mirror of
https://github.com/FFmpeg/FFmpeg.git
synced 2024-12-23 12:43:46 +02:00
Codebook generator using the ELBG algorithm
patch by Vitor: printf(vitor%d gmail com, 1001) original thread: Re: [FFmpeg-devel] [PATCH] Add a codebook generator (was: [PATCH] RoQ video encoder, take 2) date: 05/28/2007 01:21 PM Originally committed as revision 9196 to svn://svn.ffmpeg.org/ffmpeg/trunk
This commit is contained in:
parent
1963f5e379
commit
ddcf4b5d6d
@ -86,6 +86,7 @@ version <next>
|
||||
- Renderware TXD demuxer and decoder
|
||||
- extern C declarations for C++ removed from headers
|
||||
- sws_flags command line option
|
||||
- codebook generator
|
||||
|
||||
version 0.4.9-pre1:
|
||||
|
||||
|
416
libavcodec/elbg.c
Normal file
416
libavcodec/elbg.c
Normal file
@ -0,0 +1,416 @@
|
||||
/*
|
||||
* Copyright (C) 2007 Vitor <vitor1001@gmail.com>
|
||||
*
|
||||
* This file is part of FFmpeg.
|
||||
*
|
||||
* FFmpeg is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2.1 of the License, or (at your option) any later version.
|
||||
*
|
||||
* FFmpeg is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with FFmpeg; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*/
|
||||
|
||||
/**
|
||||
* @file cbook_gen.c
|
||||
* Codebook Generator using the ELBG algorithm
|
||||
*/
|
||||
|
||||
#include <string.h>
|
||||
|
||||
#include "elbg.h"
|
||||
#include "avcodec.h"
|
||||
#include "random.h"
|
||||
|
||||
#define DELTA_ERR_MAX 0.1 ///< Precision of the ELBG algorithm (as percentual error)
|
||||
|
||||
/**
|
||||
* In the ELBG jargon, a cell is the set of points that are closest to a
|
||||
* codebook entry. Not to be confused with a RoQ Video cell. */
|
||||
typedef struct cell_s {
|
||||
int index;
|
||||
struct cell_s *next;
|
||||
} cell;
|
||||
|
||||
/**
|
||||
* ELBG internal data
|
||||
*/
|
||||
typedef struct{
|
||||
int error;
|
||||
int dim;
|
||||
int numCB;
|
||||
int *codebook;
|
||||
cell **cells;
|
||||
int *utility;
|
||||
int *utility_inc;
|
||||
int *nearest_cb;
|
||||
int *points;
|
||||
AVRandomState *rand_state;
|
||||
} elbg_data;
|
||||
|
||||
static inline int distance_limited(int *a, int *b, int dim, int limit)
|
||||
{
|
||||
int i, dist=0;
|
||||
for (i=0; i<dim; i++) {
|
||||
dist += (a[i] - b[i])*(a[i] - b[i]);
|
||||
if (dist > limit)
|
||||
return INT_MAX;
|
||||
}
|
||||
|
||||
return dist;
|
||||
}
|
||||
|
||||
static inline void vect_division(int *res, int *vect, int div, int dim)
|
||||
{
|
||||
int i;
|
||||
if (div > 1)
|
||||
for (i=0; i<dim; i++)
|
||||
res[i] = ROUNDED_DIV(vect[i],div);
|
||||
else if (res != vect)
|
||||
memcpy(res, vect, dim*sizeof(int));
|
||||
|
||||
}
|
||||
|
||||
static int eval_error_cell(elbg_data *elbg, int *centroid, cell *cells)
|
||||
{
|
||||
int error=0;
|
||||
for (; cells; cells=cells->next)
|
||||
error += distance_limited(centroid, elbg->points + cells->index*elbg->dim, elbg->dim, INT_MAX);
|
||||
|
||||
return error;
|
||||
}
|
||||
|
||||
static int get_closest_codebook(elbg_data *elbg, int index)
