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mace: convert to new channel layout API
Signed-off-by: Vittorio Giovara <vittorio.giovara@gmail.com> Signed-off-by: James Almer <jamrial@gmail.com>
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@ -226,7 +226,7 @@ static void chomp6(ChannelData *chd, int16_t *output, uint8_t val, int tab_idx)
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static av_cold int mace_decode_init(AVCodecContext * avctx)
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{
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if (avctx->channels > 2 || avctx->channels < 1)
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if (avctx->ch_layout.nb_channels > 2 || avctx->ch_layout.nb_channels < 1)
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return AVERROR(EINVAL);
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avctx->sample_fmt = AV_SAMPLE_FMT_S16P;
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@ -239,31 +239,32 @@ static int mace_decode_frame(AVCodecContext *avctx, void *data,
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AVFrame *frame = data;
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const uint8_t *buf = avpkt->data;
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int buf_size = avpkt->size;
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int channels = avctx->ch_layout.nb_channels;
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int16_t **samples;
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MACEContext *ctx = avctx->priv_data;
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int i, j, k, l, ret;
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int is_mace3 = (avctx->codec_id == AV_CODEC_ID_MACE3);
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if (buf_size % (avctx->channels << is_mace3)) {
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if (buf_size % (channels << is_mace3)) {
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av_log(avctx, AV_LOG_ERROR, "buffer size %d is odd\n", buf_size);
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buf_size -= buf_size % (avctx->channels << is_mace3);
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buf_size -= buf_size % (channels << is_mace3);
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if (!buf_size)
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return AVERROR_INVALIDDATA;
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}
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/* get output buffer */
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frame->nb_samples = 3 * (buf_size << (1 - is_mace3)) / avctx->channels;
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frame->nb_samples = 3 * (buf_size << (1 - is_mace3)) / channels;
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if ((ret = ff_get_buffer(avctx, frame, 0)) < 0)
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return ret;
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samples = (int16_t **)frame->extended_data;
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for(i = 0; i < avctx->channels; i++) {
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for(i = 0; i < channels; i++) {
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int16_t *output = samples[i];
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for (j=0; j < buf_size / (avctx->channels << is_mace3); j++)
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for (j=0; j < buf_size / (channels << is_mace3); j++)
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for (k=0; k < (1 << is_mace3); k++) {
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uint8_t pkt = buf[(i << is_mace3) +
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(j*avctx->channels << is_mace3) + k];
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(j * channels << is_mace3) + k];
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uint8_t val[2][3] = {{pkt >> 5, (pkt >> 3) & 3, pkt & 7 },
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{pkt & 7 , (pkt >> 3) & 3, pkt >> 5}};
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