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avcodec: add ADPCM IMA XBOX decoder
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@ -7,6 +7,7 @@ version <next>:
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- RealVideo 6.0 decoder
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- OpenMAX encoders deprecated
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- libx265 alpha layer encoding
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- ADPCM IMA Xbox decoder
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version 7.1:
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- Raw Captions with Time (RCWT) closed caption demuxer
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@ -1233,6 +1233,7 @@ following image formats are supported:
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@item ADPCM IMA Duck DK4 @tab @tab X
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@tab Used in some Sega Saturn console games.
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@item ADPCM IMA Radical @tab @tab X
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@item ADPCM IMA Xbox @tab @tab X
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@item ADPCM Microsoft @tab X @tab X
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@item ADPCM MS IMA @tab X @tab X
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@item ADPCM Nintendo Gamecube AFC @tab @tab X
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@ -977,6 +977,7 @@ OBJS-$(CONFIG_ADPCM_IMA_WAV_DECODER) += adpcm.o adpcm_data.o
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OBJS-$(CONFIG_ADPCM_IMA_WAV_ENCODER) += adpcmenc.o adpcm_data.o
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OBJS-$(CONFIG_ADPCM_IMA_WS_DECODER) += adpcm.o adpcm_data.o
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OBJS-$(CONFIG_ADPCM_IMA_WS_ENCODER) += adpcmenc.o adpcm_data.o
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OBJS-$(CONFIG_ADPCM_IMA_XBOX_DECODER) += adpcm.o adpcm_data.o
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OBJS-$(CONFIG_ADPCM_MS_DECODER) += adpcm.o adpcm_data.o
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OBJS-$(CONFIG_ADPCM_MS_ENCODER) += adpcmenc.o adpcm_data.o
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OBJS-$(CONFIG_ADPCM_MTAF_DECODER) += adpcm.o adpcm_data.o
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@ -307,6 +307,10 @@ static av_cold int adpcm_decode_init(AVCodecContext * avctx)
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avctx->block_align != 17 * avctx->ch_layout.nb_channels)
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return AVERROR_INVALIDDATA;
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break;
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case AV_CODEC_ID_ADPCM_IMA_XBOX:
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if (avctx->bits_per_coded_sample != 4)
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return AVERROR_INVALIDDATA;
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break;
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case AV_CODEC_ID_ADPCM_ZORK:
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if (avctx->bits_per_coded_sample != 8)
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return AVERROR_INVALIDDATA;
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@ -321,6 +325,7 @@ static av_cold int adpcm_decode_init(AVCodecContext * avctx)
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case AV_CODEC_ID_ADPCM_IMA_DAT4:
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case AV_CODEC_ID_ADPCM_IMA_QT:
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case AV_CODEC_ID_ADPCM_IMA_WAV:
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case AV_CODEC_ID_ADPCM_IMA_XBOX:
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case AV_CODEC_ID_ADPCM_4XM:
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case AV_CODEC_ID_ADPCM_XA:
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case AV_CODEC_ID_ADPCM_XMD:
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@ -979,6 +984,15 @@ static int get_nb_samples(AVCodecContext *avctx, GetByteContext *gb,
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return AVERROR_INVALIDDATA;
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nb_samples = 1 + (buf_size - 4 * ch) / (bsize * ch) * bsamples;
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) /* End of CASE */
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CASE(ADPCM_IMA_XBOX,
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int bsize = ff_adpcm_ima_block_sizes[avctx->bits_per_coded_sample - 2];
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int bsamples = ff_adpcm_ima_block_samples[avctx->bits_per_coded_sample - 2];
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if (avctx->block_align > 0)
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buf_size = FFMIN(buf_size, avctx->block_align);
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if (buf_size < 4 * ch)
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return AVERROR_INVALIDDATA;
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nb_samples = (buf_size - 4 * ch) / (bsize * ch) * bsamples + 1;
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) /* End of CASE */
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case AV_CODEC_ID_ADPCM_MS:
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if (avctx->block_align > 0)
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buf_size = FFMIN(buf_size, avctx->block_align);
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@ -1197,6 +1211,32 @@ static int adpcm_decode_frame(AVCodecContext *avctx, AVFrame *frame,
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}
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}
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) /* End of CASE */
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CASE(ADPCM_IMA_XBOX,
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for (int i = 0; i < channels; i++) {
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ADPCMChannelStatus *cs = &c->status[i];
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cs->predictor = samples_p[i][0] = sign_extend(bytestream2_get_le16u(&gb), 16);
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cs->step_index = sign_extend(bytestream2_get_le16u(&gb), 16);
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if (cs->step_index > 88u) {
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av_log(avctx, AV_LOG_ERROR, "ERROR: step_index[%d] = %i\n",
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i, cs->step_index);
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return AVERROR_INVALIDDATA;
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}
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}
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for (int n = 0; n < (nb_samples-1) / 8; n++) {
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for (int i = 0; i < channels; i++) {
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ADPCMChannelStatus *cs = &c->status[i];
