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avcodec/avcodec: Correct and make consistent AVERROR() in comments
Reviewed-by: "Ronald S. Bultje" <rsbultje@gmail.com> Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
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@ -153,7 +153,7 @@
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* Unlike with the old video decoding API, multiple frames might result from
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* a packet. For audio, splitting the input packet into frames by partially
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* decoding packets becomes transparent to the API user. You never need to
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* feed an AVPacket to the API twice (unless it is rejected with EAGAIN - then
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* feed an AVPacket to the API twice (unless it is rejected with AVERROR(EAGAIN) - then
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* no data was read from the packet).
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* Additionally, sending a flush/draining packet is required only once.
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* - avcodec_encode_video2()/avcodec_encode_audio2():
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@ -169,10 +169,10 @@
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* Some codecs might require using the new API; using the old API will return
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* an error when calling it. All codecs support the new API.
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*
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* A codec is not allowed to return EAGAIN for both sending and receiving. This
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* A codec is not allowed to return AVERROR(EAGAIN) for both sending and receiving. This
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* would be an invalid state, which could put the codec user into an endless
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* loop. The API has no concept of time either: it cannot happen that trying to
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* do avcodec_send_packet() results in EAGAIN, but a repeated call 1 second
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* do avcodec_send_packet() results in AVERROR(EAGAIN), but a repeated call 1 second
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* later accepts the packet (with no other receive/flush API calls involved).
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* The API is a strict state machine, and the passage of time is not supposed
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* to influence it. Some timing-dependent behavior might still be deemed
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@ -181,7 +181,7 @@
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* avoided that the current state is "unstable" and can "flip-flop" between
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* the send/receive APIs allowing progress. For example, it's not allowed that
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* the codec randomly decides that it actually wants to consume a packet now
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* instead of returning a frame, after it just returned EAGAIN on an
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* instead of returning a frame, after it just returned AVERROR(EAGAIN) on an
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* avcodec_send_packet() call.
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* @}
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*/
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