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avutil/softfloat: Document public constants and a few public functions
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
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@ -36,14 +36,18 @@ typedef struct SoftFloat{
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int32_t exp;
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}SoftFloat;
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static const SoftFloat FLOAT_0 = { 0, MIN_EXP};
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static const SoftFloat FLOAT_05 = { 0x20000000, 0};
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static const SoftFloat FLOAT_1 = { 0x20000000, 1};
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static const SoftFloat FLOAT_EPSILON = { 0x29F16B12, -16};
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static const SoftFloat FLOAT_1584893192 = { 0x32B771ED, 1};
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static const SoftFloat FLOAT_100000 = { 0x30D40000, 17};
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static const SoftFloat FLOAT_0999999 = { 0x3FFFFBCE, 0};
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static const SoftFloat FLOAT_0 = { 0, MIN_EXP}; ///< 0.0
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static const SoftFloat FLOAT_05 = { 0x20000000, 0}; ///< 0.5
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static const SoftFloat FLOAT_1 = { 0x20000000, 1}; ///< 1.0
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static const SoftFloat FLOAT_EPSILON = { 0x29F16B12, -16}; ///< A small value
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static const SoftFloat FLOAT_1584893192 = { 0x32B771ED, 1}; ///< 1.584893192 (10^.2)
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static const SoftFloat FLOAT_100000 = { 0x30D40000, 17}; ///< 100000
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static const SoftFloat FLOAT_0999999 = { 0x3FFFFBCE, 0}; ///< 0.999999
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/**
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* Convert a SoftFloat to a double precision float.
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*/
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static inline av_const double av_sf2double(SoftFloat v) {
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v.exp -= ONE_BITS +1;
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if(v.exp > 0) return (double)v.mant * (double)(1 << v.exp);
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@ -118,6 +122,12 @@ static inline av_const SoftFloat av_div_sf(SoftFloat a, SoftFloat b){
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return a;
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}
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/**
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* Compares two SoftFloats.
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* @returns < 0 if the first is less
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* > 0 if the first is greater
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* 0 if they are equal
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*/
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static inline av_const int av_cmp_sf(SoftFloat a, SoftFloat b){
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int t= a.exp - b.exp;
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if (t <-31) return - b.mant ;
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@ -126,6 +136,10 @@ static inline av_const int av_cmp_sf(SoftFloat a, SoftFloat b){
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else return a.mant ;
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}
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/**
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* Compares two SoftFloats.
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* @returns 1 if a is greater than b, 0 otherwise
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*/
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static inline av_const int av_gt_sf(SoftFloat a, SoftFloat b)
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{
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int t= a.exp - b.exp;
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@ -135,6 +149,9 @@ static inline av_const int av_gt_sf(SoftFloat a, SoftFloat b)
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else return a.mant > 0 ;
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}
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/**
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* @returns the sum of 2 SoftFloats.
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*/
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static inline av_const SoftFloat av_add_sf(SoftFloat a, SoftFloat b){
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int t= a.exp - b.exp;
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if (t <-31) return b;
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