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adpcmdec: set AVCodec.sample_fmts
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@ -1265,7 +1265,10 @@ static int adpcm_decode_frame(AVCodecContext *avctx, void *data,
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}
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#define ADPCM_DECODER(id_, name_, long_name_) \
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static const enum AVSampleFormat sample_fmts_s16[] = { AV_SAMPLE_FMT_S16,
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AV_SAMPLE_FMT_NONE };
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#define ADPCM_DECODER(id_, sample_fmts_, name_, long_name_) \
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AVCodec ff_ ## name_ ## _decoder = { \
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.name = #name_, \
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.type = AVMEDIA_TYPE_AUDIO, \
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@ -1275,33 +1278,34 @@ AVCodec ff_ ## name_ ## _decoder = { \
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.decode = adpcm_decode_frame, \
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.capabilities = CODEC_CAP_DR1, \
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.long_name = NULL_IF_CONFIG_SMALL(long_name_), \
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.sample_fmts = sample_fmts_, \
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}
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/* Note: Do not forget to add new entries to the Makefile as well. */
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ADPCM_DECODER(AV_CODEC_ID_ADPCM_4XM, adpcm_4xm, "ADPCM 4X Movie");
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ADPCM_DECODER(AV_CODEC_ID_ADPCM_CT, adpcm_ct, "ADPCM Creative Technology");
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ADPCM_DECODER(AV_CODEC_ID_ADPCM_EA, adpcm_ea, "ADPCM Electronic Arts");
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ADPCM_DECODER(AV_CODEC_ID_ADPCM_EA_MAXIS_XA, adpcm_ea_maxis_xa, "ADPCM Electronic Arts Maxis CDROM XA");
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ADPCM_DECODER(AV_CODEC_ID_ADPCM_EA_R1, adpcm_ea_r1, "ADPCM Electronic Arts R1");
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ADPCM_DECODER(AV_CODEC_ID_ADPCM_EA_R2, adpcm_ea_r2, "ADPCM Electronic Arts R2");
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ADPCM_DECODER(AV_CODEC_ID_ADPCM_EA_R3, adpcm_ea_r3, "ADPCM Electronic Arts R3");
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ADPCM_DECODER(AV_CODEC_ID_ADPCM_EA_XAS, adpcm_ea_xas, "ADPCM Electronic Arts XAS");
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ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_AMV, adpcm_ima_amv, "ADPCM IMA AMV");
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ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_APC, adpcm_ima_apc, "ADPCM IMA CRYO APC");
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ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_DK3, adpcm_ima_dk3, "ADPCM IMA Duck DK3");
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ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_DK4, adpcm_ima_dk4, "ADPCM IMA Duck DK4");
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ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_EA_EACS, adpcm_ima_ea_eacs, "ADPCM IMA Electronic Arts EACS");
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ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_EA_SEAD, adpcm_ima_ea_sead, "ADPCM IMA Electronic Arts SEAD");
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ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_ISS, adpcm_ima_iss, "ADPCM IMA Funcom ISS");
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ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_QT, adpcm_ima_qt, "ADPCM IMA QuickTime");
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ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_SMJPEG, adpcm_ima_smjpeg, "ADPCM IMA Loki SDL MJPEG");
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ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_WAV, adpcm_ima_wav, "ADPCM IMA WAV");
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ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_WS, adpcm_ima_ws, "ADPCM IMA Westwood");
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ADPCM_DECODER(AV_CODEC_ID_ADPCM_MS, adpcm_ms, "ADPCM Microsoft");
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ADPCM_DECODER(AV_CODEC_ID_ADPCM_SBPRO_2, adpcm_sbpro_2, "ADPCM Sound Blaster Pro 2-bit");
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ADPCM_DECODER(AV_CODEC_ID_ADPCM_SBPRO_3, adpcm_sbpro_3, "ADPCM Sound Blaster Pro 2.6-bit");
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ADPCM_DECODER(AV_CODEC_ID_ADPCM_SBPRO_4, adpcm_sbpro_4, "ADPCM Sound Blaster Pro 4-bit");
