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commit
d5601cf6fc
@ -654,7 +654,7 @@ static void update_clut(LUT3DContext *lut3d, const AVFrame *frame)
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for (i = 0; i < level; i++) { \
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const uint##nbits##_t *src = (const uint##nbits##_t *) \
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(data + y*linesize + x*step); \
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struct rgbvec *vec = &lut3d->lut[k][j][i]; \
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struct rgbvec *vec = &lut3d->lut[i][j][k]; \
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vec->r = src[rgba_map[0]] / (float)((1<<(nbits)) - 1); \
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vec->g = src[rgba_map[1]] / (float)((1<<(nbits)) - 1); \
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vec->b = src[rgba_map[2]] / (float)((1<<(nbits)) - 1); \
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