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avfilter/vf_lut3d: add spline 1D interpolation
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@ -11442,8 +11442,12 @@ Available values are:
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Use values from the nearest defined point.
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@item linear
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Interpolate values using the linear interpolation.
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@item cosine
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Interpolate values using the cosine interpolation.
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@item cubic
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Interpolate values using the cubic interpolation.
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@item spline
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Interpolate values using the spline interpolation.
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@end table
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@end table
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@ -986,6 +986,7 @@ enum interp_1d_mode {
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INTERPOLATE_1D_LINEAR,
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INTERPOLATE_1D_CUBIC,
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INTERPOLATE_1D_COSINE,
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INTERPOLATE_1D_SPLINE,
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NB_INTERP_1D_MODE
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};
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@ -1077,6 +1078,7 @@ static const AVOption lut1d_options[] = {
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{ "linear", "use values from the linear interpolation", 0, AV_OPT_TYPE_CONST, {.i64=INTERPOLATE_1D_LINEAR}, INT_MIN, INT_MAX, FLAGS, "interp_mode" },
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{ "cosine", "use values from the cosine interpolation", 0, AV_OPT_TYPE_CONST, {.i64=INTERPOLATE_1D_COSINE}, INT_MIN, INT_MAX, FLAGS, "interp_mode" },
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{ "cubic", "use values from the cubic interpolation", 0, AV_OPT_TYPE_CONST, {.i64=INTERPOLATE_1D_CUBIC}, INT_MIN, INT_MAX, FLAGS, "interp_mode" },
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{ "spline", "use values from the spline interpolation", 0, AV_OPT_TYPE_CONST, {.i64=INTERPOLATE_1D_SPLINE}, INT_MIN, INT_MAX, FLAGS, "interp_mode" },
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{ NULL }
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};
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@ -1138,6 +1140,27 @@ static inline float interp_1d_cubic(const LUT1DContext *lut1d,
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return a0 * mu * mu2 + a1 * mu2 + a2 * mu + a3;
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}
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static inline float interp_1d_spline(const LUT1DContext *lut1d,
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int idx, const float s)
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{
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const int prev = PREV(s);
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const int next = NEXT1D(s);
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const float x = s - prev;
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float c0, c1, c2, c3;
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float y0 = lut1d->lut[idx][FFMAX(prev - 1, 0)];
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float y1 = lut1d->lut[idx][prev];
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float y2 = lut1d->lut[idx][next];
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float y3 = lut1d->lut[idx][FFMIN(next + 1, lut1d->lutsize - 1)];
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c0 = y1;
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c1 = .5f * (y2 - y0);
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c2 = y0 - 2.5f * y1 + 2.f * y2 - .5f * y3;
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c3 = .5f * (y3 - y0) + 1.5f * (y1 - y2);
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return ((c3 * x + c2) * x + c1) * x + c0;
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}
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#define DEFINE_INTERP_FUNC_PLANAR_1D(name, nbits, depth) \
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static int interp_1d_##nbits##_##name##_p##depth(AVFilterContext *ctx, \
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void *arg, int jobnr, \
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@ -1200,31 +1223,37 @@ DEFINE_INTERP_FUNC_PLANAR_1D(nearest, 8, 8)
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DEFINE_INTERP_FUNC_PLANAR_1D(linear, 8, 8)
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DEFINE_INTERP_FUNC_PLANAR_1D(cosine, 8, 8)
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DEFINE_INTERP_FUNC_PLANAR_1D(cubic, 8, 8)
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DEFINE_INTERP_FUNC_PLANAR_1D(spline, 8, 8)
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DEFINE_INTERP_FUNC_PLANAR_1D(nearest, 16, 9)
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DEFINE_INTERP_FUNC_PLANAR_1D(linear, 16, 9)
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DEFINE_INTERP_FUNC_PLANAR_1D(cosine, 16, 9)
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DEFINE_INTERP_FUNC_PLANAR_1D(cubic, 16, 9)
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DEFINE_INTERP_FUNC_PLANAR_1D(spline, 16, 9)
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DEFINE_INTERP_FUNC_PLANAR_1D(nearest, 16, 10)
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DEFINE_INTERP_FUNC_PLANAR_1D(linear, 16, 10)
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DEFINE_INTERP_FUNC_PLANAR_1D(cosine, 16, 10)
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DEFINE_INTERP_FUNC_PLANAR_1D(cubic, 16, 10)
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DEFINE_INTERP_FUNC_PLANAR_1D(spline, 16, 10)
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DEFINE_INTERP_FUNC_PLANAR_1D(nearest, 16, 12)
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DEFINE_INTERP_FUNC_PLANAR_1D(linear, 16, 12)
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DEFINE_INTERP_FUNC_PLANAR_1D(cosine, 16, 12)
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DEFINE_INTERP_FUNC_PLANAR_1D(cubic, 16, 12)
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DEFINE_INTERP_FUNC_PLANAR_1D(spline, 16, 12)
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DEFINE_INTERP_FUNC_PLANAR_1D(nearest, 16, 14)
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DEFINE_INTERP_FUNC_PLANAR_1D(linear, 16, 14)
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DEFINE_INTERP_FUNC_PLANAR_1D(cosine, 16, 14)
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DEFINE_INTERP_FUNC_PLANAR_1D(cubic, 16, 14)
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DEFINE_INTERP_FUNC_PLANAR_1D(spline, 16, 14)
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DEFINE_INTERP_FUNC_PLANAR_1D(nearest, 16, 16)
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DEFINE_INTERP_FUNC_PLANAR_1D(linear, 16, 16)
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DEFINE_INTERP_FUNC_PLANAR_1D(cosine, 16, 16)
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DEFINE_INTERP_FUNC_PLANAR_1D(cubic, 16, 16)
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DEFINE_INTERP_FUNC_PLANAR_1D(spline, 16, 16)
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#define DEFINE_INTERP_FUNC_1D(name, nbits) \
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static int interp_1d_##nbits##_##name(AVFilterContext *ctx, void *arg, \
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@ -1274,11 +1303,13 @@ DEFINE_INTERP_FUNC_1D(nearest, 8)
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DEFINE_INTERP_FUNC_1D(linear, 8)
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DEFINE_INTERP_FUNC_1D(cosine, 8)
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DEFINE_INTERP_FUNC_1D(cubic, 8)
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DEFINE_INTERP_FUNC_1D(spline, 8)
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DEFINE_INTERP_FUNC_1D(nearest, 16)
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DEFINE_INTERP_FUNC_1D(linear, 16)
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DEFINE_INTERP_FUNC_1D(cosine, 16)
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DEFINE_INTERP_FUNC_1D(cubic, 16)
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DEFINE_INTERP_FUNC_1D(spline, 16)
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static int config_input_1d(AVFilterLink *inlink)
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{
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@ -1332,6 +1363,7 @@ static int config_input_1d(AVFilterLink *inlink)
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case INTERPOLATE_1D_LINEAR: SET_FUNC_1D(linear); break;
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case INTERPOLATE_1D_COSINE: SET_FUNC_1D(cosine); break;
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case INTERPOLATE_1D_CUBIC: SET_FUNC_1D(cubic); break;
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case INTERPOLATE_1D_SPLINE: SET_FUNC_1D(spline); break;
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default:
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av_assert0(0);
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}
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