|
||||
{
|
||||
int i, pick=0, diff, diff_min = INT_MAX;
|
||||
for (i=0; i<elbg->numCB; i++)
|
||||
if (i != index) {
|
||||
diff = distance_limited(elbg->codebook + i*elbg->dim, elbg->codebook + index*elbg->dim, elbg->dim, diff_min);
|
||||
if (diff < diff_min) {
|
||||
pick = i;
|
||||
diff_min = diff;
|
||||
}
|
||||
}
|
||||
return pick;
|
||||
}
|
||||
|
||||
static int get_high_utility_cell(elbg_data *elbg)
|
||||
{
|
||||
int i=0;
|
||||
/* Using linear search, do binary if it ever turns to be speed critical */
|
||||
int r = av_random(elbg->rand_state)%elbg->utility_inc[elbg->numCB-1];
|
||||
while (elbg->utility_inc[i] < r)
|
||||
i++;
|
||||
return i;
|
||||
}
|
||||
|
||||
/**
|
||||
* Implementation of the simple LBG algorithm for just two codebooks
|
||||
*/
|
||||
static int simple_lbg(int dim,
|
||||
int centroid[3][dim],
|
||||
int newutility[3],
|
||||
int *points,
|
||||
cell *cells)
|
||||
{
|
||||
int i, idx;
|
||||
int numpoints[2] = {0,0};
|
||||
int newcentroid[2][dim];
|
||||
cell *tempcell;
|
||||
|
||||
memset(newcentroid, 0, sizeof(newcentroid));
|
||||
|
||||
newutility[0] =
|
||||
newutility[1] = 0;
|
||||
|
||||
for (tempcell = cells; tempcell; tempcell=tempcell->next) {
|
||||
idx = distance_limited(centroid[0], points + tempcell->index*dim, dim, INT_MAX)>=
|
||||
distance_limited(centroid[1], points + tempcell->index*dim, dim, INT_MAX);
|
||||
numpoints[idx]++;
|
||||
for (i=0; i<dim; i++)
|
||||
newcentroid[idx][i] += points[tempcell->index*dim + i];
|
||||
}
|
||||
|
||||
vect_division(centroid[0], newcentroid[0], numpoints[0], dim);
|
||||
vect_division(centroid[1], newcentroid[1], numpoints[1], dim);
|
||||
|
||||
for (tempcell = cells; tempcell; tempcell=tempcell->next) {
|
||||
int dist[2] = {distance_limited(centroid[0], points + tempcell->index*dim, dim, INT_MAX),
|
||||
distance_limited(centroid[1], points + tempcell->index*dim, dim, INT_MAX)};
|
||||
int idx = dist[0] > dist[1];
|
||||
newutility[idx] += dist[idx];
|
||||
}
|
||||
|
||||
return newutility[0] + newutility[1];
|
||||
}
|
||||
|
||||
static void get_new_centroids(elbg_data *elbg, int huc, int *newcentroid_i,
|
||||
int *newcentroid_p)
|
||||
{
|
||||
cell *tempcell;
|
||||
int min[elbg->dim];
|
||||
int max[elbg->dim];
|
||||
int i;
|
||||
|
||||
for (i=0; i< elbg->dim; i++) {
|
||||
min[i]=INT_MAX;
|
||||
max[i]=0;
|
||||
}
|
||||
|
||||
for (tempcell = elbg->cells[huc]; tempcell; tempcell = tempcell->next)
|
||||
for(i=0; i<elbg->dim; i++) {
|
||||
min[i]=FFMIN(min[i], elbg->points[tempcell->index*elbg->dim + i]);
|
||||
max[i]=FFMAX(max[i], elbg->points[tempcell->index*elbg->dim + i]);
|
||||
}
|
||||
|
||||
for (i=0; i<elbg->dim; i++) {
|
||||
newcentroid_i[i] = min[i] + (max[i] - min[i])/3;
|
||||
newcentroid_p[i] = min[i] + (2*(max[i] - min[i]))/3;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Add the points in the low utility cell to its closest cell. Split the high
|
||||
* utility cell, putting the separed points in the (now empty) low utility
|
||||
* cell.
