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mirror of https://github.com/FFmpeg/FFmpeg.git synced 2024-11-21 10:55:51 +02:00

swscale/ppc: VSX-optimize non-full-chroma yuv2rgb_2

./ffmpeg -f lavfi -i yuvtestsrc=duration=1:size=1200x1440 -sws_flags fast_bilinear \
        -s 1200x720 -f null -vframes 100 -pix_fmt $i -nostats \
        -cpuflags 0 -v error -

32-bit mul, power8 only.

~2x speedup:

rgb24
  24431 UNITS in yuv2packed2,   16384 runs,      0 skips
  13783 UNITS in yuv2packed2,   16383 runs,      1 skips
bgr24
  24396 UNITS in yuv2packed2,   16384 runs,      0 skips
  14059 UNITS in yuv2packed2,   16384 runs,      0 skips
rgba
  26815 UNITS in yuv2packed2,   16383 runs,      1 skips
  12797 UNITS in yuv2packed2,   16383 runs,      1 skips
bgra
  27060 UNITS in yuv2packed2,   16384 runs,      0 skips
  13138 UNITS in yuv2packed2,   16384 runs,      0 skips
argb
  26998 UNITS in yuv2packed2,   16384 runs,      0 skips
  12728 UNITS in yuv2packed2,   16381 runs,      3 skips
bgra
  26651 UNITS in yuv2packed2,   16384 runs,      0 skips
  13124 UNITS in yuv2packed2,   16384 runs,      0 skips

This is a low speedup, but the x86 mmx version also gets only ~2x. The mmx version
is also heavily inaccurate, while the vsx version has high accuracy.
This commit is contained in:
Lauri Kasanen 2019-04-05 11:31:43 +03:00
parent 3fe37033b9
commit ce92ee4b4f

