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avcodec/vdpau: clean up vdpau_internal.h
Also don't include it on files that don't need it. This reduces differences with libav Tested-by: Timothy Gu <timothygu99@gmail.com> Reveiwed-by: Carl Eugen Hoyos <ceffmpeg@gmail.com> Signed-off-by: James Almer <jamrial@gmail.com>
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@ -39,7 +39,6 @@
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#include "mpeg12data.h"
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#include "mpegvideodata.h"
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#include "bytestream.h"
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#include "vdpau_internal.h"
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#include "thread.h"
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uint8_t ff_mpeg12_static_rl_table_store[2][2][2*MAX_RUN + MAX_LEVEL + 3];
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@ -53,7 +53,6 @@
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#include "mathops.h"
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#include "rectangle.h"
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#include "tpeldsp.h"
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#include "vdpau_internal.h"
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#if CONFIG_ZLIB
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#include <zlib.h>
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@ -24,15 +24,13 @@
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#ifndef AVCODEC_VDPAU_INTERNAL_H
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#define AVCODEC_VDPAU_INTERNAL_H
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#include "config.h"
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#include <stdint.h>
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#if CONFIG_VDPAU
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#include <vdpau/vdpau.h>
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#endif
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#include "libavutil/frame.h"
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#include "avcodec.h"
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#include "vdpau.h"
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/** Extract VdpVideoSurface from an AVFrame */
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static inline uintptr_t ff_vdpau_get_surface_id(AVFrame *pic)
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@ -40,8 +38,6 @@ static inline uintptr_t ff_vdpau_get_surface_id(AVFrame *pic)
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return (uintptr_t)pic->data[3];
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}
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struct vdpau_picture_context;
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#if CONFIG_VDPAU
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union VDPAUPictureInfo {
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VdpPictureInfoH264 h264;
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VdpPictureInfoMPEG1Or2 mpeg;
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@ -55,8 +51,6 @@ union VDPAUPictureInfo {
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#endif
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};
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#include "vdpau.h"
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typedef struct VDPAUHWContext {
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AVVDPAUContext context;
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VdpDevice device;
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@ -114,8 +108,6 @@ struct vdpau_picture_context {
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int ff_vdpau_common_init(AVCodecContext *avctx, VdpDecoderProfile profile,
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int level);
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#endif //CONFIG_VDPAU
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int ff_vdpau_common_uninit(AVCodecContext *avctx);
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int ff_vdpau_common_start_frame(struct vdpau_picture_context *pic,
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