|
||||
*
|
||||
* @param elbg Internal elbg data
|
||||
* @param indexes {luc, huc, cluc}
|
||||
* @param newcentroid A vector with the position of the new centroids
|
||||
*/
|
||||
static void shift_codebook(elbg_data *elbg, int *indexes,
|
||||
int newcentroid[3][elbg->dim])
|
||||
{
|
||||
cell *tempdata;
|
||||
cell **pp = &elbg->cells[indexes[2]];
|
||||
|
||||
while(*pp)
|
||||
pp= &(*pp)->next;
|
||||
|
||||
*pp = elbg->cells[indexes[0]];
|
||||
|
||||
elbg->cells[indexes[0]] = NULL;
|
||||
tempdata = elbg->cells[indexes[1]];
|
||||
elbg->cells[indexes[1]] = NULL;
|
||||
|
||||
while(tempdata) {
|
||||
cell *tempcell2 = tempdata->next;
|
||||
int idx = distance_limited(elbg->points + tempdata->index*elbg->dim,
|
||||
newcentroid[0], elbg->dim, INT_MAX) >
|
||||
distance_limited(elbg->points + tempdata->index*elbg->dim,
|
||||
newcentroid[1], elbg->dim, INT_MAX);
|
||||
|
||||
tempdata->next = elbg->cells[indexes[idx]];
|
||||
elbg->cells[indexes[idx]] = tempdata;
|
||||
tempdata = tempcell2;
|
||||
}
|
||||
}
|
||||
|
||||
static void evaluate_utility_inc(elbg_data *elbg)
|
||||
{
|
||||
int i, inc=0;
|
||||
|
||||
for (i=0; i < elbg->numCB; i++) {
|
||||
if (elbg->numCB*elbg->utility[i] > elbg->error)
|
||||
inc += elbg->utility[i];
|
||||
elbg->utility_inc[i] = inc;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static void update_utility_and_n_cb(elbg_data *elbg, int idx, int newutility)
|
||||
{
|
||||
cell *tempcell;
|
||||
|
||||
elbg->utility[idx] = newutility;
|
||||
for (tempcell=elbg->cells[idx]; tempcell; tempcell=tempcell->next)
|
||||
elbg->nearest_cb[tempcell->index] = idx;
|
||||
}
|
||||
|
||||
/**
|
||||
* Evaluate if a shift lower the error. If it does, call shift_codebooks
|
||||
* and update elbg->error, elbg->utility and elbg->nearest_cb.
|
||||
*
|
||||
* @param elbg Internal elbg data
|
||||
* @param indexes {luc (low utility cell, huc (high utility cell), cluc (closest cell to low utility cell)}
|
||||
*/
|
||||
static void try_shift_candidate(elbg_data *elbg, int idx[3])
|
||||
{
|
||||
int j, k, olderror=0, newerror, cont=0;
|
||||
int newutility[3];
|
||||
int newcentroid[3][elbg->dim];
|
||||
cell *tempcell;
|
||||
|
||||
for (j=0; j<3; j++)
|
||||
olderror += elbg->utility[idx[j]];
|
||||
|
||||
memset(newcentroid[2], 0, elbg->dim*sizeof(int));
|
||||
|
||||
for (k=0; k<2; k++)
|
||||
for (tempcell=elbg->cells[idx[2*k]]; tempcell; tempcell=tempcell->next) {
|
||||
cont++;
|
||||
for (j=0; j<elbg->dim; j++)
|
||||
newcentroid[2][j] += elbg->points[tempcell->index*elbg->dim + j];
|
||||
}
|
||||
|
||||
vect_division(newcentroid[2], newcentroid[2], cont, elbg->dim);
|
||||
|
||||
get_new_centroids(elbg, idx[1], newcentroid[0], newcentroid[1]);
|
||||
|
||||
newutility[2] = eval_error_cell(elbg, newcentroid[2], elbg->cells[idx[0]]);
|
||||
newutility[2] += eval_error_cell(elbg, newcentroid[2], elbg->cells[idx[2]]);
|
||||
|
||||
newerror = newutility[2];
|
||||
|
||||
newerror += simple_lbg(elbg->dim, newcentroid, newutility, elbg->points,
|
||||
elbg->cells[idx[1]]);
|
||||
|
||||
if (olderror > newerror) {
|
||||
shift_codebook(elbg, idx, newcentroid);
|
||||
|
||||
elbg->error += newerror - olderror;
|
||||
|
||||
for (j=0; j<3; j++)
|
||||
update_utility_and_n_cb(elbg, idx[j], newutility[j]);
