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avutil/buffer: Never poison returned buffers
Poisoning returned buffers is based around the implicit assumption that the contents of said buffers are transient. Yet this is not true for the buffer pools used by the various hardware contexts which store important state in there that needs to be preserved. Furthermore, the current code is also based on the assumption that the complete buffer pointed to by AVBuffer->data coincides with AVBufferRef->data; yet an implementation might store some data of its own before the actual user-visible data (accessible via AVBufferRef) which would be broken by the current code. (This is of course yet more proof that the AVBuffer API is not the right tool for the hardware contexts.) Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
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@ -341,9 +341,6 @@ static void pool_release_buffer(void *opaque, uint8_t *data)
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BufferPoolEntry *buf = opaque;
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AVBufferPool *pool = buf->pool;
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if(CONFIG_MEMORY_POISONING)
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memset(buf->data, FF_MEMORY_POISON, pool->size);
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ff_mutex_lock(&pool->mutex);
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buf->next = pool->pool;
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pool->pool = buf;
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