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avcodec/adpcmenc: Don't include disabled AVCodecs
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
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@ -989,7 +989,8 @@ static const AVClass adpcm_encoder_class = {
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.version = LIBAVUTIL_VERSION_INT,
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};
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#define ADPCM_ENCODER(id_, name_, sample_fmts_, capabilities_, long_name_) \
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#define ADPCM_ENCODER_0(id_, name_, sample_fmts_, capabilities_, long_name_)
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#define ADPCM_ENCODER_1(id_, name_, sample_fmts_, capabilities_, long_name_) \
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const AVCodec ff_ ## name_ ## _encoder = { \
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.name = #name_, \
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.long_name = NULL_IF_CONFIG_SMALL(long_name_), \
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@ -1003,16 +1004,23 @@ const AVCodec ff_ ## name_ ## _encoder = { \
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.capabilities = capabilities_ | AV_CODEC_CAP_DR1, \
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.caps_internal = FF_CODEC_CAP_INIT_CLEANUP | FF_CODEC_CAP_INIT_THREADSAFE, \
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.priv_class = &adpcm_encoder_class, \
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}
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};
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#define ADPCM_ENCODER_2(enabled, codec_id, name, sample_fmts, capabilities, long_name) \
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ADPCM_ENCODER_ ## enabled(codec_id, name, sample_fmts, capabilities, long_name)
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#define ADPCM_ENCODER_3(config, codec_id, name, sample_fmts, capabilities, long_name) \
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ADPCM_ENCODER_2(config, codec_id, name, sample_fmts, capabilities, long_name)
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#define ADPCM_ENCODER(codec, name, sample_fmts, capabilities, long_name) \
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ADPCM_ENCODER_3(CONFIG_ ## codec ## _ENCODER, AV_CODEC_ID_ ## codec, \
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name, sample_fmts, capabilities, long_name)
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ADPCM_ENCODER(AV_CODEC_ID_ADPCM_ARGO, adpcm_argo, sample_fmts_p, 0, "ADPCM Argonaut Games");
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ADPCM_ENCODER(AV_CODEC_ID_ADPCM_IMA_AMV, adpcm_ima_amv, sample_fmts, 0, "ADPCM IMA AMV");
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ADPCM_ENCODER(AV_CODEC_ID_ADPCM_IMA_APM, adpcm_ima_apm, sample_fmts, AV_CODEC_CAP_SMALL_LAST_FRAME, "ADPCM IMA Ubisoft APM");
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ADPCM_ENCODER(AV_CODEC_ID_ADPCM_IMA_ALP, adpcm_ima_alp, sample_fmts, AV_CODEC_CAP_SMALL_LAST_FRAME, "ADPCM IMA High Voltage Software ALP");
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ADPCM_ENCODER(AV_CODEC_ID_ADPCM_IMA_QT, adpcm_ima_qt, sample_fmts_p, 0, "ADPCM IMA QuickTime");
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ADPCM_ENCODER(AV_CODEC_ID_ADPCM_IMA_SSI, adpcm_ima_ssi, sample_fmts, AV_CODEC_CAP_SMALL_LAST_FRAME, "ADPCM IMA Simon & Schuster Interactive");
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ADPCM_ENCODER(AV_CODEC_ID_ADPCM_IMA_WAV, adpcm_ima_wav, sample_fmts_p, 0, "ADPCM IMA WAV");
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ADPCM_ENCODER(AV_CODEC_ID_ADPCM_IMA_WS, adpcm_ima_ws, sample_fmts, AV_CODEC_CAP_SMALL_LAST_FRAME, "ADPCM IMA Westwood");
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ADPCM_ENCODER(AV_CODEC_ID_ADPCM_MS, adpcm_ms, sample_fmts, 0, "ADPCM Microsoft");
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ADPCM_ENCODER(AV_CODEC_ID_ADPCM_SWF, adpcm_swf, sample_fmts, 0, "ADPCM Shockwave Flash");
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ADPCM_ENCODER(AV_CODEC_ID_ADPCM_YAMAHA, adpcm_yamaha, sample_fmts, 0, "ADPCM Yamaha");
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ADPCM_ENCODER(ADPCM_ARGO, adpcm_argo, sample_fmts_p, 0, "ADPCM Argonaut Games")
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ADPCM_ENCODER(ADPCM_IMA_AMV, adpcm_ima_amv, sample_fmts, 0, "ADPCM IMA AMV")
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ADPCM_ENCODER(ADPCM_IMA_APM, adpcm_ima_apm, sample_fmts, AV_CODEC_CAP_SMALL_LAST_FRAME, "ADPCM IMA Ubisoft APM")
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ADPCM_ENCODER(ADPCM_IMA_ALP, adpcm_ima_alp, sample_fmts, AV_CODEC_CAP_SMALL_LAST_FRAME, "ADPCM IMA High Voltage Software ALP")
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ADPCM_ENCODER(ADPCM_IMA_QT, adpcm_ima_qt, sample_fmts_p, 0, "ADPCM IMA QuickTime")
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ADPCM_ENCODER(ADPCM_IMA_SSI, adpcm_ima_ssi, sample_fmts, AV_CODEC_CAP_SMALL_LAST_FRAME, "ADPCM IMA Simon & Schuster Interactive")
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ADPCM_ENCODER(ADPCM_IMA_WAV, adpcm_ima_wav, sample_fmts_p, 0, "ADPCM IMA WAV")
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ADPCM_ENCODER(ADPCM_IMA_WS, adpcm_ima_ws, sample_fmts, AV_CODEC_CAP_SMALL_LAST_FRAME, "ADPCM IMA Westwood")
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ADPCM_ENCODER(ADPCM_MS, adpcm_ms, sample_fmts, 0, "ADPCM Microsoft")
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ADPCM_ENCODER(ADPCM_SWF, adpcm_swf, sample_fmts, 0, "ADPCM Shockwave Flash")
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ADPCM_ENCODER(ADPCM_YAMAHA, adpcm_yamaha, sample_fmts, 0, "ADPCM Yamaha")
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