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avfilter/af_vibrato: refactor code
Move some code out of inner loop.
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@ -54,9 +54,15 @@ static int filter_frame(AVFilterLink *inlink, AVFrame *in)
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{
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AVFilterContext *ctx = inlink->dst;
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VibratoContext *s = ctx->priv;
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const int wave_table_size = s->wave_table_size;
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const double *wave_table = s->wave_table;
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AVFilterLink *outlink = ctx->outputs[0];
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const int channels = s->channels;
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const int buf_size = s->buf_size;
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const double depth = s->depth;
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int wave_table_index = s->wave_table_index;
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int buf_index = s->buf_index;
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AVFrame *out;
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int n, c;
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const double *src;
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double *dst;
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@ -71,39 +77,40 @@ static int filter_frame(AVFilterLink *inlink, AVFrame *in)
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av_frame_copy_props(out, in);
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}
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for (n = 0; n < in->nb_samples; n++) {
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for (int n = 0; n < in->nb_samples; n++) {
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int samp1_index, samp2_index;
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double integer, decimal;
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decimal = modf(s->depth * s->wave_table[s->wave_table_index], &integer);
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decimal = modf(depth * wave_table[wave_table_index], &integer);
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s->wave_table_index++;
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if (s->wave_table_index >= s->wave_table_size)
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s->wave_table_index -= s->wave_table_size;
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wave_table_index++;
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if (wave_table_index >= wave_table_size)
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wave_table_index -= wave_table_size;
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for (c = 0; c < inlink->ch_layout.nb_channels; c++) {
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int samp1_index, samp2_index;
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double *buf;
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double this_samp;
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samp1_index = buf_index + integer;
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if (samp1_index >= buf_size)
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samp1_index -= buf_size;
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samp2_index = samp1_index + 1;
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if (samp2_index >= buf_size)
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samp2_index -= buf_size;
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for (int c = 0; c < channels; c++) {
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double *buf, this_samp;
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src = (const double *)in->extended_data[c];
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dst = (double *)out->extended_data[c];
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buf = s->buf[c];
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samp1_index = s->buf_index + integer;
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if (samp1_index >= s->buf_size)
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samp1_index -= s->buf_size;
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samp2_index = samp1_index + 1;
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if (samp2_index >= s->buf_size)
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samp2_index -= s->buf_size;
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this_samp = src[n];
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dst[n] = buf[samp1_index] + (decimal * (buf[samp2_index] - buf[samp1_index]));
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buf[s->buf_index] = this_samp;
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buf[buf_index] = this_samp;
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}
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s->buf_index++;
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if (s->buf_index >= s->buf_size)
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s->buf_index -= s->buf_size;
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buf_index++;
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if (buf_index >= buf_size)
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buf_index -= buf_size;
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}
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s->wave_table_index = wave_table_index;
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s->buf_index = buf_index;
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if (in != out)
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av_frame_free(&in);
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