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vulkan: extend ff_vk_shader_rep_fmt to be useful for bitexactness
The original either reported 8 or 16-bit conversion from the original, rather than being able to return the actual original. This makes it usable in a situation where preserving exactness is required.
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bd6283342c
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c982376076
@ -99,7 +99,7 @@ static av_cold int init_filter(AVFilterContext *ctx, AVFrame *in)
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{
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.name = "output_img",
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.type = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
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.mem_layout = ff_vk_shader_rep_fmt(s->vkctx.output_format),
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.mem_layout = ff_vk_shader_rep_fmt(s->vkctx.output_format, FF_VK_REP_FLOAT),
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.mem_quali = "writeonly",
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.dimensions = 2,
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.elems = planes,
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@ -170,7 +170,7 @@ static av_cold int init_filter(AVFilterContext *avctx)
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{
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.name = "output_images",
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.type = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
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.mem_layout = ff_vk_shader_rep_fmt(s->vkctx.output_format),
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.mem_layout = ff_vk_shader_rep_fmt(s->vkctx.output_format, FF_VK_REP_FLOAT),
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.mem_quali = "writeonly",
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.dimensions = 2,
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.elems = planes,
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@ -104,7 +104,7 @@ static av_cold int init_filter(AVFilterContext *ctx)
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{
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.name = "dst",
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.type = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
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.mem_layout = ff_vk_shader_rep_fmt(s->vkctx.output_format),
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.mem_layout = ff_vk_shader_rep_fmt(s->vkctx.output_format, FF_VK_REP_FLOAT),
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.mem_quali = "writeonly",
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.dimensions = 2,
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.elems = planes,
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@ -117,7 +117,7 @@ static av_cold int init_filter(AVFilterContext *ctx, AVFrame *in)
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{
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.name = "output_img",
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.type = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
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.mem_layout = ff_vk_shader_rep_fmt(s->vkctx.output_format),
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.mem_layout = ff_vk_shader_rep_fmt(s->vkctx.output_format, FF_VK_REP_FLOAT),
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.mem_quali = "writeonly",
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.dimensions = 2,
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.elems = planes,
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@ -83,7 +83,7 @@ static av_cold int init_filter(AVFilterContext *ctx, AVFrame *in, enum FlipType
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{
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.name = "output_image",
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.type = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
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.mem_layout = ff_vk_shader_rep_fmt(s->vkctx.output_format),
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.mem_layout = ff_vk_shader_rep_fmt(s->vkctx.output_format, FF_VK_REP_FLOAT),
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.mem_quali = "writeonly",
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.dimensions = 2,
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.elems = planes,
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@ -228,7 +228,7 @@ static av_cold int init_filter(AVFilterContext *ctx, AVFrame *in)
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{
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.name = "output_images",
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.type = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
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.mem_layout = ff_vk_shader_rep_fmt(s->vkctx.output_format),
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.mem_layout = ff_vk_shader_rep_fmt(s->vkctx.output_format, FF_VK_REP_FLOAT),
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.mem_quali = "writeonly",
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.dimensions = 2,
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.elems = planes,
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@ -454,7 +454,7 @@ static av_cold int init_denoise_pipeline(FFVulkanContext *vkctx, FFVkExecPool *e
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{
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.name = "output_img",
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.type = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
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.mem_layout = ff_vk_shader_rep_fmt(vkctx->output_format),
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.mem_layout = ff_vk_shader_rep_fmt(vkctx->output_format, FF_VK_REP_FLOAT),
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.mem_quali = "writeonly",
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.dimensions = 2,
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.elems = planes,
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@ -139,7 +139,7 @@ static av_cold int init_filter(AVFilterContext *ctx)
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{
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.name = "output_img",
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.type = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
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.mem_layout = ff_vk_shader_rep_fmt(s->vkctx.output_format),
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.mem_layout = ff_vk_shader_rep_fmt(s->vkctx.output_format, FF_VK_REP_FLOAT),
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.mem_quali = "writeonly",
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.dimensions = 2,
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.elems = planes,
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@ -171,7 +171,7 @@ static av_cold int init_filter(AVFilterContext *ctx, AVFrame *in)
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{
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.name = "output_img",
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.type = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