|
||||
|
||||
evaluate_utility_inc(elbg);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Implementation of the ELBG block
|
||||
*/
|
||||
static void do_shiftings(elbg_data *elbg)
|
||||
{
|
||||
int idx[3];
|
||||
|
||||
evaluate_utility_inc(elbg);
|
||||
|
||||
for (idx[0]=0; idx[0] < elbg->numCB; idx[0]++)
|
||||
if (elbg->numCB*elbg->utility[idx[0]] < elbg->error) {
|
||||
if (elbg->utility_inc[elbg->numCB-1] == 0)
|
||||
return;
|
||||
|
||||
idx[1] = get_high_utility_cell(elbg);
|
||||
idx[2] = get_closest_codebook(elbg, idx[0]);
|
||||
|
||||
try_shift_candidate(elbg, idx);
|
||||
}
|
||||
}
|
||||
|
||||
#define BIG_PRIME 433494437LL
|
||||
|
||||
void ff_init_elbg(int *points, int dim, int numpoints, int *codebook,
|
||||
int numCB, int max_steps, int *closest_cb,
|
||||
AVRandomState *rand_state)
|
||||
{
|
||||
int i, k;
|
||||
|
||||
if (numpoints > 24*numCB) {
|
||||
/* ELBG is very costly for a big number of points. So if we have a lot
|
||||
of them, get a good initial codebook to save on iterations */
|
||||
int *temp_points = av_malloc(dim*(numpoints/8)*sizeof(int));
|
||||
for (i=0; i<numpoints/8; i++) {
|
||||
k = (i*BIG_PRIME) % numpoints;
|
||||
memcpy(temp_points + i*dim, points + k*dim, dim*sizeof(int));
|
||||
}
|
||||
|
||||
ff_init_elbg(temp_points, dim, numpoints/8, codebook, numCB, 2*max_steps, closest_cb, rand_state);
|
||||
ff_do_elbg(temp_points, dim, numpoints/8, codebook, numCB, 2*max_steps, closest_cb, rand_state);
|
||||
|
||||
av_free(temp_points);
|
||||
|
||||
} else // If not, initialize the codebook with random positions
|
||||
for (i=0; i < numCB; i++)
|
||||
memcpy(codebook + i*dim, points + ((i*BIG_PRIME)%numpoints)*dim,
|
||||
dim*sizeof(int));
|
||||
|
||||
}
|
||||
|
||||
void ff_do_elbg(int *points, int dim, int numpoints, int *codebook,
|
||||
int numCB, int max_steps, int *closest_cb,
|
||||
AVRandomState *rand_state)
|
||||
{
|
||||
int dist;
|
||||
elbg_data elbg_d;
|
||||
elbg_data *elbg = &elbg_d;
|
||||
int i, j, k, last_error, steps=0;
|
||||
int *dist_cb = av_malloc(numpoints*sizeof(int));
|
||||
int *size_part = av_malloc(numCB*sizeof(int));
|
||||
cell *list_buffer = av_malloc(numpoints*sizeof(cell));
|
||||
cell *free_cells;
|
||||
|
||||
elbg->error = INT_MAX;
|
||||
elbg->dim = dim;
|
||||
elbg->numCB = numCB;
|
||||
elbg->codebook = codebook;
|
||||
elbg->cells = av_malloc(numCB*sizeof(cell *));
|
||||
elbg->utility = av_malloc(numCB*sizeof(int));
|
||||
elbg->nearest_cb = closest_cb;
|
||||
elbg->points = points;
|
||||
elbg->utility_inc = av_malloc(numCB*sizeof(int));
|
||||
|
||||
elbg->rand_state = rand_state;
|
||||
|
||||
do {
|
||||
free_cells = list_buffer;
|
||||
last_error = elbg->error;
|
||||
steps++;
|
||||
memset(elbg->utility, 0, numCB*sizeof(int));
|
||||
memset(elbg->cells, 0, numCB*sizeof(cell *));
|
||||
|
||||
elbg->error = 0;
|
||||
|
||||
/* This loop evaluate the actual Voronoi partition. It is the most
|
||||
costly part of the algorithm. */
|
||||
for (i=0; i < numpoints; i++) {
|
||||
dist_cb[i] = INT_MAX;
|
||||
for (k=0; k < elbg->numCB; k++) {
|
||||
dist = distance_limited(elbg->points + i*elbg->dim, elbg->codebook + k*elbg->dim, dim, dist_cb[i]);
|
||||
if (dist < dist_cb[i]) {
|
||||
dist_cb[i] = dist;
|
||||
