mirror of
https://github.com/FFmpeg/FFmpeg.git
synced 2024-11-21 10:55:51 +02:00
Merge commit '0e8c6f221a8ddb7dfb3c9e9bd0b33cb12e9391b8'
* commit '0e8c6f221a8ddb7dfb3c9e9bd0b33cb12e9391b8': avisynth: Fix a "AVISynth" vs. "AviSynth" struct name typo Conflicts: doc/general.texi libavformat/avisynth.c Merged-by: Michael Niedermayer <michaelni@gmx.at>
This commit is contained in:
commit
c7d1717957
@ -168,7 +168,7 @@ library:
|
||||
@item AST @tab X @tab X
|
||||
@tab Audio format used on the Nintendo Wii.
|
||||
@item AVI @tab X @tab X
|
||||
@item AVISynth @tab @tab X
|
||||
@item AviSynth @tab @tab X
|
||||
@item AVR @tab @tab X
|
||||
@tab Audio format used on Mac.
|
||||
@item AVS @tab @tab X
|
||||
|
@ -25,7 +25,7 @@
|
||||
* libmpcodecs/vf_gradfun.c
|
||||
*
|
||||
* Apply a boxblur debanding algorithm (based on the gradfun2db
|
||||
* Avisynth filter by prunedtree).
|
||||
* AviSynth filter by prunedtree).
|
||||
* Foreach pixel, if it's within threshold of the blurred value, make it closer.
|
||||
* So now we have a smoothed and higher bitdepth version of all the shallow
|
||||
* gradients, while leaving detailed areas untouched.
|
||||
|
Loading…
Reference in New Issue
Block a user