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.mem_layout = ff_vk_shader_rep_fmt(s->vkctx.output_format),
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.mem_layout = ff_vk_shader_rep_fmt(s->vkctx.output_format, FF_VK_REP_FLOAT),
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.mem_quali = "writeonly",
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.dimensions = 2,
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.elems = av_pix_fmt_count_planes(s->vkctx.output_format),
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@ -82,7 +82,7 @@ static av_cold int init_filter(AVFilterContext *ctx, AVFrame *in)
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{
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.name = "output_images",
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.type = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
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.mem_layout = ff_vk_shader_rep_fmt(s->vkctx.output_format),
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.mem_layout = ff_vk_shader_rep_fmt(s->vkctx.output_format, FF_VK_REP_FLOAT),
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.mem_quali = "writeonly",
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.dimensions = 2,
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.elems = planes,
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@ -364,7 +364,7 @@ static av_cold int init_vulkan(AVFilterContext *avctx)
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{
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.name = "output_images",
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.type = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
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.mem_layout = ff_vk_shader_rep_fmt(s->vkctx.output_format),
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.mem_layout = ff_vk_shader_rep_fmt(s->vkctx.output_format, FF_VK_REP_FLOAT),
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.mem_quali = "writeonly",
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.dimensions = 2,
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.elems = planes,
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@ -102,7 +102,7 @@ static av_cold int init_filter(AVFilterContext *ctx, enum TestSrcVulkanMode mode
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{
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.name = "output_img",
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.type = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
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.mem_layout = ff_vk_shader_rep_fmt(s->vkctx.output_format),
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.mem_layout = ff_vk_shader_rep_fmt(s->vkctx.output_format, FF_VK_REP_FLOAT),
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.mem_quali = "writeonly",
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.dimensions = 2,
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.elems = planes,
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@ -1286,11 +1286,133 @@ int ff_vk_mt_is_np_rgb(enum AVPixelFormat pix_fmt)
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return 0;
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}
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const char *ff_vk_shader_rep_fmt(enum AVPixelFormat pixfmt)
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const char *ff_vk_shader_rep_fmt(enum AVPixelFormat pix_fmt,
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enum FFVkShaderRepFormat rep_fmt)
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{
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const AVPixFmtDescriptor *desc = av_pix_fmt_desc_get(pixfmt);
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const int high = desc->comp[0].depth > 8;
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return high ? "rgba16f" : "rgba8";
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switch (pix_fmt) {
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case AV_PIX_FMT_RGBA:
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case AV_PIX_FMT_BGRA:
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case AV_PIX_FMT_RGB24:
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case AV_PIX_FMT_BGR24:
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case AV_PIX_FMT_BGR0:
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case AV_PIX_FMT_RGB0:
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case AV_PIX_FMT_RGB565:
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case AV_PIX_FMT_BGR565:
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case AV_PIX_FMT_YUYV422:
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case AV_PIX_FMT_UYVY422: {
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const char *rep_tab[] = {
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[FF_VK_REP_NATIVE] = "rgba8ui",
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[FF_VK_REP_FLOAT] = "rgba8",
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[FF_VK_REP_INT] = "rgba8i",
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[FF_VK_REP_UINT] = "rgba8ui",
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};
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return rep_tab[rep_fmt];
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}
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case AV_PIX_FMT_X2RGB10:
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case AV_PIX_FMT_X2BGR10:
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case AV_PIX_FMT_Y210: {
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const char *rep_tab[] = {
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[FF_VK_REP_NATIVE] = "rgb10_a2ui",
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[FF_VK_REP_FLOAT] = "rgb10_a2",
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[FF_VK_REP_INT] = NULL,
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[FF_VK_REP_UINT] = "rgb10_a2ui",
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};
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return rep_tab[rep_fmt];
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}
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case AV_PIX_FMT_RGB48:
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case AV_PIX_FMT_RGBA64:
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case AV_PIX_FMT_Y212:
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case AV_PIX_FMT_XV36: {
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const char *rep_tab[] = {
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[FF_VK_REP_NATIVE] = "rgba16ui",
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[FF_VK_REP_FLOAT] = "rgba16",
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[FF_VK_REP_INT] = "rgba16i",
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[FF_VK_REP_UINT] = "rgba16ui",
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};
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return rep_tab[rep_fmt];
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}
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case AV_PIX_FMT_GRAY8:
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case AV_PIX_FMT_GBRAP:
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case AV_PIX_FMT_YUV420P:
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case AV_PIX_FMT_YUV422P:
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case AV_PIX_FMT_YUV444P: {
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const char *rep_tab[] = {