elbg->nearest_cb[i] = k;
|
||||
}
|
||||
}
|
||||
elbg->error += dist_cb[i];
|
||||
elbg->utility[elbg->nearest_cb[i]] += dist_cb[i];
|
||||
free_cells->index = i;
|
||||
free_cells->next = elbg->cells[elbg->nearest_cb[i]];
|
||||
elbg->cells[elbg->nearest_cb[i]] = free_cells;
|
||||
free_cells++;
|
||||
}
|
||||
|
||||
do_shiftings(elbg);
|
||||
|
||||
memset(size_part, 0, numCB*sizeof(int));
|
||||
|
||||
memset(elbg->codebook, 0, elbg->numCB*dim*sizeof(int));
|
||||
|
||||
for (i=0; i < numpoints; i++) {
|
||||
size_part[elbg->nearest_cb[i]]++;
|
||||
for (j=0; j < elbg->dim; j++)
|
||||
elbg->codebook[elbg->nearest_cb[i]*elbg->dim + j] +=
|
||||
elbg->points[i*elbg->dim + j];
|
||||
}
|
||||
|
||||
for (i=0; i < elbg->numCB; i++)
|
||||
vect_division(elbg->codebook + i*elbg->dim,
|
||||
elbg->codebook + i*elbg->dim, size_part[i], elbg->dim);
|
||||
|
||||
} while(((last_error - elbg->error) > DELTA_ERR_MAX*elbg->error) &&
|
||||
(steps < max_steps));
|
||||
|
||||
av_free(dist_cb);
|
||||
av_free(size_part);
|
||||
av_free(elbg->utility);
|
||||
av_free(list_buffer);
|
||||
av_free(elbg->cells);
|
||||
av_free(elbg->utility_inc);
|
||||
}
|
50
libavcodec/elbg.h
Normal file
50
libavcodec/elbg.h
Normal file
@ -0,0 +1,50 @@
|
||||
/*
|
||||
* Copyright (C) 2007 Vitor <vitor1001@gmail.com>
|
||||
*
|
||||
* This file is part of FFmpeg.
|
||||
*
|
||||
* FFmpeg is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2.1 of the License, or (at your option) any later version.
|
||||
*
|
||||
* FFmpeg is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with FFmpeg; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*/
|
||||
|
||||
#include "random.h"
|
||||
|
||||
/**
|
||||
* Implementation of the Enhanced LBG Algorithm
|
||||
* Based on the paper "Neural Networks 14:1219-1237" that can be found in
|
||||
* http://citeseer.ist.psu.edu/patan01enhanced.html .
|
||||
*
|
||||
* @param points Input points.
|
||||
* @param dim Dimension of the points.
|
||||
* @param numpoints Num of points in **points.
|
||||
* @param codebook Pointer to the output codebook. Must be allocated.
|
||||
* @param numCB Number of points in the codebook.
|
||||
* @param num_steps The maximum number of steps. One step is already a good compromise between time and quality.
|
||||
* @param closest_cb Return the closest codebook to each point. Must be allocated.
|
||||
* @param rand_state A random number generator state. Should be already initialised by av_init_random.
|
||||
*/
|
||||
void ff_do_elbg(int *points, int dim, int numpoints, int *codebook,
|
||||
int numCB, int num_steps, int *closest_cb,
|
||||
AVRandomState *rand_state);
|
||||
|
||||
/**
|
||||
* Initialize the **codebook vector for the elbg algorithm. If you have already
|
||||
* a codebook and you want to refine it, you shouldn't call this function.
|
||||
* If numpoints < 8*numCB this function fills **codebook with random numbers.
|
||||
* If not, it calls ff_do_elbg for a (smaller) random sample of the points in
|
||||
* **points. Get the same parameters as ff_do_elbg.
|
||||
*/
|
||||
void ff_init_elbg(int *points, int dim, int numpoints, int *codebook,
|
||||
int numCB, int num_steps, int *closest_cb,
|
||||
AVRandomState *rand_state);
|
Loading…
Reference in New Issue
Block a user