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avcodec/exrenc: move float2half code to own header
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@ -34,6 +34,7 @@
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#include "avcodec.h"
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#include "bytestream.h"
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#include "internal.h"
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#include "float2half.h"
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enum ExrCompr {
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EXR_RAW,
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@ -87,54 +88,11 @@ typedef struct EXRContext {
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uint8_t shifttable[512];
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} EXRContext;
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static void half_tables(EXRContext *s)
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{
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for (int i = 0; i < 256; i++) {
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int e = i - 127;
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if (e < -24) { // Very small numbers map to zero
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s->basetable[i|0x000] = 0x0000;
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s->basetable[i|0x100] = 0x8000;
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s->shifttable[i|0x000] = 24;
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s->shifttable[i|0x100] = 24;
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} else if (e < -14) { // Small numbers map to denorms
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s->basetable[i|0x000] = (0x0400>>(-e-14));
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s->basetable[i|0x100] = (0x0400>>(-e-14)) | 0x8000;
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s->shifttable[i|0x000] = -e-1;
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s->shifttable[i|0x100] = -e-1;
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} else if (e <= 15) { // Normal numbers just lose precision
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s->basetable[i|0x000] = ((e + 15) << 10);
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s->basetable[i|0x100] = ((e + 15) << 10) | 0x8000;
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s->shifttable[i|0x000] = 13;
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s->shifttable[i|0x100] = 13;
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} else if (e < 128) { // Large numbers map to Infinity
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s->basetable[i|0x000] = 0x7C00;
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s->basetable[i|0x100] = 0xFC00;
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s->shifttable[i|0x000] = 24;
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s->shifttable[i|0x100] = 24;
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} else{ // Infinity and NaN's stay Infinity and NaN's
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s->basetable[i|0x000] = 0x7C00;
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s->basetable[i|0x100] = 0xFC00;
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s->shifttable[i|0x000] = 13;
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s->shifttable[i|0x100] = 13;
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}
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}
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}
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static uint16_t float2half(EXRContext *s, uint32_t f)
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{
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uint16_t h;
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h = s->basetable[(f >> 23) & 0x1ff] + ((f & 0x007fffff) >> s->shifttable[(f >> 23) & 0x1ff]);
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return h;
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}
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static int encode_init(AVCodecContext *avctx)
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{
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EXRContext *s = avctx->priv_data;
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half_tables(s);
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float2half_tables(s->basetable, s->shifttable);
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switch (avctx->pix_fmt) {
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case AV_PIX_FMT_GBRPF32:
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@ -290,7 +248,7 @@ static int encode_scanline_rle(EXRContext *s, const AVFrame *frame)
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uint32_t *src = (uint32_t *)(frame->data[ch] + y * frame->linesize[ch]);
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for (int x = 0; x < frame->width; x++)
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dst[x] = float2half(s, src[x]);
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dst[x] = float2half(src[x], s->basetable, s->shifttable);
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}
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break;
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}
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@ -358,7 +316,7 @@ static int encode_scanline_zip(EXRContext *s, const AVFrame *frame)
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uint32_t *src = (uint32_t *)(frame->data[ch] + (y * s->scanline_height + l) * frame->linesize[ch]);
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for (int x = 0; x < frame->width; x++)
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dst[x] = float2half(s, src[x]);
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dst[x] = float2half(src[x], s->basetable, s->shifttable);
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}
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}
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break;
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@ -516,7 +474,7 @@ static int encode_frame(AVCodecContext *avctx, AVPacket *pkt,
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uint32_t *src = (uint32_t *)(frame->data[ch] + y * frame->linesize[ch]);
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for (int x = 0; x < frame->width; x++)
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bytestream2_put_le16(pb, float2half(s, src[x]));
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bytestream2_put_le16(pb, float2half(src[x], s->basetable, s->shifttable));
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}
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}
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}
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67
libavcodec/float2half.h
Normal file
67
libavcodec/float2half.h
Normal file
@ -0,0 +1,67 @@
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/*
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* This file is part of FFmpeg.
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*
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* FFmpeg is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* FFmpeg is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with FFmpeg; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#ifndef AVCODEC_FLOAT2HALF_H
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#define AVCODEC_FLOAT2HALF_H
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#include <stdint.h>
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static void float2half_tables(uint16_t *basetable, uint8_t *shifttable)
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{
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for (int i = 0; i < 256; i++) {
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int e = i - 127;
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if (e < -24) { // Very small numbers map to zero
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basetable[i|0x000] = 0x0000;
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basetable[i|0x100] = 0x8000;
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shifttable[i|0x000] = 24;
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shifttable[i|0x100] = 24;
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} else if (e < -14) { // Small numbers map to denorms
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basetable[i|0x000] = (0x0400>>(-e-14));
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basetable[i|0x100] = (0x0400>>(-e-14)) | 0x8000;
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shifttable[i|0x000] = -e-1;
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shifttable[i|0x100] = -e-1;
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} else if (e <= 15) { // Normal numbers just lose precision
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basetable[i|0x000] = ((e + 15) << 10);
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basetable[i|0x100] = ((e + 15) << 10) | 0x8000;
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shifttable[i|0x000] = 13;
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shifttable[i|0x100] = 13;
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} else if (e < 128) { // Large numbers map to Infinity
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basetable[i|0x000] = 0x7C00;
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basetable[i|0x100] = 0xFC00;
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shifttable[i|0x000] = 24;
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shifttable[i|0x100] = 24;
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} else{ // Infinity and NaN's stay Infinity and NaN's
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basetable[i|0x000] = 0x7C00;
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basetable[i|0x100] = 0xFC00;
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shifttable[i|0x000] = 13;
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shifttable[i|0x100] = 13;
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}
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}
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}
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static uint16_t float2half(uint32_t f, uint16_t *basetable, uint8_t *shifttable)
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{
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uint16_t h;
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h = basetable[(f >> 23) & 0x1ff] + ((f & 0x007fffff) >> shifttable[(f >> 23) & 0x1ff]);
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return h;
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}
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#endif /* AVCODEC_FLOAT2HALF_H */
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