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ADPCM_DECODER(AV_CODEC_ID_ADPCM_SWF, adpcm_swf, "ADPCM Shockwave Flash");
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ADPCM_DECODER(AV_CODEC_ID_ADPCM_THP, adpcm_thp, "ADPCM Nintendo Gamecube THP");
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ADPCM_DECODER(AV_CODEC_ID_ADPCM_XA, adpcm_xa, "ADPCM CDROM XA");
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ADPCM_DECODER(AV_CODEC_ID_ADPCM_YAMAHA, adpcm_yamaha, "ADPCM Yamaha");
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ADPCM_DECODER(AV_CODEC_ID_ADPCM_4XM, sample_fmts_s16, adpcm_4xm, "ADPCM 4X Movie");
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ADPCM_DECODER(AV_CODEC_ID_ADPCM_CT, sample_fmts_s16, adpcm_ct, "ADPCM Creative Technology");
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ADPCM_DECODER(AV_CODEC_ID_ADPCM_EA, sample_fmts_s16, adpcm_ea, "ADPCM Electronic Arts");
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ADPCM_DECODER(AV_CODEC_ID_ADPCM_EA_MAXIS_XA, sample_fmts_s16, adpcm_ea_maxis_xa, "ADPCM Electronic Arts Maxis CDROM XA");
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ADPCM_DECODER(AV_CODEC_ID_ADPCM_EA_R1, sample_fmts_s16, adpcm_ea_r1, "ADPCM Electronic Arts R1");
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ADPCM_DECODER(AV_CODEC_ID_ADPCM_EA_R2, sample_fmts_s16, adpcm_ea_r2, "ADPCM Electronic Arts R2");
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ADPCM_DECODER(AV_CODEC_ID_ADPCM_EA_R3, sample_fmts_s16, adpcm_ea_r3, "ADPCM Electronic Arts R3");
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ADPCM_DECODER(AV_CODEC_ID_ADPCM_EA_XAS, sample_fmts_s16, adpcm_ea_xas, "ADPCM Electronic Arts XAS");
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ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_AMV, sample_fmts_s16, adpcm_ima_amv, "ADPCM IMA AMV");
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ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_APC, sample_fmts_s16, adpcm_ima_apc, "ADPCM IMA CRYO APC");
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ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_DK3, sample_fmts_s16, adpcm_ima_dk3, "ADPCM IMA Duck DK3");
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ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_DK4, sample_fmts_s16, adpcm_ima_dk4, "ADPCM IMA Duck DK4");
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ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_EA_EACS, sample_fmts_s16, adpcm_ima_ea_eacs, "ADPCM IMA Electronic Arts EACS");
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ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_EA_SEAD, sample_fmts_s16, adpcm_ima_ea_sead, "ADPCM IMA Electronic Arts SEAD");
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ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_ISS, sample_fmts_s16, adpcm_ima_iss, "ADPCM IMA Funcom ISS");
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ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_QT, sample_fmts_s16, adpcm_ima_qt, "ADPCM IMA QuickTime");
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ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_SMJPEG, sample_fmts_s16, adpcm_ima_smjpeg, "ADPCM IMA Loki SDL MJPEG");
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ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_WAV, sample_fmts_s16, adpcm_ima_wav, "ADPCM IMA WAV");
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ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_WS, sample_fmts_s16, adpcm_ima_ws, "ADPCM IMA Westwood");
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ADPCM_DECODER(AV_CODEC_ID_ADPCM_MS, sample_fmts_s16, adpcm_ms, "ADPCM Microsoft");
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ADPCM_DECODER(AV_CODEC_ID_ADPCM_SBPRO_2, sample_fmts_s16, adpcm_sbpro_2, "ADPCM Sound Blaster Pro 2-bit");
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ADPCM_DECODER(AV_CODEC_ID_ADPCM_SBPRO_3, sample_fmts_s16, adpcm_sbpro_3, "ADPCM Sound Blaster Pro 2.6-bit");
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ADPCM_DECODER(AV_CODEC_ID_ADPCM_SBPRO_4, sample_fmts_s16, adpcm_sbpro_4, "ADPCM Sound Blaster Pro 4-bit");
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ADPCM_DECODER(AV_CODEC_ID_ADPCM_SWF, sample_fmts_s16, adpcm_swf, "ADPCM Shockwave Flash");
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ADPCM_DECODER(AV_CODEC_ID_ADPCM_THP, sample_fmts_s16, adpcm_thp, "ADPCM Nintendo Gamecube THP");
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ADPCM_DECODER(AV_CODEC_ID_ADPCM_XA, sample_fmts_s16, adpcm_xa, "ADPCM CDROM XA");
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ADPCM_DECODER(AV_CODEC_ID_ADPCM_YAMAHA, sample_fmts_s16, adpcm_yamaha, "ADPCM Yamaha");
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