table of descriptors for each set of
equivalent unit types, defining the mechanism needed to allocate/free that
unit content.  This is not required to be used immediately - a new alloc
function supports this, but does not replace the old one which works without
referring to these tables.
This commit is contained in:
Mark Thompson 2020-07-27 17:32:18 +01:00
parent 1fe77d4a63
commit bc7a7e0d65
3 changed files with 139 additions and 0 deletions

View File

@ -802,3 +802,72 @@ void ff_cbs_delete_unit(CodedBitstreamFragment *frag,
frag->units + position + 1,
(frag->nb_units - position) * sizeof(*frag->units));
}
static void cbs_default_free_unit_content(void *opaque, uint8_t *data)
{
const CodedBitstreamUnitTypeDescriptor *desc = opaque;
if (desc->content_type == CBS_CONTENT_TYPE_INTERNAL_REFS) {
int i;
for (i = 0; i < desc->nb_ref_offsets; i++) {
void **ptr = (void**)(data + desc->ref_offsets[i]);
av_buffer_unref((AVBufferRef**)(ptr + 1));
}
}
av_free(data);
}
static const CodedBitstreamUnitTypeDescriptor
*cbs_find_unit_type_desc(CodedBitstreamContext *ctx,
CodedBitstreamUnit *unit)
{
const CodedBitstreamUnitTypeDescriptor *desc;
int i, j;
if (!ctx->codec->unit_types)
return NULL;
for (i = 0;; i++) {
desc = &ctx->codec->unit_types[i];
if (desc->nb_unit_types == 0)
break;
if (desc->nb_unit_types == CBS_UNIT_TYPE_RANGE) {
if (unit->type >= desc->unit_type_range_start &&
unit->type <= desc->unit_type_range_end)
return desc;
} else {
for (j = 0; j < desc->nb_unit_types; j++) {
if (desc->unit_types[j] == unit->type)
return desc;
}
}
}
return NULL;
}
int ff_cbs_alloc_unit_content2(CodedBitstreamContext *ctx,
CodedBitstreamUnit *unit)
{
const CodedBitstreamUnitTypeDescriptor *desc;
av_assert0(!unit->content && !unit->content_ref);
desc = cbs_find_unit_type_desc(ctx, unit);
if (!desc)
return AVERROR(ENOSYS);
unit->content = av_mallocz(desc->content_size);
if (!unit->content)
return AVERROR(ENOMEM);
unit->content_ref =
av_buffer_create(unit->content, desc->content_size,
desc->content_free ? desc->content_free
: cbs_default_free_unit_content,
(void*)desc, 0);
if (!unit->content_ref) {
av_freep(&unit->content);
return AVERROR(ENOMEM);
}
return 0;
}

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@ -349,6 +349,15 @@ int ff_cbs_alloc_unit_content(CodedBitstreamUnit *unit,
size_t size,
void (*free)(void *opaque, uint8_t *content));
/**
* Allocate a new internal content buffer matching the type of the unit.
*
* The content will be zeroed.
*/
int ff_cbs_alloc_unit_content2(CodedBitstreamContext *ctx,
CodedBitstreamUnit *unit);
/**
* Allocate a new internal data buffer of the given size in the unit.
*

View File

@ -25,11 +25,72 @@
#include "put_bits.h"
enum CBSContentType {
// Unit content is a simple structure.
CBS_CONTENT_TYPE_POD,
// Unit content contains some references to other structures, but all
// managed via buffer reference counting. The descriptor defines the
// structure offsets of every buffer reference.
CBS_CONTENT_TYPE_INTERNAL_REFS,
// Unit content is something more complex. The descriptor defines
// special functions to manage the content.
CBS_CONTENT_TYPE_COMPLEX,
};
enum {
// Maximum number of unit types described by the same unit type
// descriptor.
CBS_MAX_UNIT_TYPES = 3,
// Maximum number of reference buffer offsets in any one unit.
CBS_MAX_REF_OFFSETS = 2,
// Special value used in a unit type descriptor to indicate that it
// applies to a large range of types rather than a set of discrete
// values.
CBS_UNIT_TYPE_RANGE = -1,
};
typedef const struct CodedBitstreamUnitTypeDescriptor {
// Number of entries in the unit_types array, or the special value
// CBS_UNIT_TYPE_RANGE to indicate that the range fields should be
// used instead.
int nb_unit_types;
// Array of unit types that this entry describes.
const CodedBitstreamUnitType unit_types[CBS_MAX_UNIT_TYPES];
// Start and end of unit type range, used if nb_unit_types is
// CBS_UNIT_TYPE_RANGE.
const CodedBitstreamUnitType unit_type_range_start;
const CodedBitstreamUnitType unit_type_range_end;
// The type of content described.
enum CBSContentType content_type;
// The size of the structure which should be allocated to contain
// the decomposed content of this type of unit.
size_t content_size;
// Number of entries in the ref_offsets array. Only used if the
// content_type is CBS_CONTENT_TYPE_INTERNAL_REFS.
int nb_ref_offsets;
// The structure must contain two adjacent elements:
// type *field;
// AVBufferRef *field_ref;
// where field points to something in the buffer referred to by
// field_ref. This offset is then set to offsetof(struct, field).
size_t ref_offsets[CBS_MAX_REF_OFFSETS];
void (*content_free)(void *opaque, uint8_t *data);
} CodedBitstreamUnitTypeDescriptor;
typedef struct CodedBitstreamType {
enum AVCodecID codec_id;
size_t priv_data_size;
// List of unit type descriptors for this codec.
// Terminated by a descriptor with nb_unit_types equal to zero.
const CodedBitstreamUnitTypeDescriptor *unit_types;
// Split frag->data into coded bitstream units, creating the
// frag->units array. Fill data but not content on each unit.
// The header argument should be set if the fragment came from