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[FF_VK_REP_NATIVE] = "r8ui",
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[FF_VK_REP_FLOAT] = "r8",
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[FF_VK_REP_INT] = "r8i",
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[FF_VK_REP_UINT] = "r8ui",
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};
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return rep_tab[rep_fmt];
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};
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case AV_PIX_FMT_GRAY16:
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case AV_PIX_FMT_GBRAP16:
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case AV_PIX_FMT_YUV420P10:
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case AV_PIX_FMT_YUV420P12:
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case AV_PIX_FMT_YUV420P16:
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case AV_PIX_FMT_YUV422P10:
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case AV_PIX_FMT_YUV422P12:
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case AV_PIX_FMT_YUV422P16:
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case AV_PIX_FMT_YUV444P10:
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case AV_PIX_FMT_YUV444P12:
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case AV_PIX_FMT_YUV444P16: {
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const char *rep_tab[] = {
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[FF_VK_REP_NATIVE] = "r16ui",
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[FF_VK_REP_FLOAT] = "r16f",
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[FF_VK_REP_INT] = "r16i",
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[FF_VK_REP_UINT] = "r16ui",
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};
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return rep_tab[rep_fmt];
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};
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case AV_PIX_FMT_GRAYF32:
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case AV_PIX_FMT_GBRPF32:
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case AV_PIX_FMT_GBRAPF32: {
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const char *rep_tab[] = {
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[FF_VK_REP_NATIVE] = "r32f",
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[FF_VK_REP_FLOAT] = "r32f",
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[FF_VK_REP_INT] = "r32i",
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[FF_VK_REP_UINT] = "r32ui",
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};
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return rep_tab[rep_fmt];
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};
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case AV_PIX_FMT_NV12:
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case AV_PIX_FMT_NV16:
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case AV_PIX_FMT_NV24: {
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const char *rep_tab[] = {
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[FF_VK_REP_NATIVE] = "rg8ui",
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[FF_VK_REP_FLOAT] = "rg8",
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[FF_VK_REP_INT] = "rg8i",
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[FF_VK_REP_UINT] = "rg8ui",
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};
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return rep_tab[rep_fmt];
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};
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case AV_PIX_FMT_P010:
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case AV_PIX_FMT_P210:
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case AV_PIX_FMT_P410: {
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const char *rep_tab[] = {
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[FF_VK_REP_NATIVE] = "rgb10_a2ui",
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[FF_VK_REP_FLOAT] = "rgb10_a2",
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[FF_VK_REP_INT] = NULL,
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[FF_VK_REP_UINT] = "rgb10_a2ui",
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};
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return rep_tab[rep_fmt];
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};
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case AV_PIX_FMT_P012:
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case AV_PIX_FMT_P016:
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case AV_PIX_FMT_P212:
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case AV_PIX_FMT_P216:
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case AV_PIX_FMT_P412:
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case AV_PIX_FMT_P416: {
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const char *rep_tab[] = {
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[FF_VK_REP_NATIVE] = "rg16ui",
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[FF_VK_REP_FLOAT] = "rg16",
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[FF_VK_REP_INT] = "rg16i",
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[FF_VK_REP_UINT] = "rg16ui",
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};
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return rep_tab[rep_fmt];
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};
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default:
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return "rgba32f";
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}
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}
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typedef struct ImageViewCtx {
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@ -360,7 +360,18 @@ int ff_vk_mt_is_np_rgb(enum AVPixelFormat pix_fmt);
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/**
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* Returns the format to use for images in shaders.
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*/
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const char *ff_vk_shader_rep_fmt(enum AVPixelFormat pixfmt);
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enum FFVkShaderRepFormat {
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/* Native format with no conversion. May require casting. */
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FF_VK_REP_NATIVE = 0,
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/* Float conversion of the native format. */
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FF_VK_REP_FLOAT,
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/* Signed integer version of the native format */
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FF_VK_REP_INT,
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/* Unsigned integer version of the native format */
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FF_VK_REP_UINT,
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};
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const char *ff_vk_shader_rep_fmt(enum AVPixelFormat pix_fmt,
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enum FFVkShaderRepFormat rep_fmt);
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/**
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* Loads props/mprops/driver_props
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