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samples = &samples_p[i][1 + n * 8];
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for (int m = 0; m < 8; m += 2) {
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int v = bytestream2_get_byteu(&gb);
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samples[m ] = adpcm_ima_expand_nibble(cs, v & 0x0F, 3);
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samples[m + 1] = adpcm_ima_expand_nibble(cs, v >> 4 , 3);
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}
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}
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}
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frame->nb_samples--;
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) /* End of CASE */
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CASE(ADPCM_4XM,
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for (int i = 0; i < channels; i++)
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c->status[i].predictor = sign_extend(bytestream2_get_le16u(&gb), 16);
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@ -2404,6 +2444,7 @@ ADPCM_DECODER(ADPCM_IMA_SMJPEG, sample_fmts_s16, adpcm_ima_smjpeg, "ADPCM IMA
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ADPCM_DECODER(ADPCM_IMA_ALP, sample_fmts_s16, adpcm_ima_alp, "ADPCM IMA High Voltage Software ALP")
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ADPCM_DECODER(ADPCM_IMA_WAV, sample_fmts_s16p, adpcm_ima_wav, "ADPCM IMA WAV")
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ADPCM_DECODER(ADPCM_IMA_WS, sample_fmts_both, adpcm_ima_ws, "ADPCM IMA Westwood")
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ADPCM_DECODER(ADPCM_IMA_XBOX, sample_fmts_s16p, adpcm_ima_xbox, "ADPCM IMA Xbox")
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ADPCM_DECODER(ADPCM_MS, sample_fmts_both, adpcm_ms, "ADPCM Microsoft")
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ADPCM_DECODER(ADPCM_MTAF, sample_fmts_s16p, adpcm_mtaf, "ADPCM MTAF")
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ADPCM_DECODER(ADPCM_PSX, sample_fmts_s16p, adpcm_psx, "ADPCM Playstation")
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@ -686,6 +686,7 @@ extern const FFCodec ff_adpcm_ima_wav_encoder;
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extern const FFCodec ff_adpcm_ima_wav_decoder;
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extern const FFCodec ff_adpcm_ima_ws_encoder;
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extern const FFCodec ff_adpcm_ima_ws_decoder;
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extern const FFCodec ff_adpcm_ima_xbox_decoder;
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extern const FFCodec ff_adpcm_ms_encoder;
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extern const FFCodec ff_adpcm_ms_decoder;
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extern const FFCodec ff_adpcm_mtaf_decoder;
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@ -2597,6 +2597,13 @@ static const AVCodecDescriptor codec_descriptors[] = {
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.long_name = NULL_IF_CONFIG_SMALL("ADPCM Konami XMD"),
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.props = AV_CODEC_PROP_INTRA_ONLY | AV_CODEC_PROP_LOSSY,
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},
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{
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.id = AV_CODEC_ID_ADPCM_IMA_XBOX,
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.type = AVMEDIA_TYPE_AUDIO,
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.name = "adpcm_ima_xbox",
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.long_name = NULL_IF_CONFIG_SMALL("ADPCM IMA Xbox"),
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.props = AV_CODEC_PROP_INTRA_ONLY | AV_CODEC_PROP_LOSSY,
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},
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/* AMR */
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{
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@ -422,6 +422,7 @@ enum AVCodecID {
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AV_CODEC_ID_ADPCM_IMA_MOFLEX,
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AV_CODEC_ID_ADPCM_IMA_ACORN,
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AV_CODEC_ID_ADPCM_XMD,
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AV_CODEC_ID_ADPCM_IMA_XBOX,
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/* AMR */
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AV_CODEC_ID_AMR_NB = 0x12000,
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@ -558,6 +558,7 @@ int av_get_bits_per_sample(enum AVCodecID codec_id)
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return 3;
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case AV_CODEC_ID_ADPCM_SBPRO_4:
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case AV_CODEC_ID_ADPCM_IMA_WAV:
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case AV_CODEC_ID_ADPCM_IMA_XBOX:
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case AV_CODEC_ID_ADPCM_IMA_QT:
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case AV_CODEC_ID_ADPCM_SWF:
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case AV_CODEC_ID_ADPCM_MS:
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@ -720,6 +721,11 @@ static int get_audio_frame_duration(enum AVCodecID id, int sr, int ch, int ba,
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int blocks = frame_bytes / ba;
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int64_t tmp = 0;
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switch (id) {
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case AV_CODEC_ID_ADPCM_IMA_XBOX:
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if (bps != 4)
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return 0;
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tmp = blocks * ((ba - 4 * ch) / (bps * ch) * 8);
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break;
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case AV_CODEC_ID_ADPCM_IMA_WAV:
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if (bps < 2 || bps > 5)
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return 0;
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@ -29,8 +29,8 @@
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#include "version_major.h"
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#define LIBAVCODEC_VERSION_MINOR 27
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#define LIBAVCODEC_VERSION_MICRO 101
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#define LIBAVCODEC_VERSION_MINOR 28
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#define LIBAVCODEC_VERSION_MICRO 100
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#define LIBAVCODEC_VERSION_INT AV_VERSION_INT(LIBAVCODEC_VERSION_MAJOR, \
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LIBAVCODEC_VERSION_MINOR, \
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