View File

@ -793,6 +793,180 @@ yuv2rgb_full_2_vsx_template(SwsContext *c, const int16_t *buf[2],
}
}
static av_always_inline void
yuv2rgb_2_vsx_template(SwsContext *c, const int16_t *buf[2],
const int16_t *ubuf[2], const int16_t *vbuf[2],
const int16_t *abuf[2], uint8_t *dest, int dstW,
int yalpha, int uvalpha, int y,
enum AVPixelFormat target, int hasAlpha)
{
const int16_t *buf0 = buf[0], *buf1 = buf[1],
*ubuf0 = ubuf[0], *ubuf1 = ubuf[1],
*vbuf0 = vbuf[0], *vbuf1 = vbuf[1],
*abuf0 = hasAlpha ? abuf[0] : NULL,
*abuf1 = hasAlpha ? abuf[1] : NULL;
const int16_t yalpha1 = 4096 - yalpha;
const int16_t uvalpha1 = 4096 - uvalpha;
vector int16_t vy, vu, vv, A = vec_splat_s16(0);
vector int32_t vy32_l, vy32_r, vu32_l, vu32_r, vv32_l, vv32_r, tmp32;
vector int32_t R_l, R_r, G_l, G_r, B_l, B_r, vud32_l, vud32_r, vvd32_l, vvd32_r;
vector int32_t tmp, tmp2, tmp3, tmp4, tmp5, tmp6;
vector uint16_t rd16, gd16, bd16;
vector uint8_t rd, bd, gd, ad, out0, out1, tmp8;
const vector int16_t vyalpha1 = vec_splats(yalpha1);
const vector int16_t vuvalpha1 = vec_splats(uvalpha1);
const vector int16_t vyalpha = vec_splats((int16_t) yalpha);
const vector int16_t vuvalpha = vec_splats((int16_t) uvalpha);
const vector uint16_t zero16 = vec_splat_u16(0);
const vector int32_t y_offset = vec_splats(c->yuv2rgb_y_offset);
const vector int32_t y_coeff = vec_splats(c->yuv2rgb_y_coeff);
const vector int32_t y_add = vec_splats(1 << 21);
const vector int32_t v2r_coeff = vec_splats(c->yuv2rgb_v2r_coeff);
const vector int32_t v2g_coeff = vec_splats(c->yuv2rgb_v2g_coeff);
const vector int32_t u2g_coeff = vec_splats(c->yuv2rgb_u2g_coeff);
const vector int32_t u2b_coeff = vec_splats(c->yuv2rgb_u2b_coeff);
const vector int32_t rgbclip = vec_splats(1 << 30);
const vector int32_t zero32 = vec_splat_s32(0);
const vector uint32_t shift19 = vec_splats(19U);
const vector uint32_t shift22 = vec_splats(22U);
const vector uint32_t shift10 = vec_splat_u32(10);
const vector int32_t dec128 = vec_splats(128 << 19);
const vector int32_t add18 = vec_splats(1 << 18);
int i;
// Various permutations
const vector uint8_t doubleleft = (vector uint8_t) {0, 1, 2, 3,
0, 1, 2, 3,
4, 5, 6, 7,
4, 5, 6, 7 };
const vector uint8_t doubleright = (vector uint8_t) {8, 9, 10, 11,
8, 9, 10, 11,
12, 13, 14, 15,
12, 13, 14, 15 };
const vector uint8_t perm3rg0 = (vector uint8_t) {0x0, 0x10, 0,
0x1, 0x11, 0,
0x2, 0x12, 0,
0x3, 0x13, 0,
0x4, 0x14, 0,
0x5 };
const vector uint8_t perm3rg1 = (vector uint8_t) { 0x15, 0,
0x6, 0x16, 0,
0x7, 0x17, 0 };
const vector uint8_t perm3tb0 = (vector uint8_t) {0x0, 0x1, 0x10,
0x3, 0x4, 0x11,
0x6, 0x7, 0x12,
0x9, 0xa, 0x13,
0xc, 0xd, 0x14,
0xf };
const vector uint8_t perm3tb1 = (vector uint8_t) { 0x0, 0x15,
0x2, 0x3, 0x16,
0x5, 0x6, 0x17 };
av_assert2(yalpha <= 4096U);
av_assert2(uvalpha <= 4096U);
for (i = 0; i < (dstW + 1) >> 1; i += 8) {
SETUP(vy, &buf0[i * 2], vyalpha1, &buf1[i * 2], vyalpha);
vy32_l = vec_sra(tmp3, shift10);
vy32_r = vec_sra(tmp4, shift10);
SETUP(vu, &ubuf0[i], vuvalpha1, &ubuf1[i], vuvalpha);
tmp3 = vec_sub(tmp3, dec128);
tmp4 = vec_sub(tmp4, dec128);
vu32_l = vec_sra(tmp3, shift10);
vu32_r = vec_sra(tmp4, shift10);
SETUP(vv, &vbuf0[i], vuvalpha1, &vbuf1[i], vuvalpha);
tmp3 = vec_sub(tmp3, dec128);
tmp4 = vec_sub(tmp4, dec128);
vv32_l = vec_sra(tmp3, shift10);
vv32_r = vec_sra(tmp4, shift10);
if (hasAlpha) {
SETUP(A, &abuf0[i], vyalpha1, &abuf1[i], vyalpha);
tmp3 = vec_add(tmp3, add18);
tmp4 = vec_add(tmp4, add18);
tmp3 = vec_sra(tmp3, shift19);
tmp4 = vec_sra(tmp4, shift19);
A = vec_packs(tmp3, tmp4);
ad = vec_packsu(A, (vector int16_t) zero16);
} else {
ad = vec_splats((uint8_t) 255);
}
vy32_l = vec_sub(vy32_l, y_offset);
vy32_r = vec_sub(vy32_r, y_offset);
vy32_l = vec_mul(vy32_l, y_coeff);
vy32_r = vec_mul(vy32_r, y_coeff);
vy32_l = vec_add(vy32_l, y_add);
vy32_r = vec_add(vy32_r, y_add);
