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pthread_slice: rename ThreadContext -> SliceThreadContext
This should prevent confusion with frame threading.
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cc14ee03a7
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@ -42,7 +42,7 @@
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typedef int (action_func)(AVCodecContext *c, void *arg);
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typedef int (action_func2)(AVCodecContext *c, void *arg, int jobnr, int threadnr);
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typedef struct ThreadContext {
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typedef struct SliceThreadContext {
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pthread_t *workers;
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action_func *func;
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action_func2 *func2;
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@ -58,12 +58,12 @@ typedef struct ThreadContext {
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unsigned current_execute;
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int current_job;
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int done;
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} ThreadContext;
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} SliceThreadContext;
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static void* attribute_align_arg worker(void *v)
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{
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AVCodecContext *avctx = v;
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ThreadContext *c = avctx->thread_opaque;
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SliceThreadContext *c = avctx->thread_opaque;
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unsigned last_execute = 0;
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int our_job = c->job_count;
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int thread_count = avctx->thread_count;
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@ -98,7 +98,7 @@ static void* attribute_align_arg worker(void *v)
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void ff_slice_thread_free(AVCodecContext *avctx)
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{
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ThreadContext *c = avctx->thread_opaque;
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SliceThreadContext *c = avctx->thread_opaque;
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int i;
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pthread_mutex_lock(&c->current_job_lock);
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@ -116,7 +116,7 @@ void ff_slice_thread_free(AVCodecContext *avctx)
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av_freep(&avctx->thread_opaque);
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}
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static av_always_inline void thread_park_workers(ThreadContext *c, int thread_count)
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static av_always_inline void thread_park_workers(SliceThreadContext *c, int thread_count)
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{
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while (c->current_job != thread_count + c->job_count)
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pthread_cond_wait(&c->last_job_cond, &c->current_job_lock);
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@ -125,7 +125,7 @@ static av_always_inline void thread_park_workers(ThreadContext *c, int thread_co
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static int thread_execute(AVCodecContext *avctx, action_func* func, void *arg, int *ret, int job_count, int job_size)
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{
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ThreadContext *c= avctx->thread_opaque;
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SliceThreadContext *c = avctx->thread_opaque;
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int dummy_ret;
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if (!(avctx->active_thread_type&FF_THREAD_SLICE) || avctx->thread_count <= 1)
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@ -158,7 +158,7 @@ static int thread_execute(AVCodecContext *avctx, action_func* func, void *arg, i
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static int thread_execute2(AVCodecContext *avctx, action_func2* func2, void *arg, int *ret, int job_count)
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{
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ThreadContext *c= avctx->thread_opaque;
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SliceThreadContext *c = avctx->thread_opaque;
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c->func2 = func2;
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return thread_execute(avctx, NULL, arg, ret, job_count, 0);
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}
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@ -166,7 +166,7 @@ static int thread_execute2(AVCodecContext *avctx, action_func2* func2, void *arg
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int ff_slice_thread_init(AVCodecContext *avctx)
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{
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int i;
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ThreadContext *c;
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SliceThreadContext *c;
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int thread_count = avctx->thread_count;
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#if HAVE_W32THREADS
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@ -188,7 +188,7 @@ int ff_slice_thread_init(AVCodecContext *avctx)
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return 0;
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}
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c = av_mallocz(sizeof(ThreadContext));
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c = av_mallocz(sizeof(SliceThreadContext));
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if (!c)
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return -1;
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