// Use the first UV half
vud32_l = vec_perm(vu32_l, vu32_l, doubleleft);
vud32_r = vec_perm(vu32_l, vu32_l, doubleright);
vvd32_l = vec_perm(vv32_l, vv32_l, doubleleft);
vvd32_r = vec_perm(vv32_l, vv32_l, doubleright);
R_l = vec_mul(vvd32_l, v2r_coeff);
R_l = vec_add(R_l, vy32_l);
R_r = vec_mul(vvd32_r, v2r_coeff);
R_r = vec_add(R_r, vy32_r);
G_l = vec_mul(vvd32_l, v2g_coeff);
tmp32 = vec_mul(vud32_l, u2g_coeff);
G_l = vec_add(G_l, vy32_l);
G_l = vec_add(G_l, tmp32);
G_r = vec_mul(vvd32_r, v2g_coeff);
tmp32 = vec_mul(vud32_r, u2g_coeff);
G_r = vec_add(G_r, vy32_r);
G_r = vec_add(G_r, tmp32);
B_l = vec_mul(vud32_l, u2b_coeff);
B_l = vec_add(B_l, vy32_l);
B_r = vec_mul(vud32_r, u2b_coeff);
B_r = vec_add(B_r, vy32_r);
WRITERGB
// New Y for the second half
SETUP(vy, &buf0[i * 2 + 8], vyalpha1, &buf1[i * 2 + 8], vyalpha);
vy32_l = vec_sra(tmp3, shift10);
vy32_r = vec_sra(tmp4, shift10);
vy32_l = vec_sub(vy32_l, y_offset);
vy32_r = vec_sub(vy32_r, y_offset);
vy32_l = vec_mul(vy32_l, y_coeff);
vy32_r = vec_mul(vy32_r, y_coeff);
vy32_l = vec_add(vy32_l, y_add);
vy32_r = vec_add(vy32_r, y_add);
// Second UV half
vud32_l = vec_perm(vu32_r, vu32_r, doubleleft);
vud32_r = vec_perm(vu32_r, vu32_r, doubleright);
vvd32_l = vec_perm(vv32_r, vv32_r, doubleleft);
vvd32_r = vec_perm(vv32_r, vv32_r, doubleright);
R_l = vec_mul(vvd32_l, v2r_coeff);
R_l = vec_add(R_l, vy32_l);
R_r = vec_mul(vvd32_r, v2r_coeff);
R_r = vec_add(R_r, vy32_r);
G_l = vec_mul(vvd32_l, v2g_coeff);
tmp32 = vec_mul(vud32_l, u2g_coeff);
G_l = vec_add(G_l, vy32_l);
G_l = vec_add(G_l, tmp32);
G_r = vec_mul(vvd32_r, v2g_coeff);
tmp32 = vec_mul(vud32_r, u2g_coeff);
G_r = vec_add(G_r, vy32_r);
G_r = vec_add(G_r, tmp32);
B_l = vec_mul(vud32_l, u2b_coeff);
B_l = vec_add(B_l, vy32_l);
B_r = vec_mul(vud32_r, u2b_coeff);
B_r = vec_add(B_r, vy32_r);
WRITERGB
}
}
#undef SETUP
static av_always_inline void
@ -1151,6 +1325,14 @@ YUV2RGBWRAPPER(yuv2, rgb, xbgr32, AV_PIX_FMT_ABGR, 0)
YUV2RGBWRAPPER(yuv2, rgb, rgb24, AV_PIX_FMT_RGB24, 0)
YUV2RGBWRAPPER(yuv2, rgb, bgr24, AV_PIX_FMT_BGR24, 0)
YUV2RGBWRAPPERX2(yuv2, rgb, bgrx32, AV_PIX_FMT_BGRA, 0)
YUV2RGBWRAPPERX2(yuv2, rgb, rgbx32, AV_PIX_FMT_RGBA, 0)
YUV2RGBWRAPPERX2(yuv2, rgb, xrgb32, AV_PIX_FMT_ARGB, 0)
YUV2RGBWRAPPERX2(yuv2, rgb, xbgr32, AV_PIX_FMT_ABGR, 0)
YUV2RGBWRAPPERX2(yuv2, rgb, rgb24, AV_PIX_FMT_RGB24, 0)
YUV2RGBWRAPPERX2(yuv2, rgb, bgr24, AV_PIX_FMT_BGR24, 0)
YUV2RGBWRAPPER(yuv2, rgb_full, bgrx32_full, AV_PIX_FMT_BGRA, 0)
YUV2RGBWRAPPER(yuv2, rgb_full, rgbx32_full, AV_PIX_FMT_RGBA, 0)
YUV2RGBWRAPPER(yuv2, rgb_full, xrgb32_full, AV_PIX_FMT_ARGB, 0)
@ -1616,6 +1798,7 @@ av_cold void ff_sws_init_swscale_vsx(SwsContext *c)
if (HAVE_POWER8 && cpu_flags & AV_CPU_FLAG_POWER8) {
if (!c->needAlpha) {
c->yuv2packed1 = yuv2bgrx32_1_vsx;
c->yuv2packed2 = yuv2bgrx32_2_vsx;
}
}
break;
@ -1623,6 +1806,7 @@ av_cold void ff_sws_init_swscale_vsx(SwsContext *c)
if (HAVE_POWER8 && cpu_flags & AV_CPU_FLAG_POWER8) {
if (!c->needAlpha) {
c->yuv2packed1 = yuv2rgbx32_1_vsx;
c->yuv2packed2 = yuv2rgbx32_2_vsx;
}
}
break;
@ -1630,6 +1814,7 @@ av_cold void ff_sws_init_swscale_vsx(SwsContext *c)
if (HAVE_POWER8 && cpu_flags & AV_CPU_FLAG_POWER8) {
if (!c->needAlpha) {
c->yuv2packed1 = yuv2xrgb32_1_vsx;
c->yuv2packed2 = yuv2xrgb32_2_vsx;
}
}
break;
@ -1637,17 +1822,20 @@ av_cold void ff_sws_init_swscale_vsx(SwsContext *c)
if (HAVE_POWER8 && cpu_flags & AV_CPU_FLAG_POWER8) {
if (!c->needAlpha) {
c->yuv2packed1 = yuv2xbgr32_1_vsx;
c->yuv2packed2 = yuv2xbgr32_2_vsx;
}
}
break;
case AV_PIX_FMT_RGB24:
if (HAVE_POWER8 && cpu_flags & AV_CPU_FLAG_POWER8) {
c->yuv2packed1 = yuv2rgb24_1_vsx;
c->yuv2packed2 = yuv2rgb24_2_vsx;
}
break;
case AV_PIX_FMT_BGR24:
if (HAVE_POWER8 && cpu_flags & AV_CPU_FLAG_POWER8) {
c->yuv2packed1 = yuv2bgr24_1_vsx;
c->yuv2packed2 = yuv2bgr24_2_vsx;
}
break;
}